Integrating Deep Reinforcement Learning with Model-based Path Planners for Automated Driving
원문 초록
Automated driving in urban settings is challenging. Human participant behavior is difficult to model, and conventional, rule-based Automated Driving Systems (ADSs) tend to fail when they face unmodeled dynamics. On the other hand, the more recent, end-to-end Deep Reinforcement Learning (DRL) based model-free ADSs have shown promising results. However, pure learning-based approaches lack the hard-coded safety measures of model-based controllers. Here we propose a hybrid approach for integrating a path planning pipe into a vision based DRL framework to alleviate the shortcomings of both worlds. In summary, the DRL agent is trained to follow the path planner's waypoints as close as possible. The agent learns this policy by interacting with the environment. The reward function contains two major terms: the penalty of straying away from the path planner and the penalty of having a collision. The latter has precedence in the form of having a significantly greater numerical value. Experimental results show that the proposed method can plan its path and navigate between randomly chosen origin-destination points in CARLA, a dynamic urban simulation environment. Our code is open-source and available online.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Deep Reinforcement Learning with Gradient Eligibility Traces
DR-SAC: Distributionally Robust Soft Actor-Critic for Reinforcement Learning under Uncertainty
Margin Trader: A Reinforcement Learning Framework for Portfolio Management with Margin and Constraints
Task Independent Capsule-Based Agents for Deep Q-Learning
A State Representation Dueling Network for Deep Reinforcement Learning
Drafting in Collectible Card Games via Reinforcement Learning
토론
이 논문과 연결된 포럼 글이 아직 없습니다.