Adversarial Imitation Learning from Video using a State Observer
원문 초록
The imitation learning research community has recently made significant progress towards the goal of enabling artificial agents to imitate behaviors from video demonstrations alone. However, current state-of-the-art approaches developed for this problem exhibit high sample complexity due, in part, to the high-dimensional nature of video observations. Towards addressing this issue, we introduce here a new algorithm called Visual Generative Adversarial Imitation from Observation using a State Observer VGAIfO-SO. At its core, VGAIfO-SO seeks to address sample inefficiency using a novel, self-supervised state observer, which provides estimates of lower-dimensional proprioceptive state representations from high-dimensional images. We show experimentally in several continuous control environments that VGAIfO-SO is more sample efficient than other IfO algorithms at learning from video-only demonstrations and can sometimes even achieve performance close to the Generative Adversarial Imitation from Observation (GAIfO) algorithm that has privileged access to the demonstrator's proprioceptive state information.
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Guided Policy Optimization under Partial Observability
Bootstrapped Model Predictive Control
Supervised Fine Tuning on Curated Data is Reinforcement Learning (and can be improved)
Reinforcement Learning via Implicit Imitation Guidance
BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning
CLAM: Continuous Latent Action Models for Robot Learning from Unlabeled Demonstrations
토론
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