Learning Security Strategies through Game Play and Optimal Stopping
원문 초록
We study automated intrusion prevention using reinforcement learning. Following a novel approach, we formulate the interaction between an attacker and a defender as an optimal stopping game and let attack and defense strategies evolve through reinforcement learning and self-play. The game-theoretic perspective allows us to find defender strategies that are effective against dynamic attackers. The optimal stopping formulation gives us insight into the structure of optimal strategies, which we show to have threshold properties. To obtain the optimal defender strategies, we introduce T-FP, a fictitious self-play algorithm that learns Nash equilibria through stochastic approximation. We show that T-FP outperforms a state-of-the-art algorithm for our use case. Our overall method for learning and evaluating strategies includes two systems: a simulation system where defender strategies are incrementally learned and an emulation system where statistics are produced that drive simulation runs and where learned strategies are evaluated. We conclude that this approach can produce effective defender strategies for a practical IT infrastructure.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
High-Throughput Distributed Reinforcement Learning via Adaptive Policy Synchronization
Exploring the robustness of TractOracle methods in RL-based tractography
Deep Reinforcement Learning with Gradient Eligibility Traces
AutoTriton: Automatic Triton Programming with Reinforcement Learning in LLMs
OctoThinker: Mid-training Incentivizes Reinforcement Learning Scaling
Partially Observable Residual Reinforcement Learning for PV-Inverter-Based Voltage Control in Distribution Grids
토론
이 논문과 연결된 포럼 글이 아직 없습니다.