Visiting the Invisible: Layer-by-Layer Completed Scene Decomposition
원문 초록
Existing scene understanding systems mainly focus on recognizing the visible parts of a scene, ignoring the intact appearance of physical objects in the real-world. Concurrently, image completion has aimed to create plausible appearance for the invisible regions, but requires a manual mask as input. In this work, we propose a higher-level scene understanding system to tackle both visible and invisible parts of objects and backgrounds in a given scene. Particularly, we built a system to decompose a scene into individual objects, infer their underlying occlusion relationships, and even automatically learn which parts of the objects are occluded that need to be completed. In order to disentangle the occluded relationships of all objects in a complex scene, we use the fact that the front object without being occluded is easy to be identified, detected, and segmented. Our system interleaves the two tasks of instance segmentation and scene completion through multiple iterations, solving for objects layer-by-layer. We first provide a thorough experiment using a new realistically rendered dataset with ground-truths for all invisible regions. To bridge the domain gap to real imagery where ground-truths are unavailable, we then train another model with the pseudo-ground-truths generated from our trained synthesis model. We demonstrate results on a wide variety of datasets and show significant improvement over the state-of-the-art.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understanding
Leader360V: The Large-scale, Real-world 360 Video Dataset for Multi-task Learning in Diverse Environment
OpenSplat3D: Open-Vocabulary 3D Instance Segmentation using Gaussian Splatting
Cross-Domain Few-Shot Semantic Segmentation
PoSeg: Pose-Aware Refinement Network for Human Instance Segmentation
No time to train! Training-Free Reference-Based Instance Segmentation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.