FENeRF: Face Editing in Neural Radiance Fields
원문 초록
Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency. 3D-aware GAN methods can maintain view consistency but their generated images are not locally editable. To overcome these limitations, we propose FENeRF, a 3D-aware generator that can produce view-consistent and locally-editable portrait images. Our method uses two decoupled latent codes to generate corresponding facial semantics and texture in a spatial aligned 3D volume with shared geometry. Benefiting from such underlying 3D representation, FENeRF can jointly render the boundary-aligned image and semantic mask and use the semantic mask to edit the 3D volume via GAN inversion. We further show such 3D representation can be learned from widely available monocular image and semantic mask pairs. Moreover, we reveal that joint learning semantics and texture helps to generate finer geometry. Our experiments demonstrate that FENeRF outperforms state-of-the-art methods in various face editing tasks.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
MFGDiffusion: Mask-Guided Smoke Synthesis for Enhanced Forest Fire Detection
Implementing Adaptations for Vision AutoRegressive Model
CharaConsist: Fine-Grained Consistent Character Generation
MGVQ: Could VQ-VAE Beat VAE? A Generalizable Tokenizer with Multi-group Quantization
NeoBabel: A Multilingual Open Tower for Visual Generation
Estimating Object Physical Properties from RGB-D Vision and Depth Robot Sensors Using Deep Learning
토론
이 논문과 연결된 포럼 글이 아직 없습니다.