Dense Piecewise Planar RGB-D SLAM for Indoor Environments
원문 초록
The paper exploits weak Manhattan constraints to parse the structure of indoor environments from RGB-D video sequences in an online setting. We extend the previous approach for single view parsing of indoor scenes to video sequences and formulate the problem of recovering the floor plan of the environment as an optimal labeling problem solved using dynamic programming. The temporal continuity is enforced in a recursive setting, where labeling from previous frames is used as a prior term in the objective function. In addition to recovery of piecewise planar weak Manhattan structure of the extended environment, the orthogonality constraints are also exploited by visual odometry and pose graph optimization. This yields reliable estimates in the presence of large motions and absence of distinctive features to track. We evaluate our method on several challenging indoors sequences demonstrating accurate SLAM and dense mapping of low texture environments. On existing TUM benchmark we achieve competitive results with the alternative approaches which fail in our environments.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
An Online Adaptation Method for Robust Depth Estimation and Visual Odometry in the Open World
ForestVO: Enhancing Visual Odometry in Forest Environments through ForestGlue
MUSt3R: Multi-view Network for Stereo 3D Reconstruction
pySLAM: An Open-Source, Modular, and Extensible Framework for SLAM
LIR-LIVO: A Lightweight,Robust LiDAR/Vision/Inertial Odometry with Illumination-Resilient Deep Features
Leveraging Consistent Spatio-Temporal Correspondence for Robust Visual Odometry
토론
이 논문과 연결된 포럼 글이 아직 없습니다.