YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers
원문 초록
This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit (GPU). The model was first trained on the PASCAL VOC dataset then on the COCO dataset, achieving a mAP of 33.81% and 12.26% respectively. YOLO-LITE runs at about 21 FPS on a non-GPU computer and 10 FPS after implemented onto a website with only 7 layers and 482 million FLOPS. This speed is 3.8x faster than the fastest state of art model, SSD MobilenetvI. Based on the original object detection algorithm YOLOV2, YOLO- LITE was designed to create a smaller, faster, and more efficient model increasing the accessibility of real-time object detection to a variety of devices.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
TemporalNet: Real-time 2D-3D Video Object Detection
Voting for Voting in Online Point Cloud Object Detection
Towards Reliable Detection of Empty Space: Conditional Marked Point Processes for Object Detection
YOLOv13: Real-Time Object Detection with Hypergraph-Enhanced Adaptive Visual Perception
A Real-Time System for Egocentric Hand-Object Interaction Detection in Industrial Domains
ECORE: Energy-Conscious Optimized Routing for Deep Learning Models at the Edge
토론
이 논문과 연결된 포럼 글이 아직 없습니다.