BareSkinNet: De-makeup and De-lighting via 3D Face Reconstruction
원문 초록
We propose BareSkinNet, a novel method that simultaneously removes makeup and lighting influences from the face image. Our method leverages a 3D morphable model and does not require a reference clean face image or a specified light condition. By combining the process of 3D face reconstruction, we can easily obtain 3D geometry and coarse 3D textures. Using this information, we can infer normalized 3D face texture maps (diffuse, normal, roughness, and specular) by an image-translation network. Consequently, reconstructed 3D face textures without undesirable information will significantly benefit subsequent processes, such as re-lighting or re-makeup. In experiments, we show that BareSkinNet outperforms state-of-the-art makeup removal methods. In addition, our method is remarkably helpful in removing makeup to generate consistent high-fidelity texture maps, which makes it extendable to many realistic face generation applications. It can also automatically build graphic assets of face makeup images before and after with corresponding 3D data. This will assist artists in accelerating their work, such as 3D makeup avatar creation.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
3D Face Reconstruction Error Decomposed: A Modular Benchmark for Fair and Fast Method Evaluation
3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation
Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction
Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstruction
Generative Face Parsing Map Guided 3D Face Reconstruction Under Occluded Scenes
Generative Landmarks Guided Eyeglasses Removal 3D Face Reconstruction
토론
이 논문과 연결된 포럼 글이 아직 없습니다.