Insights From the NeurIPS 2021 NetHack Challenge
원문 초록
In this report, we summarize the takeaways from the first NeurIPS 2021 NetHack Challenge. Participants were tasked with developing a program or agent that can win (i.e., 'ascend' in) the popular dungeon-crawler game of NetHack by interacting with the NetHack Learning Environment (NLE), a scalable, procedurally generated, and challenging Gym environment for reinforcement learning (RL). The challenge showcased community-driven progress in AI with many diverse approaches significantly beating the previously best results on NetHack. Furthermore, it served as a direct comparison between neural (e.g., deep RL) and symbolic AI, as well as hybrid systems, demonstrating that on NetHack symbolic bots currently outperform deep RL by a large margin. Lastly, no agent got close to winning the game, illustrating NetHack's suitability as a long-term benchmark for AI research.
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Fully Offline Reinforcement Learning
High-Throughput Distributed Reinforcement Learning via Adaptive Policy Synchronization
Personalized Exercise Recommendation with Semantically-Grounded Knowledge Tracing
Bridging the Gap in Vision Language Models in Identifying Unsafe Concepts Across Modalities
Exploring the robustness of TractOracle methods in RL-based tractography
Reasoning or Memorization? Unreliable Results of Reinforcement Learning Due to Data Contamination
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