Online Action Recognition
원문 초록
Recognition in planning seeks to find agent intentions, goals or activities given a set of observations and a knowledge library (e.g. goal states, plans or domain theories). In this work we introduce the problem of Online Action Recognition. It consists in recognizing, in an open world, the planning action that best explains a partially observable state transition from a knowledge library of first-order STRIPS actions, which is initially empty. We frame this as an optimization problem, and propose two algorithms to address it: Action Unification (AU) and Online Action Recognition through Unification (OARU). The former builds on logic unification and generalizes two input actions using weighted partial MaxSAT. The latter looks for an action within the library that explains an observed transition. If there is such action, it generalizes it making use of AU, building in this way an AU hierarchy. Otherwise, OARU inserts a Trivial Grounded Action (TGA) in the library that explains just that transition. We report results on benchmarks from the International Planning Competition and PDDLGym, where OARU recognizes actions accurately with respect to expert knowledge, and shows real-time performance.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
DeepSTEP: Simultaneous Tracking and Estimation of Pose for Animals and Humans
Zero-shot Skeleton-based Action Recognition with Prototype-guided Feature Alignment
HopaDIFF: Holistic-Partial Aware Fourier Conditioned Diffusion for Referring Human Action Segmentation in Multi-Person Scenarios
EPFL-Smart-Kitchen-30: Densely annotated cooking dataset with 3D kinematics to challenge video and language models
EgoExOR: An Ego-Exo-Centric Operating Room Dataset for Surgical Activity Understanding
Spatio-Temporal Joint Density Driven Learning for Skeleton-Based Action Recognition
토론
이 논문과 연결된 포럼 글이 아직 없습니다.