GaussiGAN: Controllable Image Synthesis with 3D Gaussians from Unposed Silhouettes
원문 초록
We present an algorithm that learns a coarse 3D representation of objects from unposed multi-view 2D mask supervision, then uses it to generate detailed mask and image texture. In contrast to existing voxel-based methods for unposed object reconstruction, our approach learns to represent the generated shape and pose with a set of self-supervised canonical 3D anisotropic Gaussians via a perspective camera, and a set of per-image transforms. We show that this approach can robustly estimate a 3D space for the camera and object, while recent baselines sometimes struggle to reconstruct coherent 3D spaces in this setting. We show results on synthetic datasets with realistic lighting, and demonstrate object insertion with interactive posing. With our work, we help move towards structured representations that handle more real-world variation in learning-based object reconstruction.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
DreamGrasp: Zero-Shot 3D Multi-Object Reconstruction from Partial-View Images for Robotic Manipulation
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
Generalizable Articulated Object Reconstruction from Casually Captured RGBD Videos
Object-X: Learning to Reconstruct Multi-Modal 3D Object Representations
MFGDiffusion: Mask-Guided Smoke Synthesis for Enhanced Forest Fire Detection
Implementing Adaptations for Vision AutoRegressive Model
토론
이 논문과 연결된 포럼 글이 아직 없습니다.