Evolutionary Programmer: Autonomously Creating Path Planning Programs based on Evolutionary Algorithms
원문 초록
Evolutionary algorithms are wildly used in unmanned aerial vehicle path planning for their flexibility and effectiveness. Nevertheless, they are so sensitive to the change of environment that can't adapt to all scenarios. Due to this drawback, the previously successful planner frequently fail in a new scene. In this paper, a first-of-its-kind machine learning method named Evolutionary Programmer is proposed to solve this problem. Concretely, the most commonly used Evolutionary Algorithms are decomposed into a series of operators, which constitute the operator library of the system. The new method recompose the operators to a integrated planner, thus, the most suitable operators can be selected for adapting to the changing circumstances. Different from normal machine programmers, this method focuses on a specific task with high-level integrated instructions and thus alleviate the problem of huge search space caused by the briefness of instructions. On this basis, a 64-bit sequence is presented to represent path planner and then evolved with the modified Genetic Algorithm. Finally, the most suitable planner is created by utilizing the information of the previous planner and various randomly generated ones.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Graph-Supported Dynamic Algorithm Configuration for Multi-Objective Combinatorial Optimization
Randomised Optimism via Competitive Co-Evolution for Matrix Games with Bandit Feedback
Benchmarking MOEAs for solving continuous multi-objective RL problems
Mergenetic: a Simple Evolutionary Model Merging Library
Evolutionary thoughts: integration of large language models and evolutionary algorithms
RainbowPlus: Enhancing Adversarial Prompt Generation via Evolutionary Quality-Diversity Search
토론
이 논문과 연결된 포럼 글이 아직 없습니다.