Skeleton-free Pose Transfer for Stylized 3D Characters
원문 초록
We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our method focuses on a novel scenario to handle skeleton-free characters with diverse shapes, topologies, and mesh connectivities. The key idea of our method is to represent the characters in a unified articulation model so that the pose can be transferred through the correspondent parts. To achieve this, we propose a novel pose transfer network that predicts the character skinning weights and deformation transformations jointly to articulate the target character to match the desired pose. Our method is trained in a semi-supervised manner absorbing all existing character data with paired/unpaired poses and stylized shapes. It generalizes well to unseen stylized characters and inanimate objects. We conduct extensive experiments and demonstrate the effectiveness of our method on this novel task.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Learning Flow Fields in Attention for Controllable Person Image Generation
TryOffDiff: Virtual-Try-Off via High-Fidelity Garment Reconstruction using Diffusion Models
One-Shot Learning for Pose-Guided Person Image Synthesis in the Wild
Weakly-supervised 3D Pose Transfer with Keypoints
Bidirectionally Deformable Motion Modulation For Video-based Human Pose Transfer
DSFFNet: Dual-Side Feature Fusion Network for 3D Pose Transfer
토론
이 논문과 연결된 포럼 글이 아직 없습니다.