Hybrid Reward Architecture for Reinforcement Learning
원문 초록
One of the main challenges in reinforcement learning (RL) is generalisation. In typical deep RL methods this is achieved by approximating the optimal value function with a low-dimensional representation using a deep network. While this approach works well in many domains, in domains where the optimal value function cannot easily be reduced to a low-dimensional representation, learning can be very slow and unstable. This paper contributes towards tackling such challenging domains, by proposing a new method, called Hybrid Reward Architecture (HRA). HRA takes as input a decomposed reward function and learns a separate value function for each component reward function. Because each component typically only depends on a subset of all features, the corresponding value function can be approximated more easily by a low-dimensional representation, enabling more effective learning. We demonstrate HRA on a toy-problem and the Atari game Ms. Pac-Man, where HRA achieves above-human performance.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
High-Throughput Distributed Reinforcement Learning via Adaptive Policy Synchronization
Exploring the robustness of TractOracle methods in RL-based tractography
Deep Reinforcement Learning with Gradient Eligibility Traces
AutoTriton: Automatic Triton Programming with Reinforcement Learning in LLMs
OctoThinker: Mid-training Incentivizes Reinforcement Learning Scaling
Partially Observable Residual Reinforcement Learning for PV-Inverter-Based Voltage Control in Distribution Grids
토론
이 논문과 연결된 포럼 글이 아직 없습니다.