Learn-to-Race: A Multimodal Control Environment for Autonomous Racing
원문 초록
Existing research on autonomous driving primarily focuses on urban driving, which is insufficient for characterising the complex driving behaviour underlying high-speed racing. At the same time, existing racing simulation frameworks struggle in capturing realism, with respect to visual rendering, vehicular dynamics, and task objectives, inhibiting the transfer of learning agents to real-world contexts. We introduce a new environment, where agents Learn-to-Race (L2R) in simulated competition-style racing, using multimodal information--from virtual cameras to a comprehensive array of inertial measurement sensors. Our environment, which includes a simulator and an interfacing training framework, accurately models vehicle dynamics and racing conditions. In this paper, we release the Arrival simulator for autonomous racing. Next, we propose the L2R task with challenging metrics, inspired by learning-to-drive challenges, Formula-style racing, and multimodal trajectory prediction for autonomous driving. Additionally, we provide the L2R framework suite, facilitating simulated racing on high-precision models of real-world tracks. Finally, we provide an official L2R task dataset of expert demonstrations, as well as a series of baseline experiments and reference implementations. We make all code available: https://github.com/learn-to-race/l2r.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Impromptu VLA: Open Weights and Open Data for Driving Vision-Language-Action Models
GoIRL: Graph-Oriented Inverse Reinforcement Learning for Multimodal Trajectory Prediction
TrajFlow: Multi-modal Motion Prediction via Flow Matching
Trajectory Entropy: Modeling Game State Stability from Multimodality Trajectory Prediction
Autoregressive Meta-Actions for Unified Controllable Trajectory Generation
Towards Human-Like Trajectory Prediction for Autonomous Driving: A Behavior-Centric Approach
토론
이 논문과 연결된 포럼 글이 아직 없습니다.