SE-SLAM: Semi-Dense Structured Edge-Based Monocular SLAM
원문 초록
Vision-based Simultaneous Localization And Mapping (VSLAM) is a mature problem in Robotics. Most VSLAM systems are feature based methods, which are robust and present high accuracy, but yield sparse maps with limited application for further navigation tasks. Most recently, direct methods which operate directly on image intensity have been introduced, capable of reconstructing richer maps at the cost of higher processing power. In this work, an edge-based monocular SLAM system (SE-SLAM) is proposed as a middle point: edges present good localization as point features, while enabling a structural semidense map reconstruction. However, edges are not easy to associate, track and optimize over time, as they lack descriptors and biunivocal correspondence, unlike point features. To tackle these issues, this paper presents a method to match edges between frames in a consistent manner; a feasible strategy to solve the optimization problem, since its size rapidly increases when working with edges; and the use of non-linear optimization techniques. The resulting system achieves comparable precision to state of the art feature-based and dense/semi-dense systems, while inherently building a structural semi-dense reconstruction of the environment, providing relevant structure data for further navigation algorithms. To achieve such accuracy, state of the art non-linear optimization is needed, over a continuous feed of 10000 edgepoints per frame, to optimize the full semi-dense output. Despite its heavy processing requirements, the system achieves near to real-time operation, thanks to a custom built solver and parallelization of its key stages. In order to encourage further development of edge-based SLAM systems, SE-SLAM source code will be released as open source.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
SuperPoint-SLAM3: Augmenting ORB-SLAM3 with Deep Features, Adaptive NMS, and Learning-Based Loop Closure
LoopDB: A Loop Closure Dataset for Large Scale Simultaneous Localization and Mapping
SupeRANSAC: One RANSAC to Rule Them All
Place Recognition: A Comprehensive Review, Current Challenges and Future Directions
SLAM&Render: A Benchmark for the Intersection Between Neural Rendering, Gaussian Splatting and SLAM
Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM
토론
이 논문과 연결된 포럼 글이 아직 없습니다.