Spanish and English Phoneme Recognition by Training on Simulated Classroom Audio Recordings of Collaborative Learning Environments
원문 초록
Audio recordings of collaborative learning environments contain a constant presence of cross-talk and background noise. Dynamic speech recognition between Spanish and English is required in these environments. To eliminate the standard requirement of large-scale ground truth, the thesis develops a simulated dataset by transforming audio transcriptions into phonemes and using 3D speaker geometry and data augmentation to generate an acoustic simulation of Spanish and English speech. The thesis develops a low-complexity neural network for recognizing Spanish and English phonemes (available at github.com/muelitas/keywordRec). When trained on 41 English phonemes, 0.099 PER is achieved on Speech Commands. When trained on 36 Spanish phonemes and tested on real recordings of collaborative learning environments, a 0.7208 LER is achieved. Slightly better than Google's Speech-to-text 0.7272 LER, which used anywhere from 15 to 1,635 times more parameters and trained on 300 to 27,500 hours of real data as opposed to 13 hours of simulated audios.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
BeaverTalk: Oregon State University's IWSLT 2025 Simultaneous Speech Translation System
LM-SPT: LM-Aligned Semantic Distillation for Speech Tokenization
Thinking in Directivity: Speech Large Language Model for Multi-Talker Directional Speech Recognition
Seewo's Submission to MLC-SLM: Lessons learned from Speech Reasoning Language Models
SimClass: A Classroom Speech Dataset Generated via Game Engine Simulation For Automatic Speech Recognition Research
LLM-based phoneme-to-grapheme for phoneme-based speech recognition
토론
이 논문과 연결된 포럼 글이 아직 없습니다.