Learning-Based Animation of Clothing for Virtual Try-On
원문 초록
This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple body shapes and animations. Then, using this database, we train a learning-based model of cloth drape and wrinkles, as a function of body shape and dynamics. We propose a model that separates global garment fit, due to body shape, from local garment wrinkles, due to both pose dynamics and body shape. We use a recurrent neural network to regress garment wrinkles, and we achieve highly plausible nonlinear effects, in contrast to the blending artifacts suffered by previous methods. At runtime, dynamic virtual try-on animations are produced in just a few milliseconds for garments with thousands of triangles. We show qualitative and quantitative analysis of results
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Real-Time Per-Garment Virtual Try-On with Temporal Consistency for Loose-Fitting Garments
Low-Barrier Dataset Collection with Real Human Body for Interactive Per-Garment Virtual Try-On
VITON-DRR: Details Retention Virtual Try-on via Non-rigid Registration
Inverse Virtual Try-On: Generating Multi-Category Product-Style Images from Clothed Individuals
VTBench: Comprehensive Benchmark Suite Towards Real-World Virtual Try-on Models
Incorporating Visual Correspondence into Diffusion Model for Virtual Try-On
토론
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