UNIF: United Neural Implicit Functions for Clothed Human Reconstruction and Animation
원문 초록
We propose united implicit functions (UNIF), a part-based method for clothed human reconstruction and animation with raw scans and skeletons as the input. Previous part-based methods for human reconstruction rely on ground-truth part labels from SMPL and thus are limited to minimal-clothed humans. In contrast, our method learns to separate parts from body motions instead of part supervision, thus can be extended to clothed humans and other articulated objects. Our Partition-from-Motion is achieved by a bone-centered initialization, a bone limit loss, and a section normal loss that ensure stable part division even when the training poses are limited. We also present a minimal perimeter loss for SDF to suppress extra surfaces and part overlapping. Another core of our method is an adjacent part seaming algorithm that produces non-rigid deformations to maintain the connection between parts which significantly relieves the part-based artifacts. Under this algorithm, we further propose "Competing Parts", a method that defines blending weights by the relative position of a point to bones instead of the absolute position, avoiding the generalization problem of neural implicit functions with inverse LBS (linear blend skinning). We demonstrate the effectiveness of our method by clothed human body reconstruction and animation on the CAPE and the ClothSeq datasets.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Car Object Counting and Position Estimation via Extension of the CLIP-EBC Framework
SeqPE: Transformer with Sequential Position Encoding
We Should Identify and Mitigate Third-Party Safety Risks in MCP-Powered Agent Systems
JoFormer (Journey-based Transformer): Theory and Empirical Analysis on the Tiny Shakespeare Dataset
POSS: Position Specialist Generates Better Draft for Speculative Decoding
ComRoPE: Scalable and Robust Rotary Position Embedding Parameterized by Trainable Commuting Angle Matrices
토론
이 논문과 연결된 포럼 글이 아직 없습니다.