Zero-shot Learning of 3D Point Cloud Objects
원문 초록
Recent deep learning architectures can recognize instances of 3D point cloud objects of previously seen classes quite well. At the same time, current 3D depth camera technology allows generating/segmenting a large amount of 3D point cloud objects from an arbitrary scene, for which there is no previously seen training data. A challenge for a 3D point cloud recognition system is, then, to classify objects from new, unseen, classes. This issue can be resolved by adopting a zero-shot learning (ZSL) approach for 3D data, similar to the 2D image version of the same problem. ZSL attempts to classify unseen objects by comparing semantic information (attribute/word vector) of seen and unseen classes. Here, we adapt several recent 3D point cloud recognition systems to the ZSL setting with some changes to their architectures. To the best of our knowledge, this is the first attempt to classify unseen 3D point cloud objects in the ZSL setting. A standard protocol (which includes the choice of datasets and the seen/unseen split) to evaluate such systems is also proposed. Baseline performances are reported using the new protocol on the investigated models. This investigation throws a new challenge to the 3D point cloud recognition community that may instigate numerous future works.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Feasibility with Language Models for Open-World Compositional Zero-Shot Learning
Zero-Shot Learning Based Approach For Medieval Word Recognition Using Deep-Learned Features
Attribute-Based Classification for Zero-Shot Visual Object Categorization
Attributes Shape the Embedding Space of Face Recognition Models
DEARLi: Decoupled Enhancement of Recognition and Localization for Semi-supervised Panoptic Segmentation
Ref-Long: Benchmarking the Long-context Referencing Capability of Long-context Language Models
토론
이 논문과 연결된 포럼 글이 아직 없습니다.