Adversarial Colorization Of Icons Based On Structure And Color Conditions
원문 초록
We present a system to help designers create icons that are widely used in banners, signboards, billboards, homepages, and mobile apps. Designers are tasked with drawing contours, whereas our system colorizes contours in different styles. This goal is achieved by training a dual conditional generative adversarial network (GAN) on our collected icon dataset. One condition requires the generated image and the drawn contour to possess a similar contour, while the other anticipates the image and the referenced icon to be similar in color style. Accordingly, the generator takes a contour image and a man-made icon image to colorize the contour, and then the discriminators determine whether the result fulfills the two conditions. The trained network is able to colorize icons demanded by designers and greatly reduces their workload. For the evaluation, we compared our dual conditional GAN to several state-of-the-art techniques. Experiment results demonstrate that our network is over the previous networks. Finally, we will provide the source code, icon dataset, and trained network for public use.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
MTSIC: Multi-stage Transformer-based GAN for Spectral Infrared Image Colorization
Generative Latent Kernel Modeling for Blind Motion Deblurring
SSIMBaD: Sigma Scaling with SSIM-Guided Balanced Diffusion for AnimeFace Colorization
ReflectGAN: Modeling Vegetation Effects for Soil Carbon Estimation from Satellite Imagery
Leveraging the Powerful Attention of a Pre-trained Diffusion Model for Exemplar-based Image Colorization
ROIsGAN: A Region Guided Generative Adversarial Framework for Murine Hippocampal Subregion Segmentation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.