Retrieval-augmented generation (RAG) is a powerful technique to facilitate language model with proprietary and private data, where data privacy is a pivotal concern. Whereas extensive research has demonstrated the privacy risks of large language models (LLMs), the RAG technique could potentially reshape the inherent behaviors of LLM generation, posing new privacy issues that are currently under-explored. In this work, we conduct extensive empirical studies with novel attack methods, which demonstrate the vulnerability of RAG systems on leaking the private retrieval database. Despite the new risk brought by RAG on the retrieval data, we further reveal that RAG can mitigate the leakage of the LLMs' training data. Overall, we provide new insights in this paper for privacy protection of retrieval-augmented LLMs, which benefit both LLMs and RAG systems builders. Our code is available at https://github.com/phycholosogy/RAG-privacy.
Large Multi-modal Models (LMMs) have recently demonstrated remarkable abilities in visual context understanding and coherent response generation. However, alongside these advancements, the issue of hallucinations has emerged as a significant challenge, producing erroneous responses that are unrelated to the visual contents. In this paper, we introduce a novel contrastive-based decoding method, COuntering DEscription Contrastive Decoding (CODE), which leverages self-generated descriptions as contrasting references during the decoding phase of LMMs to address hallucination issues. CODE utilizes the comprehensive descriptions from model itself as visual counterpart to correct and improve response alignment with actual visual content. By dynamically adjusting the information flow and distribution of next-token predictions in the LMM's vocabulary, CODE enhances the coherence and informativeness of generated responses. Extensive experiments demonstrate that our method significantly reduces hallucinations and improves cross-modal consistency across various benchmarks and cutting-edge LMMs. Our method provides a simple yet effective decoding strategy that can be integrated to existing LMM frameworks without additional training.
The Handbook of Combinatorial Designs catalogs many types of combinatorial designs, together with lists of open instances for which existence has not yet been determined. We develop a constructive protocol CPro1, which uses Large Language Models (LLMs) to generate code that constructs combinatorial designs and resolves some of these open instances. The protocol starts from a definition of a particular type of design, and a verifier that reliably confirms whether a proposed design is valid. The LLM selects strategies and implements them in code, and scaffolding provides automated hyperparameter tuning and execution feedback using the verifier. Most generated code fails, but by generating many candidates, the protocol automates exploration of a variety of standard methods (e.g. simulated annealing, genetic algorithms) and experimentation with variations (e.g. cost functions) to find successful approaches. Testing on 16 different types of designs, CPro1 constructs solutions to open instances for 6 of them: Symmetric and Skew Weighing Matrices, Equidistant Permutation Arrays, Packing Arrays, Balanced Ternary Designs, and Florentine Rectangles.
Software testing is a critical aspect of software development, yet generating test cases remains a routine task for engineers. This paper presents a benchmark, CLOVER, to evaluate models' capabilities in generating and completing test cases under specific conditions. Spanning from simple assertion completions to writing test cases that cover specific code blocks across multiple files, these tasks are based on 12 python repositories, analyzing 845 problems with context lengths ranging from 4k to 128k tokens. Utilizing code testing frameworks, we propose a method to construct retrieval contexts using coverage information. While models exhibit comparable performance with short contexts, notable differences emerge with 16k contexts. Notably, models like GPT-4o and Claude 3.5 can effectively leverage relevant snippets; however, all models score below 35\% on the complex Task III, even with the oracle context provided, underscoring the benchmark's significance and the potential for model improvement. The benchmark is containerized for code execution across tasks, and we will release the code, data, and construction methodologies.
Recent research in information extraction (IE) focuses on utilizing code-style inputs to enhance structured output generation. The intuition behind this is that the programming languages (PLs) inherently exhibit greater structural organization than natural languages (NLs). This structural advantage makes PLs particularly suited for IE tasks. Nevertheless, existing research primarily focuses on Python for code-style simulation, overlooking the potential of other widely-used PLs (e.g., C++ and Java) during the supervised fine-tuning (SFT) phase. In this research, we propose \textbf{M}ultiple \textbf{P}rogramming \textbf{L}anguages with large language models for information extraction (abbreviated as \textbf{MPL}), a novel framework that explores the potential of incorporating different PLs in the SFT phase. Additionally, we introduce \texttt{function-prompt} with virtual running to simulate code-style inputs more effectively and efficiently. Experimental results on a wide range of datasets demonstrate the effectiveness of MPL. Furthermore, we conduct extensive experiments to provide a comprehensive analysis. We have released our code for future research.
In this paper, we introduce SciGen, a new challenge dataset for the task of reasoning-aware data-to-text generation consisting of tables from scientific articles and their corresponding descriptions. Describing scientific tables goes beyond the surface realization of the table content and requires reasoning over table values. The unique properties of SciGen are that (1) tables mostly contain numerical values, and (2) the corresponding descriptions require arithmetic reasoning. SciGen is therefore the first dataset that assesses the arithmetic reasoning capabilities of generation models on complex input structures, i.e., tables from scientific articles. We study the effectiveness of state-of-the-art data-to-text generation models on SciGen and evaluate the results using common metrics as well as human evaluation. Our results and analyses show that (a) while humans like to reason for describing scientific tables, the ability of state-of-the-art models is severely limited on this task, (b) while adding more training data improves the results, it is not the solution for reasoning-aware text generation, and (c) one of the main bottlenecks for this task is the lack of proper automatic evaluation metrics. The data, code, and annotations for human evaluation will be available at https://github.com/UKPLab/SciGen. SciGen opens new avenues for future research in reasoning-aware text generation and evaluation.
Formulating statements that support diverse or controversial stances on specific topics is vital for platforms that enable user expression, reshape political discourse, and drive social critique and information dissemination. With the rise of Large Language Models (LLMs), controllable text generation towards specific stances has become a promising research area with applications in shaping public opinion and commercial marketing. However, current datasets often focus solely on pure texts, lacking multimodal content and effective context, particularly in the context of stance detection. In this paper, we formally define and study the new problem of stance-driven controllable content generation for tweets with text and images, where given a multimodal post (text and image/video), a model generates a stance-controlled response. To this end, we create the Multimodal Stance Generation Dataset (StanceGen2024), the first resource explicitly designed for multimodal stance-controllable text generation in political discourse. It includes posts and user comments from the 2024 U.S. presidential election, featuring text, images, videos, and stance annotations to explore how multimodal political content shapes stance expression. Furthermore, we propose a Stance-Driven Multimodal Generation (SDMG) framework that integrates weighted fusion of multimodal features and stance guidance to improve semantic consistency and stance control. We release the dataset and code (https://anonymous.4open.science/r/StanceGen-BE9D) for public use and further research.
Rap generation, which aims to produce lyrics and corresponding singing beats, needs to model both rhymes and rhythms. Previous works for rap generation focused on rhyming lyrics but ignored rhythmic beats, which are important for rap performance. In this paper, we develop DeepRapper, a Transformer-based rap generation system that can model both rhymes and rhythms. Since there is no available rap dataset with rhythmic beats, we develop a data mining pipeline to collect a large-scale rap dataset, which includes a large number of rap songs with aligned lyrics and rhythmic beats. Second, we design a Transformer-based autoregressive language model which carefully models rhymes and rhythms. Specifically, we generate lyrics in the reverse order with rhyme representation and constraint for rhyme enhancement and insert a beat symbol into lyrics for rhythm/beat modeling. To our knowledge, DeepRapper is the first system to generate rap with both rhymes and rhythms. Both objective and subjective evaluations demonstrate that DeepRapper generates creative and high-quality raps with rhymes and rhythms. Code will be released on GitHub.
Recent advances in audio generation have focused on text-to-audio (T2A) and video-to-audio (V2A) tasks. However, T2A or V2A methods cannot generate holistic sounds (onscreen and off-screen). This is because T2A cannot generate sounds aligning with onscreen objects, while V2A cannot generate semantically complete (offscreen sounds missing). In this work, we address the task of holistic audio generation: given a video and a text prompt, we aim to generate both onscreen and offscreen sounds that are temporally synchronized with the video and semantically aligned with text and video. Previous approaches for joint text and video-to-audio generation often suffer from modality bias, favoring one modality over the other. To overcome this limitation, we introduce VinTAGe, a flow-based transformer model that jointly considers text and video to guide audio generation. Our framework comprises two key components: a Visual-Text Encoder and a Joint VT-SiT model. To reduce modality bias and improve generation quality, we employ pretrained uni-modal text-to-audio and video-to-audio generation models for additional guidance. Due to the lack of appropriate benchmarks, we also introduce VinTAGe-Bench, a dataset of 636 video-text-audio pairs containing both onscreen and offscreen sounds. Our comprehensive experiments on VinTAGe-Bench demonstrate that joint text and visual interaction is necessary for holistic audio generation. Furthermore, VinTAGe achieves state-of-the-art results on the VGGSound benchmark. Our source code and pre-trained models will be released. Demo is available at: https://www.youtube.com/watch?v=QmqWhUjPkJI.
In visual generation tasks, the responses and combinations of complex concepts often lack stability and are error-prone, which remains an under-explored area. In this paper, we attempt to explore the causal factors for poor concept responses through elaborately designed experiments. We also design a concept-wise equalization loss function (IMBA loss) to address this issue. Our proposed method is online, eliminating the need for offline dataset processing, and requires minimal code changes. In our newly proposed complex concept benchmark Inert-CompBench and two other public test sets, our method significantly enhances the concept response capability of baseline models and yields highly competitive results with only a few codes.
Diffusion models have exhibit exceptional performance in text-to-image generation and editing. However, existing methods often face challenges when handling complex text prompts that involve multiple objects with multiple attributes and relationships. In this paper, we propose a brand new training-free text-to-image generation/editing framework, namely Recaption, Plan and Generate (RPG), harnessing the powerful chain-of-thought reasoning ability of multimodal LLMs to enhance the compositionality of text-to-image diffusion models. Our approach employs the MLLM as a global planner to decompose the process of generating complex images into multiple simpler generation tasks within subregions. We propose complementary regional diffusion to enable region-wise compositional generation. Furthermore, we integrate text-guided image generation and editing within the proposed RPG in a closed-loop fashion, thereby enhancing generalization ability. Extensive experiments demonstrate our RPG outperforms state-of-the-art text-to-image diffusion models, including DALL-E 3 and SDXL, particularly in multi-category object composition and text-image semantic alignment. Notably, our RPG framework exhibits wide compatibility with various MLLM architectures (e.g., MiniGPT-4) and diffusion backbones (e.g., ControlNet). Our code is available at: https://github.com/YangLing0818/RPG-DiffusionMaster
Text-to-image (T2I) diffusion models are popular for introducing image manipulation methods, such as editing, image fusion, inpainting, etc. At the same time, image-to-video (I2V) and text-to-video (T2V) models are also built on top of T2I models. We present Kandinsky 3, a novel T2I model based on latent diffusion, achieving a high level of quality and photorealism. The key feature of the new architecture is the simplicity and efficiency of its adaptation for many types of generation tasks. We extend the base T2I model for various applications and create a multifunctional generation system that includes text-guided inpainting/outpainting, image fusion, text-image fusion, image variations generation, I2V and T2V generation. We also present a distilled version of the T2I model, evaluating inference in 4 steps of the reverse process without reducing image quality and 3 times faster than the base model. We deployed a user-friendly demo system in which all the features can be tested in the public domain. Additionally, we released the source code and checkpoints for the Kandinsky 3 and extended models. Human evaluations show that Kandinsky 3 demonstrates one of the highest quality scores among open source generation systems.
Despite the remarkable code generation abilities of large language models LLMs, they still face challenges in complex task handling. Robot development, a highly intricate field, inherently demands human involvement in task allocation and collaborative teamwork . To enhance robot development, we propose an innovative automated collaboration framework inspired by real-world robot developers. This framework employs multiple LLMs in distinct roles analysts, programmers, and testers. Analysts delve deep into user requirements, enabling programmers to produce precise code, while testers fine-tune the parameters based on user feedback for practical robot application. Each LLM tackles diverse, critical tasks within the development process. Clear collaboration rules emulate real world teamwork among LLMs. Analysts, programmers, and testers form a cohesive team overseeing strategy, code, and parameter adjustments . Through this framework, we achieve complex robot development without requiring specialized knowledge, relying solely on non experts participation.
In recent years, large language models (LLMs) have showcased significant advancements in code generation. However, most evaluation benchmarks are primarily oriented towards Python, making it difficult to evaluate other programming languages, such as Swift, with high quality. By examining widely established multilingual benchmarks like HumanEval-XL and MultiPL-E, we identified critical issues specific to their Swift components, making them insufficient or even irrelevant for assessing LLM coding capabilities on Swift. Unlike these existing approaches, which prioritize rapid scaling and generalization by automatically translating Python-centric benchmarks with LLMs, we adopt a quality-over-quantity methodology. We present SwiftEval, the first Swift-oriented benchmark consisting of 28 carefully hand-crafted problems, and evaluate 44 popular Code LLMs on it. Our results show significant LLM scores drop for problems requiring language-specific features, most noticeable in the models of smaller sizes.
Large Language Models (LLMs) have shown strong capabilities in code generation and comprehension, yet their application to complex software engineering tasks often suffers from low precision and limited interpretability. We present Repeton, a fully open-source framework that leverages LLMs for precise and automated code manipulation in real-world Git repositories. Rather than generating holistic fixes, Repeton operates through a structured patch-and-test pipeline: it iteratively diagnoses issues, proposes code changes, and validates each patch through automated testing. This stepwise process is guided by lightweight heuristics and development tools, avoiding reliance on embedding-based retrieval systems. Evaluated on the SWE-bench Lite benchmark, our method shows good performance compared to RAG-based methods in both patch validity and interpretability. By decomposing software engineering tasks into modular, verifiable stages, Repeton provides a practical path toward scalable and transparent autonomous debugging.
Large Language Models are powerful tools for program synthesis and advanced auto-completion, but come with no guarantee that their output code is syntactically correct. This paper contributes an incremental parser that allows early rejection of syntactically incorrect code, as well as efficient detection of complete programs for fill-in-the-middle (FIM) tasks. We extend the Earley parsing algorithm to allow for left and right quotients of context-free grammars, and develop methods to handle quotienting of several context-sensitive features present in the grammars of many common programming languages. The result of these contributions is an efficient, general, and well-grounded method for left and right quotient parsing. To validate our theoretical contributions -- and the effectiveness of certain design decisions -- we evaluate our method on the particularly difficult case of FIM completion for Python 3, with syntax-correctness constraints. Our results demonstrate that constrained generation can significantly reduce the incidence of syntax errors in recommended code.
Recent works have revealed the great potential of speculative decoding in accelerating the autoregressive generation process of large language models. The success of these methods relies on the alignment between draft candidates and the sampled outputs of the target model. Existing methods mainly achieve draft-target alignment with training-based methods, e.g., EAGLE, Medusa, involving considerable training costs. In this paper, we present a training-free alignment-augmented speculative decoding algorithm. We propose alignment sampling, which leverages output distribution obtained in the prefilling phase to provide more aligned draft candidates. To further benefit from high-quality but non-aligned draft candidates, we also introduce a simple yet effective flexible verification strategy. Through an adaptive probability threshold, our approach can improve generation accuracy while further improving inference efficiency. Experiments on 8 datasets (including question answering, summarization and code completion tasks) show that our approach increases the average generation score by 3.3 points for the LLaMA3 model. Our method achieves a mean acceptance length up to 2.39 and speed up generation by 2.23.
We introduce LeetCodeDataset, a high-quality benchmark for evaluating and training code-generation models, addressing two key challenges in LLM research: the lack of reasoning-focused coding benchmarks and self-contained training testbeds. By curating LeetCode Python problems with rich metadata, broad coverage, 100+ test cases per problem, and temporal splits (pre/post July 2024), our dataset enables contamination-free evaluation and efficient supervised fine-tuning (SFT). Experiments show reasoning models significantly outperform non-reasoning counterparts, while SFT with only 2.6K model-generated solutions achieves performance comparable to 110K-sample counterparts. The dataset and evaluation framework are available on Hugging Face and Github.
State-of-the-art Neural Machine Translation (NMT) models struggle with generating low-frequency tokens, tackling which remains a major challenge. The analysis of long-tailed phenomena in the context of structured prediction tasks is further hindered by the added complexities of search during inference. In this work, we quantitatively characterize such long-tailed phenomena at two levels of abstraction, namely, token classification and sequence generation. We propose a new loss function, the Anti-Focal loss, to better adapt model training to the structural dependencies of conditional text generation by incorporating the inductive biases of beam search in the training process. We show the efficacy of the proposed technique on a number of Machine Translation (MT) datasets, demonstrating that it leads to significant gains over cross-entropy across different language pairs, especially on the generation of low-frequency words. We have released the code to reproduce our results.
This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to compare the performance of different gesture generation systems. In this paper, we explore an automatic gesture generation system based on multimodal representation learning. We use WavLM features for audio, FastText features for text and position and rotation matrix features for gesture. Each modality is projected to two distinct subspaces: modality-invariant and modality-specific. To learn inter-modality-invariant commonalities and capture the characters of modality-specific representations, gradient reversal layer based adversarial classifier and modality reconstruction decoders are used during training. The gesture decoder generates proper gestures using all representations and features related to the rhythm in the audio. Our code, pre-trained models and demo are available at https://github.com/YoungSeng/ReprGesture.