Learning Human Activities and Object Affordances from RGB-D Videos
원문 초록
Understanding human activities and object affordances are two very important skills, especially for personal robots which operate in human environments. In this work, we consider the problem of extracting a descriptive labeling of the sequence of sub-activities being performed by a human, and more importantly, of their interactions with the objects in the form of associated affordances. Given a RGB-D video, we jointly model the human activities and object affordances as a Markov random field where the nodes represent objects and sub-activities, and the edges represent the relationships between object affordances, their relations with sub-activities, and their evolution over time. We formulate the learning problem using a structural support vector machine (SSVM) approach, where labelings over various alternate temporal segmentations are considered as latent variables. We tested our method on a challenging dataset comprising 120 activity videos collected from 4 subjects, and obtained an accuracy of 79.4% for affordance, 63.4% for sub-activity and 75.0% for high-level activity labeling. We then demonstrate the use of such descriptive labeling in performing assistive tasks by a PR2 robot.
함께 살펴볼 논문
공통 태그를 근거로 연결했습니다. 실제 인용 관계나 논문의 우수성을 뜻하지 않습니다.
NEXT: Multi-Grained Mixture of Experts via Text-Modulation for Multi-Modal Object Re-ID
Describe Anything Model for Visual Question Answering on Text-rich Images
Assay2Mol: large language model-based drug design using BioAssay context
RoHOI: Robustness Benchmark for Human-Object Interaction Detection
Car Object Counting and Position Estimation via Extension of the CLIP-EBC Framework
Beyond Accuracy: Metrics that Uncover What Makes a 'Good' Visual Descriptor
토론
이 논문과 연결된 포럼 글이 아직 없습니다.