Learning Signed Distance Field for Multi-view Surface Reconstruction
원문 초록
Recent works on implicit neural representations have shown promising results for multi-view surface reconstruction. However, most approaches are limited to relatively simple geometries and usually require clean object masks for reconstructing complex and concave objects. In this work, we introduce a novel neural surface reconstruction framework that leverages the knowledge of stereo matching and feature consistency to optimize the implicit surface representation. More specifically, we apply a signed distance field (SDF) and a surface light field to represent the scene geometry and appearance respectively. The SDF is directly supervised by geometry from stereo matching, and is refined by optimizing the multi-view feature consistency and the fidelity of rendered images. Our method is able to improve the robustness of geometry estimation and support reconstruction of complex scene topologies. Extensive experiments have been conducted on DTU, EPFL and Tanks and Temples datasets. Compared to previous state-of-the-art methods, our method achieves better mesh reconstruction in wide open scenes without masks as input.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
RoadBEV: Road Surface Reconstruction in Bird's Eye View
GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views
Learning Robust Stereo Matching in the Wild with Selective Mixture-of-Experts
ESMStereo: Enhanced ShuffleMixer Disparity Upsampling for Real-Time and Accurate Stereo Matching
Anti-Aliased 2D Gaussian Splatting
Multi-view Surface Reconstruction Using Normal and Reflectance Cues
토론
이 논문과 연결된 포럼 글이 아직 없습니다.