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arXiv:1802.09298공식 코드 · Papers with Code

Beyond Pixels: Leveraging Geometry and Shape Cues for Online Multi-Object Tracking

This paper introduces geometry and object shape and pose costs for multi-object tracking in urban driving scenarios. Using images from a monocular camera alone, we devise pairwise costs for object tracks, based on several 3D cues such as object pose, shape, and motion. The proposed costs are agnostic to the data association method and can be incorporated into any optimization framework to output the pairwise data associations. These costs are easy to implement, can be computed in real-time, and complement each other to account for possible errors in a tracking-by-detection framework. We perform an extensive analysis of the designed costs and empirically demonstrate consistent improvement over the state-of-the-art under varying conditions that employ a range of object detectors, exhibit a variety in camera and object motions, and, more importantly, are not reliant on the choice of the association framework. We also show that, by using the simplest of associations frameworks (two-frame Hungarian assignment), we surpass the state-of-the-art in multi-object-tracking on road scenes. More qualitative and quantitative results can be found at the following URL: https://junaidcs032.github.io/Geometry_ObjectShape_MOT/.

arXiv:1802.09227

Depth Masked Discriminative Correlation Filter

Depth information provides a strong cue for occlusion detection and handling, but has been largely omitted in generic object tracking until recently due to lack of suitable benchmark datasets and applications. In this work, we propose a Depth Masked Discriminative Correlation Filter (DM-DCF) which adopts novel depth segmentation based occlusion detection that stops correlation filter updating and depth masking which adaptively adjusts the spatial support for correlation filter. In Princeton RGBD Tracking Benchmark, our DM-DCF is among the state-of-the-art in overall ranking and the winner on multiple categories. Moreover, since it is based on DCF, ``DM-DCF`` runs an order of magnitude faster than its competitors making it suitable for time constrained applications.

arXiv:1705.06368

Re3 : Real-Time Recurrent Regression Networks for Visual Tracking of Generic Objects

Robust object tracking requires knowledge and understanding of the object being tracked: its appearance, its motion, and how it changes over time. A tracker must be able to modify its underlying model and adapt to new observations. We present Re3, a real-time deep object tracker capable of incorporating temporal information into its model. Rather than focusing on a limited set of objects or training a model at test-time to track a specific instance, we pretrain our generic tracker on a large variety of objects and efficiently update on the fly; Re3 simultaneously tracks and updates the appearance model with a single forward pass. This lightweight model is capable of tracking objects at 150 FPS, while attaining competitive results on challenging benchmarks. We also show that our method handles temporary occlusion better than other comparable trackers using experiments that directly measure performance on sequences with occlusion.

arXiv:1802.09975

Mono-Camera 3D Multi-Object Tracking Using Deep Learning Detections and PMBM Filtering

Monocular cameras are one of the most commonly used sensors in the automotive industry for autonomous vehicles. One major drawback using a monocular camera is that it only makes observations in the two dimensional image plane and can not directly measure the distance to objects. In this paper, we aim at filling this gap by developing a multi-object tracking algorithm that takes an image as input and produces trajectories of detected objects in a world coordinate system. We solve this by using a deep neural network trained to detect and estimate the distance to objects from a single input image. The detections from a sequence of images are fed in to a state-of-the art Poisson multi-Bernoulli mixture tracking filter. The combination of the learned detector and the PMBM filter results in an algorithm that achieves 3D tracking using only mono-camera images as input. The performance of the algorithm is evaluated both in 3D world coordinates, and 2D image coordinates, using the publicly available KITTI object tracking dataset. The algorithm shows the ability to accurately track objects, correctly handle data associations, even when there is a big overlap of the objects in the image, and is one of the top performing algorithms on the KITTI object tracking benchmark. Furthermore, the algorithm is efficient, running on average close to 20 frames per second.

arXiv:1711.02741

Recurrent Autoregressive Networks for Online Multi-Object Tracking

The main challenge of online multi-object tracking is to reliably associate object trajectories with detections in each video frame based on their tracking history. In this work, we propose the Recurrent Autoregressive Network (RAN), a temporal generative modeling framework to characterize the appearance and motion dynamics of multiple objects over time. The RAN couples an external memory and an internal memory. The external memory explicitly stores previous inputs of each trajectory in a time window, while the internal memory learns to summarize long-term tracking history and associate detections by processing the external memory. We conduct experiments on the MOT 2015 and 2016 datasets to demonstrate the robustness of our tracking method in highly crowded and occluded scenes. Our method achieves top-ranked results on the two benchmarks.

arXiv:1704.06326공식 코드 · Papers with Code

Good Features to Correlate for Visual Tracking

During the recent years, correlation filters have shown dominant and spectacular results for visual object tracking. The types of the features that are employed in these family of trackers significantly affect the performance of visual tracking. The ultimate goal is to utilize robust features invariant to any kind of appearance change of the object, while predicting the object location as properly as in the case of no appearance change. As the deep learning based methods have emerged, the study of learning features for specific tasks has accelerated. For instance, discriminative visual tracking methods based on deep architectures have been studied with promising performance. Nevertheless, correlation filter based (CFB) trackers confine themselves to use the pre-trained networks which are trained for object classification problem. To this end, in this manuscript the problem of learning deep fully convolutional features for the CFB visual tracking is formulated. In order to learn the proposed model, a novel and efficient backpropagation algorithm is presented based on the loss function of the network. The proposed learning framework enables the network model to be flexible for a custom design. Moreover, it alleviates the dependency on the network trained for classification. Extensive performance analysis shows the efficacy of the proposed custom design in the CFB tracking framework. By fine-tuning the convolutional parts of a state-of-the-art network and integrating this model to a CFB tracker, which is the top performing one of VOT2016, 18% increase is achieved in terms of expected average overlap, and tracking failures are decreased by 25%, while maintaining the superiority over the state-of-the-art methods in OTB-2013 and OTB-2015 tracking datasets.

arXiv:1803.04523

Event-based Moving Object Detection and Tracking

Event-based vision sensors, such as the Dynamic Vision Sensor (DVS), are ideally suited for real-time motion analysis. The unique properties encompassed in the readings of such sensors provide high temporal resolution, superior sensitivity to light and low latency. These properties provide the grounds to estimate motion extremely reliably in the most sophisticated scenarios but they come at a price - modern event-based vision sensors have extremely low resolution and produce a lot of noise. Moreover, the asynchronous nature of the event stream calls for novel algorithms. This paper presents a new, efficient approach to object tracking with asynchronous cameras. We present a novel event stream representation which enables us to utilize information about the dynamic (temporal) component of the event stream, and not only the spatial component, at every moment of time. This is done by approximating the 3D geometry of the event stream with a parametric model; as a result, the algorithm is capable of producing the motion-compensated event stream (effectively approximating egomotion), and without using any form of external sensors in extremely low-light and noisy conditions without any form of feature tracking or explicit optical flow computation. We demonstrate our framework on the task of independent motion detection and tracking, where we use the temporal model inconsistencies to locate differently moving objects in challenging situations of very fast motion.

arXiv:1803.04125

Innovative Texture Database Collecting Approach and Feature Extraction Method based on Combination of Gray Tone Difference Matrixes, Local Binary Patterns,and K-means Clustering

Texture analysis and classification are some of the problems which have been paid much attention by image processing scientists since late 80s. If texture analysis is done accurately, it can be used in many cases such as object tracking, visual pattern recognition, and face recognition.Since now, so many methods are offered to solve this problem. Against their technical differences, all of them used same popular databases to evaluate their performance such asBrodatz or Outex, which may be made their performance biased on these databases. In this paper, an approach is proposed to collect more efficient databases of texture images. The proposed approach is included two stages. The first one is developing feature representation based on gray tone difference matrixes and local binary patterns features and the next one is consisted an innovative algorithm which is based on K-means clustering to collect images based on evaluated features. In order to evaluate the performance of the proposed approach, a texture database is collected and fisher rate is computed for collected one and well known databases. Also, texture classification is evaluated based on offered feature extraction and the accuracy is compared by some state of the art texture classification methods.

arXiv:1803.06141

Patchwise object tracking via structural local sparse appearance model

In this paper, we propose a robust visual tracking method which exploits the relationships of targets in adjacent frames using patchwise joint sparse representation. Two sets of overlapping patches with different sizes are extracted from target candidates to construct two dictionaries with consideration of joint sparse representation. By applying this representation into structural sparse appearance model, we can take two-fold advantages. First, the correlation of target patches over time is considered. Second, using this local appearance model with different patch sizes takes into account local features of target thoroughly. Furthermore, the position of candidate patches and their occlusion levels are utilized simultaneously to obtain the final likelihood of target candidates. Evaluations on recent challenging benchmark show that our tracking method outperforms the state-of-the-art trackers.

arXiv:1705.07222

Quadruplet Network with One-Shot Learning for Fast Visual Object Tracking

In the same vein of discriminative one-shot learning, Siamese networks allow recognizing an object from a single exemplar with the same class label. However, they do not take advantage of the underlying structure of the data and the relationship among the multitude of samples as they only rely on pairs of instances for training. In this paper, we propose a new quadruplet deep network to examine the potential connections among the training instances, aiming to achieve a more powerful representation. We design four shared networks that receive multi-tuple of instances as inputs and are connected by a novel loss function consisting of pair-loss and triplet-loss. According to the similarity metric, we select the most similar and the most dissimilar instances as the positive and negative inputs of triplet loss from each multi-tuple. We show that this scheme improves the training performance. Furthermore, we introduce a new weight layer to automatically select suitable combination weights, which will avoid the conflict between triplet and pair loss leading to worse performance. We evaluate our quadruplet framework by model-free tracking-by-detection of objects from a single initial exemplar in several Visual Object Tracking benchmarks. Our extensive experimental analysis demonstrates that our tracker achieves superior performance with a real-time processing speed of 78 frames-per-second (fps).

arXiv:1803.06490

Robust event-stream pattern tracking based on correlative filter

Object tracking based on retina-inspired and event-based dynamic vision sensor (DVS) is challenging for the noise events, rapid change of event-stream shape, chaos of complex background textures, and occlusion. To address these challenges, this paper presents a robust event-stream pattern tracking method based on correlative filter mechanism. In the proposed method, rate coding is used to encode the event-stream object in each segment. Feature representations from hierarchical convolutional layers of a deep convolutional neural network (CNN) are used to represent the appearance of the rate encoded event-stream object. The results prove that our method not only achieves good tracking performance in many complicated scenes with noise events, complex background textures, occlusion, and intersected trajectories, but also is robust to variable scale, variable pose, and non-rigid deformations. In addition, this correlative filter based event-stream tracking has the advantage of high speed. The proposed approach will promote the potential applications of these event-based vision sensors in self-driving, robots and many other high-speed scenes.

arXiv:1803.07268공식 코드 · Papers with Code

Learning Dynamic Memory Networks for Object Tracking

Template-matching methods for visual tracking have gained popularity recently due to their comparable performance and fast speed. However, they lack effective ways to adapt to changes in the target object's appearance, making their tracking accuracy still far from state-of-the-art. In this paper, we propose a dynamic memory network to adapt the template to the target's appearance variations during tracking. An LSTM is used as a memory controller, where the input is the search feature map and the outputs are the control signals for the reading and writing process of the memory block. As the location of the target is at first unknown in the search feature map, an attention mechanism is applied to concentrate the LSTM input on the potential target. To prevent aggressive model adaptivity, we apply gated residual template learning to control the amount of retrieved memory that is used to combine with the initial template. Unlike tracking-by-detection methods where the object's information is maintained by the weight parameters of neural networks, which requires expensive online fine-tuning to be adaptable, our tracker runs completely feed-forward and adapts to the target's appearance changes by updating the external memory. Moreover, unlike other tracking methods where the model capacity is fixed after offline training --- the capacity of our tracker can be easily enlarged as the memory requirements of a task increase, which is favorable for memorizing long-term object information. Extensive experiments on OTB and VOT demonstrates that our tracker MemTrack performs favorably against state-of-the-art tracking methods while retaining real-time speed of 50 fps.

arXiv:1712.01358

Long-Term Visual Object Tracking Benchmark

We propose a new long video dataset (called Track Long and Prosper - TLP) and benchmark for single object tracking. The dataset consists of 50 HD videos from real world scenarios, encompassing a duration of over 400 minutes (676K frames), making it more than 20 folds larger in average duration per sequence and more than 8 folds larger in terms of total covered duration, as compared to existing generic datasets for visual tracking. The proposed dataset paves a way to suitably assess long term tracking performance and train better deep learning architectures (avoiding/reducing augmentation, which may not reflect real world behaviour). We benchmark the dataset on 17 state of the art trackers and rank them according to tracking accuracy and run time speeds. We further present thorough qualitative and quantitative evaluation highlighting the importance of long term aspect of tracking. Our most interesting observations are (a) existing short sequence benchmarks fail to bring out the inherent differences in tracking algorithms which widen up while tracking on long sequences and (b) the accuracy of trackers abruptly drops on challenging long sequences, suggesting the potential need of research efforts in the direction of long-term tracking.

arXiv:1707.02309공식 코드 · Papers with Code

Adaptive Correlation Filters with Long-Term and Short-Term Memory for Object Tracking

Object tracking is challenging as target objects often undergo drastic appearance changes over time. Recently, adaptive correlation filters have been successfully applied to object tracking. However, tracking algorithms relying on highly adaptive correlation filters are prone to drift due to noisy updates. Moreover, as these algorithms do not maintain long-term memory of target appearance, they cannot recover from tracking failures caused by heavy occlusion or target disappearance in the camera view. In this paper, we propose to learn multiple adaptive correlation filters with both long-term and short-term memory of target appearance for robust object tracking. First, we learn a kernelized correlation filter with an aggressive learning rate for locating target objects precisely. We take into account the appropriate size of surrounding context and the feature representations. Second, we learn a correlation filter over a feature pyramid centered at the estimated target position for predicting scale changes. Third, we learn a complementary correlation filter with a conservative learning rate to maintain long-term memory of target appearance. We use the output responses of this long-term filter to determine if tracking failure occurs. In the case of tracking failures, we apply an incrementally learned detector to recover the target position in a sliding window fashion. Extensive experimental results on large-scale benchmark datasets demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods in terms of efficiency, accuracy, and robustness.

arXiv:1804.00518

The Unmanned Aerial Vehicle Benchmark: Object Detection and Tracking

With the advantage of high mobility, Unmanned Aerial Vehicles (UAVs) are used to fuel numerous important applications in computer vision, delivering more efficiency and convenience than surveillance cameras with fixed camera angle, scale and view. However, very limited UAV datasets are proposed, and they focus only on a specific task such as visual tracking or object detection in relatively constrained scenarios. Consequently, it is of great importance to develop an unconstrained UAV benchmark to boost related researches. In this paper, we construct a new UAV benchmark focusing on complex scenarios with new level challenges. Selected from 10 hours raw videos, about 80,000 representative frames are fully annotated with bounding boxes as well as up to 14 kinds of attributes (e.g., weather condition, flying altitude, camera view, vehicle category, and occlusion) for three fundamental computer vision tasks: object detection, single object tracking, and multiple object tracking. Then, a detailed quantitative study is performed using most recent state-of-the-art algorithms for each task. Experimental results show that the current state-of-the-art methods perform relative worse on our dataset, due to the new challenges appeared in UAV based real scenes, e.g., high density, small object, and camera motion. To our knowledge, our work is the first time to explore such issues in unconstrained scenes comprehensively.

arXiv:1803.09720공식 코드 · Papers with Code

CliCR: A Dataset of Clinical Case Reports for Machine Reading Comprehension

We present a new dataset for machine comprehension in the medical domain. Our dataset uses clinical case reports with around 100,000 gap-filling queries about these cases. We apply several baselines and state-of-the-art neural readers to the dataset, and observe a considerable gap in performance (20% F1) between the best human and machine readers. We analyze the skills required for successful answering and show how reader performance varies depending on the applicable skills. We find that inferences using domain knowledge and object tracking are the most frequently required skills, and that recognizing omitted information and spatio-temporal reasoning are the most difficult for the machines.

arXiv:1803.10358

ClickBAIT-v2: Training an Object Detector in Real-Time

Modern deep convolutional neural networks (CNNs) for image classification and object detection are often trained offline on large static datasets. Some applications, however, will require training in real-time on live video streams with a human-in-the-loop. We refer to this class of problem as time-ordered online training (ToOT). These problems will require a consideration of not only the quantity of incoming training data, but the human effort required to annotate and use it. We demonstrate and evaluate a system tailored to training an object detector on a live video stream with minimal input from a human operator. We show that we can obtain bounding box annotation from weakly-supervised single-point clicks through interactive segmentation. Furthermore, by exploiting the time-ordered nature of the video stream through object tracking, we can increase the average training benefit of human interactions by 3-4 times.

arXiv:1803.10075

A Framework for Evaluating 6-DOF Object Trackers

We present a challenging and realistic novel dataset for evaluating 6-DOF object tracking algorithms. Existing datasets show serious limitations---notably, unrealistic synthetic data, or real data with large fiducial markers---preventing the community from obtaining an accurate picture of the state-of-the-art. Using a data acquisition pipeline based on a commercial motion capture system for acquiring accurate ground truth poses of real objects with respect to a Kinect V2 camera, we build a dataset which contains a total of 297 calibrated sequences. They are acquired in three different scenarios to evaluate the performance of trackers: stability, robustness to occlusion and accuracy during challenging interactions between a person and the object. We conduct an extensive study of a deep 6-DOF tracking architecture and determine a set of optimal parameters. We enhance the architecture and the training methodology to train a 6-DOF tracker that can robustly generalize to objects never seen during training, and demonstrate favorable performance compared to previous approaches trained specifically on the objects to track.

arXiv:1803.10794

TrackingNet: A Large-Scale Dataset and Benchmark for Object Tracking in the Wild

Despite the numerous developments in object tracking, further development of current tracking algorithms is limited by small and mostly saturated datasets. As a matter of fact, data-hungry trackers based on deep-learning currently rely on object detection datasets due to the scarcity of dedicated large-scale tracking datasets. In this work, we present TrackingNet, the first large-scale dataset and benchmark for object tracking in the wild. We provide more than 30K videos with more than 14 million dense bounding box annotations. Our dataset covers a wide selection of object classes in broad and diverse context. By releasing such a large-scale dataset, we expect deep trackers to further improve and generalize. In addition, we introduce a new benchmark composed of 500 novel videos, modeled with a distribution similar to our training dataset. By sequestering the annotation of the test set and providing an online evaluation server, we provide a fair benchmark for future development of object trackers. Deep trackers fine-tuned on a fraction of our dataset improve their performance by up to 1.6% on OTB100 and up to 1.7% on TrackingNet Test. We provide an extensive benchmark on TrackingNet by evaluating more than 20 trackers. Our results suggest that object tracking in the wild is far from being solved.

arXiv:1804.00243공식 코드 · Papers with Code

The Structure Transfer Machine Theory and Applications

Representation learning is a fundamental but challenging problem, especially when the distribution of data is unknown. We propose a new representation learning method, termed Structure Transfer Machine (STM), which enables feature learning process to converge at the representation expectation in a probabilistic way. We theoretically show that such an expected value of the representation (mean) is achievable if the manifold structure can be transferred from the data space to the feature space. The resulting structure regularization term, named manifold loss, is incorporated into the loss function of the typical deep learning pipeline. The STM architecture is constructed to enforce the learned deep representation to satisfy the intrinsic manifold structure from the data, which results in robust features that suit various application scenarios, such as digit recognition, image classification and object tracking. Compared to state-of-the-art CNN architectures, we achieve the better results on several commonly used benchmarks\footnote{The source code is available. https://github.com/stmstmstm/stm }.