Hierarchical Neural Implicit Pose Network for Animation and Motion Retargeting
원문 초록
We present HIPNet, a neural implicit pose network trained on multiple subjects across many poses. HIPNet can disentangle subject-specific details from pose-specific details, effectively enabling us to retarget motion from one subject to another or to animate between keyframes through latent space interpolation. To this end, we employ a hierarchical skeleton-based representation to learn a signed distance function on a canonical unposed space. This joint-based decomposition enables us to represent subtle details that are local to the space around the body joint. Unlike previous neural implicit method that requires ground-truth SDF for training, our model we only need a posed skeleton and the point cloud for training, and we have no dependency on a traditional parametric model or traditional skinning approaches. We achieve state-of-the-art results on various single-subject and multi-subject benchmarks.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Human-Humanoid Robots Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning from Demonstration
Skinned Motion Retargeting with Dense Geometric Interaction Perception
STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargeting
Semantics2Hands: Transferring Hand Motion Semantics between Avatars
Versatile Face Animator: Driving Arbitrary 3D Facial Avatar in RGBD Space
Pose-aware Attention Network for Flexible Motion Retargeting by Body Part
토론
이 논문과 연결된 포럼 글이 아직 없습니다.