ActiveEA: Active Learning for Neural Entity Alignment
원문 초록
Entity Alignment (EA) aims to match equivalent entities across different Knowledge Graphs (KGs) and is an essential step of KG fusion. Current mainstream methods -- neural EA models -- rely on training with seed alignment, i.e., a set of pre-aligned entity pairs which are very costly to annotate. In this paper, we devise a novel Active Learning (AL) framework for neural EA, aiming to create highly informative seed alignment to obtain more effective EA models with less annotation cost. Our framework tackles two main challenges encountered when applying AL to EA: (1) How to exploit dependencies between entities within the AL strategy. Most AL strategies assume that the data instances to sample are independent and identically distributed. However, entities in KGs are related. To address this challenge, we propose a structure-aware uncertainty sampling strategy that can measure the uncertainty of each entity as well as its impact on its neighbour entities in the KG. (2) How to recognise entities that appear in one KG but not in the other KG (i.e., bachelors). Identifying bachelors would likely save annotation budget. To address this challenge, we devise a bachelor recognizer paying attention to alleviate the effect of sampling bias. Empirical results show that our proposed AL strategy can significantly improve sampling quality with good generality across different datasets, EA models and amount of bachelors.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Mitigating Modality Bias in Multi-modal Entity Alignment from a Causal Perspective
SE-GNN: Seed Expanded-Aware Graph Neural Network with Iterative Optimization for Semi-supervised Entity Alignment
Embedding-Based Entity Alignment Using Relation Structural Similarity
Multi-modal Siamese Network for Entity Alignment
Entity Alignment for Knowledge Graphs with Multi-order Convolutional Networks
MRAEA: An Efficient and Robust Entity Alignment Approach for Cross-lingual Knowledge Graph
토론
이 논문과 연결된 포럼 글이 아직 없습니다.