Multiple Policy Value Monte Carlo Tree Search
원문 초록
Many of the strongest game playing programs use a combination of Monte Carlo tree search (MCTS) and deep neural networks (DNN), where the DNNs are used as policy or value evaluators. Given a limited budget, such as online playing or during the self-play phase of AlphaZero (AZ) training, a balance needs to be reached between accurate state estimation and more MCTS simulations, both of which are critical for a strong game playing agent. Typically, larger DNNs are better at generalization and accurate evaluation, while smaller DNNs are less costly, and therefore can lead to more MCTS simulations and bigger search trees with the same budget. This paper introduces a new method called the multiple policy value MCTS (MPV-MCTS), which combines multiple policy value neural networks (PV-NNs) of various sizes to retain advantages of each network, where two PV-NNs f_S and f_L are used in this paper. We show through experiments on the game NoGo that a combined f_S and f_L MPV-MCTS outperforms single PV-NN with policy value MCTS, called PV-MCTS. Additionally, MPV-MCTS also outperforms PV-MCTS for AZ training.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Recursive KalmanNet: Deep Learning-Augmented Kalman Filtering for State Estimation with Consistent Uncertainty Quantification
Benchmarking Spatiotemporal Reasoning in LLMs and Reasoning Models: Capabilities and Challenges
UMotion: Uncertainty-driven Human Motion Estimation from Inertial and Ultra-wideband Units
Contrastive Cross-Course Knowledge Tracing via Concept Graph Guided Knowledge Transfer
Secure Safety Filter Design for Sampled-data Nonlinear Systems under Sensor Spoofing Attacks
Edge-Enabled VIO with Long-Tracked Features for High-Accuracy Low-Altitude IoT Navigation
토론
이 논문과 연결된 포럼 글이 아직 없습니다.