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Papers with Code 기법 카탈로그 · CC BY-SA 4.0. 출처 논문 링크를 제공합니다.

DistDGL

DistDGL is a system for training GNNs in a mini-batch fashion on a cluster of machines. It is is based on the Deep Graph Library (DGL), a popular GNN development framework. DistDGL distributes the graph and its associated data (initial features and embeddings) across the machines and uses this distribution to derive a computational decomposition by following an owner-compute rule. DistDGL follows a synchronous training approach and allows ego-networks forming the mini-batches to include non-local nodes. To minimize the overheads associated with distributed computations, DistDGL uses a high-quality and light-weight mincut graph partitioning algorithm along with multiple balancing constraints. This allows it to reduce communication overheads and statically balance the computations. It further reduces the communication by replicating halo nodes and by using sparse embedding updates. The combination of these design choices allows DistDGL to train high-quality models while achieving high parallel efficiency and memory scalability

ENIGMA

ENIGMA is an evaluation framework for dialog systems based on Pearson and Spearman's rank correlations between the estimated rewards and the true rewards. ENIGMA only requires a handful of pre-collected experience data, and therefore does not involve human interaction with the target policy during the evaluation, making automatic evaluations feasible. More importantly, ENIGMA is model-free and agnostic to the behavior policies for collecting the experience data (see details in Section 2), which significantly alleviates the technical difficulties of modeling complex dialogue environments and human behaviors.

FIERCE

FIERCE is an entropic regularization on the feature space

FSAF

FSAF, or Feature Selective Anchor-Free, is a building block for single-shot object detectors. It can be plugged into single-shot detectors with feature pyramid structure. The FSAF module addresses two limitations brought up by the conventional anchor-based detection: 1) heuristic-guided feature selection; 2) overlap-based anchor sampling. The general concept of the FSAF module is online feature selection applied to the training of multi-level anchor-free branches. Specifically, an anchor-free branch is attached to each level of the feature pyramid, allowing box encoding and decoding in the anchor-free manner at an arbitrary level. During training, we dynamically assign each instance to the most suitable feature level. At the time of inference, the FSAF module can work jointly with anchor-based branches by outputting predictions in parallel. We instantiate this concept with simple implementations of anchor-free branches and online feature selection strategy The general concept is presented in the Figure to the right. An anchor-free branch is built per level of feature pyramid, independent to the anchor-based branch. Similar to the anchor-based branch, it consists of a classification subnet and a regression subnet (not shown in figure). An instance can be assigned to arbitrary level of the anchor-free branch. During training, we dynamically select the most suitable level of feature for each instance based on the instance content instead of just the size of instance box. The selected level of feature then learns to detect the assigned instances. At inference, the FSAF module can run independently or jointly with anchor-based branches. The FSAF module is agnostic to the backbone network and can be applied to single-shot detectors with a structure of feature pyramid. Additionally, the instantiation of anchor-free branches and online feature selection can be various.

FairMOT

FairMOT is a model for multi-object tracking which consists of two homogeneous branches to predict pixel-wise objectness scores and re-ID features. The achieved fairness between the tasks is used to achieve high levels of detection and tracking accuracy. The detection branch is implemented in an anchor-free style which estimates object centers and sizes represented as position-aware measurement maps. Similarly, the re-ID branch estimates a re-ID feature for each pixel to characterize the object centered at the pixel. Note that the two branches are completely homogeneous which essentially differs from the previous methods which perform detection and re-ID in a cascaded style. It is also worth noting that FairMOT operates on high-resolution feature maps of strides four while the previous anchor-based methods operate on feature maps of stride 32. The elimination of anchors as well as the use of high-resolution feature maps better aligns re-ID features to object centers which significantly improves the tracking accuracy.

Fast AutoAugment

Fast AutoAugment is an image data augmentation algorithm that finds effective augmentation policies via a search strategy based on density matching, motivated by Bayesian DA. The strategy is to improve the generalization performance of a given network by learning the augmentation policies which treat augmented data as missing data points of training data. However, different from Bayesian DA, the proposed method recovers those missing data points by the exploitation-and-exploration of a family of inference-time augmentations via Bayesian optimization in the policy search phase. This is realized by using an efficient density matching algorithm that does not require any back-propagation for network training for each policy evaluation.

GCNII

GCNII is an extension of a Graph Convolution Networks with two new techniques, initial residual and identify mapping, to tackle the problem of oversmoothing -- where stacking more layers and adding non-linearity tends to degrade performance. At each layer, initial residual constructs a skip connection from the input layer, while identity mapping adds an identity matrix to the weight matrix.

GPipe

GPipe is a distributed model parallel method for neural networks. With GPipe, each model can be specified as a sequence of layers, and consecutive groups of layers can be partitioned into cells. Each cell is then placed on a separate accelerator. Based on this partitioned setup, batch splitting is applied. A mini-batch of training examples is split into smaller micro-batches, then the execution of each set of micro-batches is pipelined over cells. Synchronous mini-batch gradient descent is applied for training, where gradients are accumulated across all micro-batches in a mini-batch and applied at the end of a mini-batch.

Glow-TTS

Glow-TTS is a flow-based generative model for parallel TTS that does not require any external aligner. By combining the properties of flows and dynamic programming, the proposed model searches for the most probable monotonic alignment between text and the latent representation of speech. The model is directly trained to maximize the log-likelihood of speech with the alignment. Enforcing hard monotonic alignments helps enable robust TTS, which generalizes to long utterances, and employing flows enables fast, diverse, and controllable speech synthesis.

GraphSAINT

Scalable method to train large scale GNN models via sampling small subgraphs.

M2D

Self-supervised learning (SSL) using masked prediction has made great strides in general-purpose audio representation. This study proposes Masked Modeling Duo (M2D), an improved masked prediction SSL, which learns by predicting representations of masked input signals that serve as training signals. Unlike conventional methods, M2D obtains a training signal by encoding only the masked part, encouraging the two networks in M2D to model the input. While M2D improves general-purpose audio representations, a specialized representation is essential for real-world applications, such as in industrial and medical domains. The often confidential and proprietary data in such domains is typically limited in size and has a different distribution from that in pre-training datasets. Therefore, we propose M2D for X (M2D-X), which extends M2D to enable the pre-training of specialized representations for an application X. M2D-X learns from M2D and an additional task and inputs background noise. We make the additional task configurable to serve diverse applications, while the background noise helps learn on small data and forms a denoising task that makes representation robust. With these design choices, M2D-X should learn a representation specialized to serve various application needs. Our experiments confirmed that the representations for general-purpose audio, specialized for the highly competitive AudioSet and speech domain, and a small-data medical task achieve top-level performance, demonstrating the potential of using our models as a universal audio pre-training framework.

MagFace

MagFace is a category of losses for face recognition that learn a universal feature embedding whose magnitude can measure the quality of a given face. Under the new loss, it can be proven that the magnitude of the feature embedding monotonically increases if the subject is more likely to be recognized. In addition, MagFace introduces an adaptive mechanism to learn a well-structured within-class feature distributions by pulling easy samples to class centers while pushing hard samples away. For face recognition, MagFace helps prevent model overfitting on noisy and low-quality samples by an adaptive mechanism to learn well-structured within-class feature distributions -- by pulling easy samples to class centers while pushing hard samples away.

ReZero

ReZero is a normalization approach that dynamically facilitates well-behaved gradients and arbitrarily deep signal propagation. The idea is simple: ReZero initializes each layer to perform the identity operation. For each layer, a residual connection is introduced for the input signal $x$ and one trainable parameter $\alpha$ that modulates the non-trivial transformation of a layer $F(\mathbf{x})$: $$ \mathbf{x}\_{i+1}=\mathbf{x}\_{i}+\alpha_{i} F\left(\mathbf{x}\_{i}\right) $$ where $\alpha=0$ at the beginning of training. Initially the gradients for all parameters defining $F$ vanish, but dynamically evolve to suitable values during initial stages of training. The architecture is illustrated in the Figure.

SPLASH

Please enter a description about the method here

Scale Aggregation Block

A Scale Aggregation Block concatenates feature maps at a wide range of scales. Feature maps for each scale are generated by a stack of downsampling, convolution and upsampling operations. The proposed scale aggregation block is a standard computational module which readily replaces any given transformation $\mathbf{Y}=\mathbf{T}(\mathbf{X})$, where $\mathbf{X}\in \mathbb{R}^{H\times W\times C}$, $\mathbf{Y}\in \mathbb{R}^{H\times W\times C_o}$ with $C$ and $C_o$ being the input and output channel number respectively. $\mathbf{T}$ is any operator such as a convolution layer or a series of convolution layers. Assume we have $L$ scales. Each scale $l$ is generated by sequentially conducting a downsampling $\mathbf{D}_l$, a transformation $\mathbf{T}_l$ and an unsampling operator $\mathbf{U}_l$: $$ \mathbf{X}^{'}_l=\mathbf{D}_l(\mathbf{X}), \label{eq:eq_d} $$ $$ \mathbf{Y}^{'}_l=\mathbf{T}_l(\mathbf{X}^{'}_l), \label{eq:eq_tl} $$ $$ \mathbf{Y}_l=\mathbf{U}_l(\mathbf{Y}^{'}_l), \label{eq:eq_u} $$ where $\mathbf{X}^{'}_l\in \mathbb{R}^{H_l\times W_l\times C}$, $\mathbf{Y}^{'}_l\in \mathbb{R}^{H_l\times W_l\times C_l}$, and $\mathbf{Y}_l\in \mathbb{R}^{H\times W\times C_l}$. Notably, $\mathbf{T}_l$ has the similar structure as $\mathbf{T}$. We can concatenate all $L$ scales together, getting $$ \mathbf{Y}^{'}=\Vert^L_1\mathbf{U}_l(\mathbf{T}_l(\mathbf{D}_l(\mathbf{X}))), \label{eq:eq_all} $$ where $\Vert$ indicates concatenating feature maps along the channel dimension, and $\mathbf{Y}^{'} \in \mathbb{R}^{H\times W\times \sum^L_1 C_l}$ is the final output feature maps of the scale aggregation block. In the reference implementation, the downsampling $\mathbf{D}_l$ with factor $s$ is implemented by a max pool layer with $s\times s$ kernel size and $s$ stride. The upsampling $\mathbf{U}_l$ is implemented by resizing with the nearest neighbor interpolation.

ScaleNet

ScaleNet, or a Scale Aggregation Network, is a type of convolutional neural network which learns a neuron allocation for aggregating multi-scale information in different building blocks of a deep network. The most informative output neurons in each block are preserved while others are discarded, and thus neurons for multiple scales are competitively and adaptively allocated. The scale aggregation (SA) block concatenates feature maps at a wide range of scales. Feature maps for each scale are generated by a stack of downsampling, convolution and upsampling operations.

Spatial Attention-Guided Mask

A Spatial Attention-Guided Mask is a module for instance segmentation that predicts a segmentation mask on each detected box with a spatial attention map that helps to focus on informative pixels and suppress noise. The goal is to guide the mask head for spotlighting meaningful pixels and repressing uninformative ones. Once features inside the predicted RoIs are extracted by RoIAlign with 14×14 resolution, those features are fed into four conv layers and the spatial attention module (SAM) sequentially. To exploit the spatial attention map $A\_{sag}\left(X\_{i}\right) \in \mathcal{R}^{1\times{W}\times{H}}$ as a feature descriptor given input feature map $X\_{i} \in \mathcal{R}^{C×W×H}$, the SAM first generates pooled features $P\_{avg}, P\_{max} \in \mathcal{R}^{1\times{W}\times{H}}$ by both average and max pooling operations respectively along the channel axis and aggregates them via concatenation. Then it is followed by a 3 × 3 conv layer and normalized by the sigmoid function. The computation process is summarized as follow: $$ A\_{sag}\left(X\_{i}\right) = \sigma\left(F\_{3\times{3}}(P\_{max} \cdot P\_{avg})\right) $$ where $\sigma$ denotes the sigmoid function, $F\_{3\times{3}}$ is 3 × 3 conv layer and $\cdot$ represents the concatenate operation. Finally, the attention guided feature map $X\_{sag} ∈ \mathcal{R}^{C\times{W}\times{H}}$ is computed as: $$ X\_{sag} = A\_{sag}\left(X\_{i}\right) \otimes X\_{i} $$ where ⊗ denotes element-wise multiplication. After then, a 2 × 2 deconv upsamples the spatially attended feature map to 28 × 28 resolution. Lastly, a 1 × 1 conv is applied for predicting class-specific masks.

Submanifold Convolution

Submanifold Convolution (SC) is a spatially sparse convolution operation used for tasks with sparse data like semantic segmentation of 3D point clouds. An SC convolution computes the set of active sites in the same way as a regular convolution: it looks for the presence of any active sites in its receptive field of size $f^{d}$. If the input has size $l$ then the output will have size $\left(l − f + s\right)/s$. Unlike a regular convolution, an SC convolution discards the ground state for non-active sites by assuming that the input from those sites is zero. For more details see the paper, or the official code here.

TWEC

TWEC is a method to generate temporal word embeddings: this method is efficient and it is based on a simple heuristic: we train an atemporal word embedding, the compass and we use this embedding to freeze one of the layers of the CBOW architecture. The frozen architecture is then used to train time-specific slices that are all comparable after training.

VQ-VAE-2

VQ-VAE-2 is a type of variational autoencoder that combines a a two-level hierarchical VQ-VAE with a self-attention autoregressive model (PixelCNN) as a prior. The encoder and decoder architectures are kept simple and light-weight as in the original VQ-VAE, with the only difference that hierarchical multi-scale latent maps are used for increased resolution.

WaveGrad

WaveGrad is a conditional model for waveform generation through estimating gradients of the data density. This model is built on the prior work on score matching and diffusion probabilistic models. It starts from Gaussian white noise and iteratively refines the signal via a gradient-based sampler conditioned on the mel-spectrogram. WaveGrad is non-autoregressive, and requires only a constant number of generation steps during inference. It can use as few as 6 iterations to generate high fidelity audio samples.

WaveGrad DBlock

WaveGrad DBlocks are used to downsample the temporal dimension of noisy waveform in WaveGrad. They are similar to UBlocks except that only one residual block is included. The dilation factors are 1, 2, 4 in the main branch. Orthogonal initialization is used.

Wide&Deep

Wide&Deep jointly trains wide linear models and deep neural networks to combine the benefits of memorization and generalization for real-world recommender systems. In summary, the wide component is a generalized linear model. The deep component is a feed-forward neural network. The deep and wide components are combined using a weighted sum of their output log odds as the prediction. This is then fed to a logistic loss function for joint training, which is done by back-propagating the gradients from the output to both the wide and deep part of the model simultaneously using mini-batch stochastic optimization. The AdaGrad optimizer is used for the wider part. The combined model is illustrated in the figure (center).

gMLP

gMLP is an MLP-based alternative to Transformers without self-attention, which simply consists of channel projections and spatial projections with static parameterization. It is built out of basic MLP layers with gating. The model consists of a stack of $L$ blocks with identical size and structure. Let $X \in \mathbb{R}^{n \times d}$ be the token representations with sequence length $n$ and dimension $d$. Each block is defined as: $$ Z=\sigma(X U), \quad \tilde{Z}=s(Z), \quad Y=\tilde{Z} V $$ where $\sigma$ is an activation function such as GeLU. $U$ and $V$ define linear projections along the channel dimension - the same as those in the FFNs of Transformers (e.g., their shapes are $768 \times 3072$ and $3072 \times 768$ for $\text{BERT}_{\text {base }}$). A key ingredient is $s(\cdot)$, a layer which captures spatial interactions. When $s$ is an identity mapping, the above transformation degenerates to a regular FFN, where individual tokens are processed independently without any cross-token communication. One of the major focuses is therefore to design a good $s$ capable of capturing complex spatial interactions across tokens. This leads to the use of a Spatial Gating Unit which involves a modified linear gating. The overall block layout is inspired by inverted bottlenecks, which define $s(\cdot)$ as a spatial depthwise convolution. Note, unlike Transformers, gMLP does not require position embeddings because such information will be captured in $s(\cdot)$.

mLSTM

A Multiplicative LSTM (mLSTM) is a recurrent neural network architecture for sequence modelling that combines the long short-term memory (LSTM) and multiplicative recurrent neural network (mRNN) architectures. The mRNN and LSTM architectures can be combined by adding connections from the mRNN’s intermediate state $m\_{t}$ to each gating units in the LSTM.

AdaHessian

ADAHESSIAN is a new stochastic optimization algorithm that directly incorporates approximate curvature information from the loss function, and it includes several novel performance-improving features, including a fast Hutchinson based method to approximate the curvature matrix with low computational overhead.

AdvProp

AdvProp is an adversarial training scheme which treats adversarial examples as additional examples, to prevent overfitting. Key to the method is the usage of a separate auxiliary batch norm for adversarial examples, as they have different underlying distributions to normal examples.

CARAFE

Content-Aware ReAssembly of FEatures (CARAFE) is an operator for feature upsampling in convolutional neural networks. CARAFE has several appealing properties: (1) Large field of view. Unlike previous works (e.g. bilinear interpolation) that only exploit subpixel neighborhood, CARAFE can aggregate contextual information within a large receptive field. (2) Content-aware handling. Instead of using a fixed kernel for all samples (e.g. deconvolution), CARAFE enables instance-specific content-aware handling, which generates adaptive kernels on-the-fly. (3) Lightweight and fast to compute.

CBoW Word2Vec

Continuous Bag-of-Words Word2Vec is an architecture for creating word embeddings that uses $n$ future words as well as $n$ past words to create a word embedding. The objective function for CBOW is: $$ J\_\theta = \frac{1}{T}\sum^{T}\_{t=1}\log{p}\left(w\_{t}\mid{w}\_{t-n},\ldots,w\_{t-1}, w\_{t+1},\ldots,w\_{t+n}\right) $$ In the CBOW model, the distributed representations of context are used to predict the word in the middle of the window. This contrasts with Skip-gram Word2Vec where the distributed representation of the input word is used to predict the context.