Object Activity Scene Description, Construction and Recognition
원문 초록
Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at action recognition, it is a great challenge to recognize a group of actions in an activity scene. To tackle this problem, at first, we partition the scene into several primitive actions (PAs) based upon motion attention mechanism. Then, the primitive actions are described by the trajectory vectors of corresponding joints. After that, motivated by text classification based on word embedding, we employ convolution neural network (CNN) to recognize activity scenes by considering motion of joints as "word" of activity. The experimental results on the scenes of human activity dataset show the efficiency of the proposed approach.
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Including Semantic Information via Word Embeddings for Skeleton-based Action Recognition
Cross-Model Cross-Stream Learning for Self-Supervised Human Action Recognition
B2C-AFM: Bi-Directional Co-Temporal and Cross-Spatial Attention Fusion Model for Human Action Recognition
MMNet: A Model-Based Multimodal Network for Human Action Recognition in RGB-D Videos
3D CNNs on Distance Matrices for Human Action Recognition
Adaptive RNN Tree for Large-Scale Human Action Recognition
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