Joint consideration of scheduling and adaptive parallelism offers great opportunities for improving the training efficiency of large models on heterogeneous GPU clusters. However, integrating adaptive parallelism into a cluster scheduler expands the cluster scheduling space. The new space is the product of the original scheduling space and the parallelism exploration space of adaptive parallelism (also a product of pipeline, data, and tensor parallelism). The exponentially enlarged scheduling space and ever-changing optimal parallelism plan from adaptive parallelism together result in the contradiction between low-overhead and accurate performance data acquisition for efficient cluster scheduling. This paper presents Crius, a training system for efficiently scheduling multiple large models with adaptive parallelism in a heterogeneous cluster. Crius proposes a novel scheduling granularity called Cell. It represents a job with deterministic resources and pipeline stages. The exploration space of Cell is shrunk to the product of only data and tensor parallelism, thus exposing the potential for accurate and low-overhead performance estimation. Crius then accurately estimates Cells and efficiently schedules training jobs. When a Cell is selected as a scheduling choice, its represented job runs with the optimal parallelism plan explored. Experimental results show that Crius reduces job completion time by up to 48.9% and schedules large models with up to 1.49x cluster throughput improvement.
CoT (Chain-of-Thought) is a way to solve reasoning problems for LLMs . Recently, many researches appear for improving the CoT capability of LLMs. In this work, we also proposed Olapa-MCoT, which is a LLMs based on llama2-13B PLM for finetuning and alignment learning. During the alignment training, we proposed the SimRRHF algorithm and Incorrect Data Relearning and mainly focused on optimizing the Chinese mathematical reasoning ability of Olapa-MCoT. The experiment achieved significant results, with the accuracy of Chinese mathematical reasoning up to 50%, 36% rise compared to llama2-13B. In addition, the accuracy of English reasoning ability also increased by nearly 4%.
Implicit neural representation has demonstrated promising results in view synthesis for large and complex scenes. However, existing approaches either fail to capture the fast-moving objects or need to build the scene graph without camera ego-motions, leading to low-quality synthesized views of the scene. We aim to jointly solve the view synthesis problem of large-scale urban scenes and fast-moving vehicles, which is more practical and challenging. To this end, we first leverage a graph structure to learn the local scene representations of dynamic objects and the background. Then, we design a progressive scheme that dynamically allocates a new local scene graph trained with frames within a temporal window, allowing us to scale up the representation to an arbitrarily large scene. Besides, the training views of urban scenes are relatively sparse, which leads to a significant decline in reconstruction accuracy for dynamic objects. Therefore, we design a frequency auto-encoder network to encode the latent code and regularize the frequency range of objects, which can enhance the representation of dynamic objects and address the issue of sparse image inputs. Additionally, we employ lidar point projection to maintain geometry consistency in large-scale urban scenes. Experimental results demonstrate that our method achieves state-of-the-art view synthesis accuracy, object manipulation, and scene roaming ability. The code will be open-sourced upon paper acceptance.