Boosting Graph Embedding on a Single GPU
원문 초록
Graphs are ubiquitous, and they can model unique characteristics and complex relations of real-life systems. Although using machine learning (ML) on graphs is promising, their raw representation is not suitable for ML algorithms. Graph embedding represents each node of a graph as a d-dimensional vector which is more suitable for ML tasks. However, the embedding process is expensive, and CPU-based tools do not scale to real-world graphs. In this work, we present GOSH, a GPU-based tool for embedding large-scale graphs with minimum hardware constraints. GOSH employs a novel graph coarsening algorithm to enhance the impact of updates and minimize the work for embedding. It also incorporates a decomposition schema that enables any arbitrarily large graph to be embedded with a single GPU. As a result, GOSH sets a new state-of-the-art in link prediction both in accuracy and speed, and delivers high-quality embeddings for node classification at a fraction of the time compared to the state-of-the-art. For instance, it can embed a graph with over 65 million vertices and 1.8 billion edges in less than 30 minutes on a single GPU.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
On the Design of Quantum Graph Convolutional Neural Network in the NISQ-Era and Beyond
Seastar: vertex-centric programming for graph neural networks
Binarized Attributed Network Embedding
MathOptAI.jl: Embed trained machine learning predictors into JuMP models
Demystifying Distributed Training of Graph Neural Networks for Link Prediction
ConsumerBench: Benchmarking Generative AI Applications on End-User Devices
토론
이 논문과 연결된 포럼 글이 아직 없습니다.