A Learned Representation for Scalable Vector Graphics
원문 초록
Dramatic advances in generative models have resulted in near photographic quality for artificially rendered faces, animals and other objects in the natural world. In spite of such advances, a higher level understanding of vision and imagery does not arise from exhaustively modeling an object, but instead identifying higher-level attributes that best summarize the aspects of an object. In this work we attempt to model the drawing process of fonts by building sequential generative models of vector graphics. This model has the benefit of providing a scale-invariant representation for imagery whose latent representation may be systematically manipulated and exploited to perform style propagation. We demonstrate these results on a large dataset of fonts and highlight how such a model captures the statistical dependencies and richness of this dataset. We envision that our model can find use as a tool for graphic designers to facilitate font design.
함께 살펴볼 논문
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Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility
Segmentation-guided Layer-wise Image Vectorization with Gradient Fills
VGBench: Evaluating Large Language Models on Vector Graphics Understanding and Generation
SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis
ChartFormer: A Large Vision Language Model for Converting Chart Images into Tactile Accessible SVGs
SVGEditBench: A Benchmark Dataset for Quantitative Assessment of LLM's SVG Editing Capabilities
토론
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