Exploring open-ended gameplay features with Micro RollerCoaster Tycoon
원문 초록
This paper introduces MicroRCT, a novel open source simulator inspired by the theme park sandbox game RollerCoaster Tycoon. The goal in MicroRCT is to place rides and shops in an amusement park to maximize profit earned from park guests. Thus, the challenges for game AI include both selecting high-earning attractions and placing them in locations that are convenient to guests. In this paper, the MAP-Elites algorithm is used to generate a diversity of park layouts, exploring two theoretical questions about evolutionary algorithms and game design: 1) Is there a benefit to starting from a minimal starting point for evolution and complexifying incrementally? and 2) What are the effects of resource limitations on creativity and optimization? Results indicate that building from scratch with no costs results in the widest diversity of high-performing designs.
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Adversarial attacks to image classification systems using evolutionary algorithms
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Exploring Design of Multi-Agent LLM Dialogues for Research Ideation
MS-DPPs: Multi-Source Determinantal Point Processes for Contextual Diversity Refinement of Composite Attributes in Text to Image Retrieval
Prompt-Free Conditional Diffusion for Multi-object Image Augmentation
토론
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