Patch-based 3D Human Pose Refinement
원문 초록
State-of-the-art 3D human pose estimation approaches typically estimate pose from the entire RGB image in a single forward run. In this paper, we develop a post-processing step to refine 3D human pose estimation from body part patches. Using local patches as input has two advantages. First, the fine details around body parts are zoomed in to high resolution for preciser 3D pose prediction. Second, it enables the part appearance to be shared between poses to benefit rare poses. In order to acquire informative representation of patches, we explore different input modalities and validate the superiority of fusing predicted segmentation with RGB. We show that our method consistently boosts the accuracy of state-of-the-art 3D human pose methods.
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UPTor: Unified 3D Human Pose Dynamics and Trajectory Prediction for Human-Robot Interaction
PoseGRAF: Geometric-Reinforced Adaptive Fusion for Monocular 3D Human Pose Estimation
Learning Pyramid-structured Long-range Dependencies for 3D Human Pose Estimation
PoseBench3D: A Cross-Dataset Analysis Framework for 3D Human Pose Estimation
HDiffTG: A Lightweight Hybrid Diffusion-Transformer-GCN Architecture for 3D Human Pose Estimation
3D Human Pose Estimation via Spatial Graph Order Attention and Temporal Body Aware Transformer
토론
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