arXiv:2007.02808

Novel-View Human Action Synthesis

Mohamed Ilyes Lakhal, Davide Boscaini, Fabio Poiesi, Oswald Lanz, Andrea Cavallaro

제출 2020-07-06

원문 초록

Novel-View Human Action Synthesis aims to synthesize the movement of a body from a virtual viewpoint, given a video from a real viewpoint. We present a novel 3D reasoning to synthesize the target viewpoint. We first estimate the 3D mesh of the target body and transfer the rough textures from the 2D images to the mesh. As this transfer may generate sparse textures on the mesh due to frame resolution or occlusions. We produce a semi-dense textured mesh by propagating the transferred textures both locally, within local geodesic neighborhoods, and globally, across symmetric semantic parts. Next, we introduce a context-based generator to learn how to correct and complete the residual appearance information. This allows the network to independently focus on learning the foreground and background synthesis tasks. We validate the proposed solution on the public NTU RGB+D dataset. The code and resources are available at https://bit.ly/36u3h4K.

함께 살펴볼 논문

공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.

arXiv:2507.07966공통 태그 Video Generation공식 코드 · Papers with Code

Scaling RL to Long Videos

토론

이 논문과 연결된 포럼 글이 아직 없습니다.