Free-Lunch Saliency via Attention in Atari Agents
원문 초록
We propose a new approach to visualize saliency maps for deep neural network models and apply it to deep reinforcement learning agents trained on Atari environments. Our method adds an attention module that we call FLS (Free Lunch Saliency) to the feature extractor from an established baseline (Mnih et al., 2015). This addition results in a trainable model that can produce saliency maps, i.e., visualizations of the importance of different parts of the input for the agent's current decision making. We show experimentally that a network with an FLS module exhibits performance similar to the baseline (i.e., it is "free", with no performance cost) and can be used as a drop-in replacement for reinforcement learning agents. We also design another feature extractor that scores slightly lower but provides higher-fidelity visualizations. In addition to attained scores, we report saliency metrics evaluated on the Atari-HEAD dataset of human gameplay.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Actor-Critic Deep Reinforcement Learning for Solving Job Shop Scheduling Problems
Deep Reinforcement Learning with Gradient Eligibility Traces
A Survey of Continual Reinforcement Learning
Explainable AI for Radar Resource Management: Modified LIME in Deep Reinforcement Learning
Margin Trader: A Reinforcement Learning Framework for Portfolio Management with Margin and Constraints
Task Independent Capsule-Based Agents for Deep Q-Learning
토론
이 논문과 연결된 포럼 글이 아직 없습니다.