Echo-Reconstruction: Audio-Augmented 3D Scene Reconstruction
원문 초록
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it difficult to cohesively reconstruct scenes that contain these planar discontinuities. We propose Echoreconstruction, an audio-visual method that uses the reflections of sound to aid in geometry and audio reconstruction for virtual conferencing, teleimmersion, and other AR/VR experience. The mobile phone prototype emits pulsed audio, while recording video for RGB-based 3D reconstruction and audio-visual classification. Reflected sound and images from the video are input into our audio (EchoCNN-A) and audio-visual (EchoCNN-AV) convolutional neural networks for surface and sound source detection, depth estimation, and material classification. The inferences from these classifications enhance scene 3D reconstructions containing open spaces and reflective surfaces by depth filtering, inpainting, and placement of unmixed sound sources in the scene. Our prototype, VR demo, and experimental results from real-world and virtual scenes with challenging surfaces and sound indicate high success rates on classification of material, depth estimation, and closed/open surfaces, leading to considerable visual and audio improvement in 3D scenes (see Figure 1).
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Efficient Calisthenics Skills Classification through Foreground Instance Selection and Depth Estimation
R3eVision: A Survey on Robust Rendering, Restoration, and Enhancement for 3D Low-Level Vision
Test3R: Learning to Reconstruct 3D at Test Time
Towards Depth Foundation Model: Recent Trends in Vision-Based Depth Estimation
HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstruction
HuSc3D: Human Sculpture dataset for 3D object reconstruction
토론
이 논문과 연결된 포럼 글이 아직 없습니다.