Interactively Learning Preference Constraints in Linear Bandits
원문 초록
We study sequential decision-making with known rewards and unknown constraints, motivated by situations where the constraints represent expensive-to-evaluate human preferences, such as safe and comfortable driving behavior. We formalize the challenge of interactively learning about these constraints as a novel linear bandit problem which we call constrained linear best-arm identification. To solve this problem, we propose the Adaptive Constraint Learning (ACOL) algorithm. We provide an instance-dependent lower bound for constrained linear best-arm identification and show that ACOL's sample complexity matches the lower bound in the worst-case. In the average case, ACOL's sample complexity bound is still significantly tighter than bounds of simpler approaches. In synthetic experiments, ACOL performs on par with an oracle solution and outperforms a range of baselines. As an application, we consider learning constraints to represent human preferences in a driving simulation. ACOL is significantly more sample efficient than alternatives for this application. Further, we find that learning preferences as constraints is more robust to changes in the driving scenario than encoding the preferences directly in the reward function.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
UProp: Investigating the Uncertainty Propagation of LLMs in Multi-Step Agentic Decision-Making
Adaptive Action Duration with Contextual Bandits for Deep Reinforcement Learning in Dynamic Environments
TextAtari: 100K Frames Game Playing with Language Agents
LLM-Stackelberg Games: Conjectural Reasoning Equilibria and Their Applications to Spearphishing
A Survey of Continual Reinforcement Learning
Flow-Based Single-Step Completion for Efficient and Expressive Policy Learning
토론
이 논문과 연결된 포럼 글이 아직 없습니다.