Modeling Long-horizon Tasks as Sequential Interaction Landscapes
원문 초록
Complex object manipulation tasks often span over long sequences of operations. Task planning over long-time horizons is a challenging and open problem in robotics, and its complexity grows exponentially with an increasing number of subtasks. In this paper we present a deep learning network that learns dependencies and transitions across subtasks solely from a set of demonstration videos. We represent each subtask as an action symbol (e.g. move cup), and show that these symbols can be learned and predicted directly from image observations. Learning from demonstrations and visual observations are two main pillars of our approach. The former makes the learning tractable as it provides the network with information about the most frequent transitions and relevant dependency between subtasks (instead of exploring all possible combination), while the latter allows the network to continuously monitor the task progress and thus to interactively adapt to changes in the environment. We evaluate our framework on two long horizon tasks: (1) block stacking of puzzle pieces being executed by humans, and (2) a robot manipulation task involving pick and place of objects and sliding a cabinet door with a 7-DoF robot arm. We show that complex plans can be carried out when executing the robotic task and the robot can interactively adapt to changes in the environment and recover from failure cases.
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Emma-X: An Embodied Multimodal Action Model with Grounded Chain of Thought and Look-ahead Spatial Reasoning
Semantic-Geometric-Physical-Driven Robot Manipulation Skill Transfer via Skill Library and Tactile Representation
Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-guided 3D Policy
SELP: Generating Safe and Efficient Task Plans for Robot Agents with Large Language Models
Robo2VLM: Visual Question Answering from Large-Scale In-the-Wild Robot Manipulation Datasets
LODGE: Joint Hierarchical Task Planning and Learning of Domain Models with Grounded Execution
토론
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