Multi-Issue Bargaining With Deep Reinforcement Learning
원문 초록
Negotiation is a process where agents aim to work through disputes and maximize their surplus. As the use of deep reinforcement learning in bargaining games is unexplored, this paper evaluates its ability to exploit, adapt, and cooperate to produce fair outcomes. Two actor-critic networks were trained for the bidding and acceptance strategy, against time-based agents, behavior-based agents, and through self-play. Gameplay against these agents reveals three key findings. 1) Neural agents learn to exploit time-based agents, achieving clear transitions in decision preference values. The Cauchy distribution emerges as suitable for sampling offers, due to its peaky center and heavy tails. The kurtosis and variance sensitivity of the probability distributions used for continuous control produce trade-offs in exploration and exploitation. 2) Neural agents demonstrate adaptive behavior against different combinations of concession, discount factors, and behavior-based strategies. 3) Most importantly, neural agents learn to cooperate with other behavior-based agents, in certain cases utilizing non-credible threats to force fairer results. This bears similarities with reputation-based strategies in the evolutionary dynamics, and departs from equilibria in classical game theory.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
DR-SAC: Distributionally Robust Soft Actor-Critic for Reinforcement Learning under Uncertainty
Sparse-Reg: Improving Sample Complexity in Offline Reinforcement Learning using Sparsity
Deep Reinforcement Learning with Gradient Eligibility Traces
Generalized Adaptive Transfer Network: Enhancing Transfer Learning in Reinforcement Learning Across Domains
Supervised Fine Tuning on Curated Data is Reinforcement Learning (and can be improved)
rQdia: Regularizing Q-Value Distributions With Image Augmentation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.