3D Object Detection on Point Clouds using Local Ground-aware and Adaptive Representation of scenes' surface
원문 초록
A novel, adaptive ground-aware, and cost-effective 3D Object Detection pipeline is proposed. The ground surface representation introduced in this paper, in comparison to its uni-planar counterparts (methods that model the surface of a whole 3D scene using single plane), is far more accurate while being ~10x faster. The novelty of the ground representation lies both in the way in which the ground surface of the scene is represented in Lidar perception problems, as well as in the (cost-efficient) way in which it is computed. Furthermore, the proposed object detection pipeline builds on the traditional two-stage object detection models by incorporating the ability to dynamically reason the surface of the scene, ultimately achieving a new state-of-the-art 3D object detection performance among the two-stage Lidar Object Detection pipelines.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Vision-based Lifting of 2D Object Detections for Automated Driving
Rooms from Motion: Un-posed Indoor 3D Object Detection as Localization and Mapping
The Meeseeks Mesh: Spatially Consistent 3D Adversarial Objects for BEV Detector
RQR3D: Reparametrizing the regression targets for BEV-based 3D object detection
Multi-Class Road User Detection With 3+1D Radar in the View-of-Delft Dataset
Frustum-PointPillars: A Multi-Stage Approach for 3D Object Detection using RGB Camera and LiDAR
토론
이 논문과 연결된 포럼 글이 아직 없습니다.