Prediction of the outcome of a Twenty-20 Cricket Match : A Machine Learning Approach
원문 초록
Twenty20 cricket, sometimes written Twenty-20, and often abbreviated to T20, is a short form of cricket. In a Twenty20 game the two teams of 11 players have a single innings each, which is restricted to a maximum of 20 overs. This version of cricket is especially unpredictable and is one of the reasons it has gained popularity over recent times. However, in this paper we try four different machine learning approaches for predicting the results of T20 Cricket Matches. Specifically we take in to account: previous performance statistics of the players involved in the competing teams, ratings of players obtained from reputed cricket statistics websites, clustering the players' with similar performance statistics and propose a novel method using an ELO based approach to rate players. We compare the performances of each of these feature engineering approaches by using different ML algorithms, including logistic regression, support vector machines, bayes network, decision tree, random forest.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
The Catechol Benchmark: Time-series Solvent Selection Data for Few-shot Machine Learning
FailureSensorIQ: A Multi-Choice QA Dataset for Understanding Sensor Relationships and Failure Modes
Comparing the Effects of Persistence Barcodes Aggregation and Feature Concatenation on Medical Imaging
CNN-LSTM Hybrid Model for AI-Driven Prediction of COVID-19 Severity from Spike Sequences and Clinical Data
Enhancing Abstractive Summarization of Scientific Papers Using Structure Information
GSDFuse: Capturing Cognitive Inconsistencies from Multi-Dimensional Weak Signals in Social Media Steganalysis
토론
이 논문과 연결된 포럼 글이 아직 없습니다.