ICface: Interpretable and Controllable Face Reenactment Using GANs
원문 초록
This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU) values. The control information can be obtained from multiple sources including external driving videos and manual controls. Due to the interpretable nature of the driving signal, one can easily mix the information between multiple sources (e.g. pose from one image and expression from another) and apply selective post-production editing. The proposed face animator is implemented as a two-stage neural network model that is learned in a self-supervised manner using a large video collection. The proposed Interpretable and Controllable face reenactment network (ICface) is compared to the state-of-the-art neural network-based face animation techniques in multiple tasks. The results indicate that ICface produces better visual quality while being more versatile than most of the comparison methods. The introduced model could provide a lightweight and easy to use tool for a multitude of advanced image and video editing tasks.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Causally Steered Diffusion for Automated Video Counterfactual Generation
FADE: Frequency-Aware Diffusion Model Factorization for Video Editing
Zero-to-Hero: Zero-Shot Initialization Empowering Reference-Based Video Appearance Editing
Video Editing for Audio-Visual Dubbing
MagicPortrait: Temporally Consistent Face Reenactment with 3D Geometric Guidance
DC-SAM: In-Context Segment Anything in Images and Videos via Dual Consistency
토론
이 논문과 연결된 포럼 글이 아직 없습니다.