Learning when to Communicate at Scale in Multiagent Cooperative and Competitive Tasks
원문 초록
Learning when to communicate and doing that effectively is essential in multi-agent tasks. Recent works show that continuous communication allows efficient training with back-propagation in multi-agent scenarios, but have been restricted to fully-cooperative tasks. In this paper, we present Individualized Controlled Continuous Communication Model (IC3Net) which has better training efficiency than simple continuous communication model, and can be applied to semi-cooperative and competitive settings along with the cooperative settings. IC3Net controls continuous communication with a gating mechanism and uses individualized rewards foreach agent to gain better performance and scalability while fixing credit assignment issues. Using variety of tasks including StarCraft BroodWars explore and combat scenarios, we show that our network yields improved performance and convergence rates than the baselines as the scale increases. Our results convey that IC3Net agents learn when to communicate based on the scenario and profitability.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
Transformer World Model for Sample Efficient Multi-Agent Reinforcement Learning
A Benchmark for Generalizing Across Diverse Team Strategies in Competitive Pokémon
AVA: Attentive VLM Agent for Mastering StarCraft II
Trajectory-Class-Aware Multi-Agent Reinforcement Learning
PMAT: Optimizing Action Generation Order in Multi-Agent Reinforcement Learning
Hierarchical Expert Prompt for Large-Language-Model: An Approach Defeat Elite AI in TextStarCraft II for the First Time
토론
이 논문과 연결된 포럼 글이 아직 없습니다.