Detecting human-object interaction (HOI) has long been limited by the amount of supervised data available. Recent approaches address this issue by pre-training according to pseudo-labels, which align object regions with HOI triplets parsed from image captions. However, pseudo-labeling is tricky and noisy, making HOI pre-training a complex process. Therefore, we propose an efficient disentangled pre-training method for HOI detection (DP-HOI) to address this problem. First, DP-HOI utilizes object detection and action recognition datasets to pre-train the detection and interaction decoder layers, respectively. Then, we arrange these decoder layers so that the pre-training architecture is consistent with the downstream HOI detection task. This facilitates efficient knowledge transfer. Specifically, the detection decoder identifies reliable human instances in each action recognition dataset image, generates one corresponding query, and feeds it into the interaction decoder for verb classification. Next, we combine the human instance verb predictions in the same image and impose image-level supervision. The DP-HOI structure can be easily adapted to the HOI detection task, enabling effective model parameter initialization. Therefore, it significantly enhances the performance of existing HOI detection models on a broad range of rare categories. The code and pre-trained weight are available at https://github.com/xingaoli/DP-HOI.
Knowledge distillation is a widely adopted technique for model lightening. However, the performance of most knowledge distillation methods in the domain of object detection is not satisfactory. Typically, knowledge distillation approaches consider only the classification task among the two sub-tasks of an object detector, largely overlooking the regression task. This oversight leads to a partial understanding of the object detector's comprehensive task, resulting in skewed estimations and potentially adverse effects. Therefore, we propose a knowledge distillation method that addresses both the classification and regression tasks, incorporating a task significance strategy. By evaluating the importance of features based on the output of the detector's two sub-tasks, our approach ensures a balanced consideration of both classification and regression tasks in object detection. Drawing inspiration from real-world teaching processes and the definition of learning condition, we introduce a method that focuses on both key and weak areas. By assessing the value of features for knowledge distillation based on their importance differences, we accurately capture the current model's learning situation. This method effectively prevents the issue of biased predictions about the model's learning reality caused by an incomplete utilization of the detector's outputs.
Remote sensing target detection aims to identify and locate critical targets within remote sensing images, finding extensive applications in agriculture and urban planning. Feature pyramid networks (FPNs) are commonly used to extract multi-scale features. However, existing FPNs often overlook extracting low-level positional information and fine-grained context interaction. To address this, we propose a novel location refined feature pyramid network (LR-FPN) to enhance the extraction of shallow positional information and facilitate fine-grained context interaction. The LR-FPN consists of two primary modules: the shallow position information extraction module (SPIEM) and the contextual interaction module (CIM). Specifically, SPIEM first maximizes the retention of solid location information of the target by simultaneously extracting positional and saliency information from the low-level feature map. Subsequently, CIM injects this robust location information into different layers of the original FPN through spatial and channel interaction, explicitly enhancing the object area. Moreover, in spatial interaction, we introduce a simple local and non-local interaction strategy to learn and retain the saliency information of the object. Lastly, the LR-FPN can be readily integrated into common object detection frameworks to improve performance significantly. Extensive experiments on two large-scale remote sensing datasets (i.e., DOTAV1.0 and HRSC2016) demonstrate that the proposed LR-FPN is superior to state-of-the-art object detection approaches. Our code and models will be publicly available.
This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in interaction type and object category, which inhibits the modeling of diverse 3D hand-object interaction with the correct physical implication (e.g., contacts and semantics) from text prompts. To address this challenge, we propose to decompose the interaction generation task into two subtasks: hand-object contact generation; and hand-object motion generation. For contact generation, a VAE-based network takes as input a text and an object mesh, and generates the probability of contacts between the surfaces of hands and the object during the interaction. The network learns a variety of local geometry structure of diverse objects that is independent of the objects' category, and thus, it is applicable to general objects. For motion generation, a Transformer-based diffusion model utilizes this 3D contact map as a strong prior for generating physically plausible hand-object motion as a function of text prompts by learning from the augmented labeled dataset; where we annotate text labels from many existing 3D hand and object motion data. Finally, we further introduce a hand refiner module that minimizes the distance between the object surface and hand joints to improve the temporal stability of the object-hand contacts and to suppress the penetration artifacts. In the experiments, we demonstrate that our method can generate more realistic and diverse interactions compared to other baseline methods. We also show that our method is applicable to unseen objects. We will release our model and newly labeled data as a strong foundation for future research. Codes and data are available in: https://github.com/JunukCha/Text2HOI.
Rotation-equivariance is an essential yet challenging property in oriented object detection. While general object detectors naturally leverage robustness to spatial shifts due to the translation-equivariance of the conventional CNNs, achieving rotation-equivariance remains an elusive goal. Current detectors deploy various alignment techniques to derive rotation-invariant features, but still rely on high capacity models and heavy data augmentation with all possible rotations. In this paper, we introduce a Fully Rotation-Equivariant Oriented Object Detector (FRED), whose entire process from the image to the bounding box prediction is strictly equivariant. Specifically, we decouple the invariant task (object classification) and the equivariant task (object localization) to achieve end-to-end equivariance. We represent the bounding box as a set of rotation-equivariant vectors to implement rotation-equivariant localization. Moreover, we utilized these rotation-equivariant vectors as offsets in the deformable convolution, thereby enhancing the existing advantages of spatial adaptation. Leveraging full rotation-equivariance, our FRED demonstrates higher robustness to image-level rotation compared to existing methods. Furthermore, we show that FRED is one step closer to non-axis aligned learning through our experiments. Compared to state-of-the-art methods, our proposed method delivers comparable performance on DOTA-v1.0 and outperforms by 1.5 mAP on DOTA-v1.5, all while significantly reducing the model parameters to 16%.
Recent advancements in Generative AI, particularly in Large Language Models (LLMs) and Large Vision-Language Models (LVLMs), offer new possibilities for integrating cognitive planning into robotic systems. In this work, we present a novel framework for solving the object goal navigation problem that generates efficient exploration strategies. Our approach enables a robot to navigate unfamiliar environments by leveraging LLMs and LVLMs to understand the semantic structure of the scene. To address the challenge of representing complex environments without overwhelming the system, we propose a 3D modular scene representation, enriched with semantic descriptions. This representation is dynamically pruned using an LLM-based mechanism, which filters irrelevant information and focuses on task-specific data. By combining these elements, our system generates high-level sub-goals that guide the exploration of the robot toward the target object. We validate our approach in simulated environments, demonstrating its ability to enhance object search efficiency while maintaining scalability in complex settings.
This paper addresses the critical challenges of sparsity and occlusion in LiDAR-based 3D object detection. Current methods often rely on supplementary modules or specific architectural designs, potentially limiting their applicability to new and evolving architectures. To our knowledge, we are the first to propose a versatile technique that seamlessly integrates into any existing framework for 3D Object Detection, marking the first instance of Weak-to-Strong generalization in 3D computer vision. We introduce a novel framework, X-Ray Distillation with Object-Complete Frames, suitable for both supervised and semi-supervised settings, that leverages the temporal aspect of point cloud sequences. This method extracts crucial information from both previous and subsequent LiDAR frames, creating Object-Complete frames that represent objects from multiple viewpoints, thus addressing occlusion and sparsity. Given the limitation of not being able to generate Object-Complete frames during online inference, we utilize Knowledge Distillation within a Teacher-Student framework. This technique encourages the strong Student model to emulate the behavior of the weaker Teacher, which processes simple and informative Object-Complete frames, effectively offering a comprehensive view of objects as if seen through X-ray vision. Our proposed methods surpass state-of-the-art in semi-supervised learning by 1-1.5 mAP and enhance the performance of five established supervised models by 1-2 mAP on standard autonomous driving datasets, even with default hyperparameters. Code for Object-Complete frames is available here: https://github.com/sakharok13/X-Ray-Teacher-Patching-Tools.
In copy-move tampering operations, perpetrators often employ techniques, such as blurring, to conceal tampering traces, posing significant challenges to the detection of object-level targets with intact structures. Focus on these challenges, this paper proposes an Object-level Copy-Move Forgery Image Detection based on Inconsistency Mining (IMNet). To obtain complete object-level targets, we customize prototypes for both the source and tampered regions and dynamically update them. Additionally, we extract inconsistent regions between coarse similar regions obtained through self-correlation calculations and regions composed of prototypes. The detected inconsistent regions are used as supplements to coarse similar regions to refine pixel-level detection. We operate experiments on three public datasets which validate the effectiveness and the robustness of the proposed IMNet.
Video instance segmentation (VIS) is a challenging vision task that aims to detect, segment, and track objects in videos. Conventional VIS methods rely on densely-annotated object masks which are expensive. We reduce the human annotations to only one point for each object in a video frame during training, and obtain high-quality mask predictions close to fully supervised models. Our proposed training method consists of a class-agnostic proposal generation module to provide rich negative samples and a spatio-temporal point-based matcher to match the object queries with the provided point annotations. Comprehensive experiments on three VIS benchmarks demonstrate competitive performance of the proposed framework, nearly matching fully supervised methods.
In the realm of video object segmentation (VOS), the challenge of operating under low-light conditions persists, resulting in notably degraded image quality and compromised accuracy when comparing query and memory frames for similarity computation. Event cameras, characterized by their high dynamic range and ability to capture motion information of objects, offer promise in enhancing object visibility and aiding VOS methods under such low-light conditions. This paper introduces a pioneering framework tailored for low-light VOS, leveraging event camera data to elevate segmentation accuracy. Our approach hinges on two pivotal components: the Adaptive Cross-Modal Fusion (ACMF) module, aimed at extracting pertinent features while fusing image and event modalities to mitigate noise interference, and the Event-Guided Memory Matching (EGMM) module, designed to rectify the issue of inaccurate matching prevalent in low-light settings. Additionally, we present the creation of a synthetic LLE-DAVIS dataset and the curation of a real-world LLE-VOS dataset, encompassing frames and events. Experimental evaluations corroborate the efficacy of our method across both datasets, affirming its effectiveness in low-light scenarios.
While recent Transformer-based approaches have shown impressive performances on event-based object detection tasks, their high computational costs still diminish the low power consumption advantage of event cameras. Image-based works attempt to reduce these costs by introducing sparse Transformers. However, they display inadequate sparsity and adaptability when applied to event-based object detection, since these approaches cannot balance the fine granularity of token-level sparsification and the efficiency of window-based Transformers, leading to reduced performance and efficiency. Furthermore, they lack scene-specific sparsity optimization, resulting in information loss and a lower recall rate. To overcome these limitations, we propose the Scene Adaptive Sparse Transformer (SAST). SAST enables window-token co-sparsification, significantly enhancing fault tolerance and reducing computational overhead. Leveraging the innovative scoring and selection modules, along with the Masked Sparse Window Self-Attention, SAST showcases remarkable scene-aware adaptability: It focuses only on important objects and dynamically optimizes sparsity level according to scene complexity, maintaining a remarkable balance between performance and computational cost. The evaluation results show that SAST outperforms all other dense and sparse networks in both performance and efficiency on two large-scale event-based object detection datasets (1Mpx and Gen1). Code: https://github.com/Peterande/SAST
In this paper, we address the limitations of the DETR-based semi-supervised object detection (SSOD) framework, particularly focusing on the challenges posed by the quality of object queries. In DETR-based SSOD, the one-to-one assignment strategy provides inaccurate pseudo-labels, while the one-to-many assignments strategy leads to overlapping predictions. These issues compromise training efficiency and degrade model performance, especially in detecting small or occluded objects. We introduce Sparse Semi-DETR, a novel transformer-based, end-to-end semi-supervised object detection solution to overcome these challenges. Sparse Semi-DETR incorporates a Query Refinement Module to enhance the quality of object queries, significantly improving detection capabilities for small and partially obscured objects. Additionally, we integrate a Reliable Pseudo-Label Filtering Module that selectively filters high-quality pseudo-labels, thereby enhancing detection accuracy and consistency. On the MS-COCO and Pascal VOC object detection benchmarks, Sparse Semi-DETR achieves a significant improvement over current state-of-the-art methods that highlight Sparse Semi-DETR's effectiveness in semi-supervised object detection, particularly in challenging scenarios involving small or partially obscured objects.
Learning generalizable visual representations from Internet data has yielded promising results for robotics. Yet, prevailing approaches focus on pre-training 2D representations, being sub-optimal to deal with occlusions and accurately localize objects in complex 3D scenes. Meanwhile, 3D representation learning has been limited to single-object understanding. To address these limitations, we introduce a novel 3D pre-training framework for robotics named SUGAR that captures semantic, geometric and affordance properties of objects through 3D point clouds. We underscore the importance of cluttered scenes in 3D representation learning, and automatically construct a multi-object dataset benefiting from cost-free supervision in simulation. SUGAR employs a versatile transformer-based model to jointly address five pre-training tasks, namely cross-modal knowledge distillation for semantic learning, masked point modeling to understand geometry structures, grasping pose synthesis for object affordance, 3D instance segmentation and referring expression grounding to analyze cluttered scenes. We evaluate our learned representation on three robotic-related tasks, namely, zero-shot 3D object recognition, referring expression grounding, and language-driven robotic manipulation. Experimental results show that SUGAR's 3D representation outperforms state-of-the-art 2D and 3D representations.
Localization plays a crucial role in enhancing the practicality and precision of VQA systems. By enabling fine-grained identification and interaction with specific parts of an object, it significantly improves the system's ability to provide contextually relevant and spatially accurate responses, crucial for applications in dynamic environments like robotics and augmented reality. However, traditional systems face challenges in accurately mapping objects within images to generate nuanced and spatially aware responses. In this work, we introduce "Detect2Interact", which addresses these challenges by introducing an advanced approach for fine-grained object visual key field detection. First, we use the segment anything model (SAM) to generate detailed spatial maps of objects in images. Next, we use Vision Studio to extract semantic object descriptions. Third, we employ GPT-4's common sense knowledge, bridging the gap between an object's semantics and its spatial map. As a result, Detect2Interact achieves consistent qualitative results on object key field detection across extensive test cases and outperforms the existing VQA system with object detection by providing a more reasonable and finer visual representation.
Humans naturally interact with both others and the surrounding multiple objects, engaging in various social activities. However, recent advances in modeling human-object interactions mostly focus on perceiving isolated individuals and objects, due to fundamental data scarcity. In this paper, we introduce HOI-M3, a novel large-scale dataset for modeling the interactions of Multiple huMans and Multiple objects. Notably, it provides accurate 3D tracking for both humans and objects from dense RGB and object-mounted IMU inputs, covering 199 sequences and 181M frames of diverse humans and objects under rich activities. With the unique HOI-M3 dataset, we introduce two novel data-driven tasks with companion strong baselines: monocular capture and unstructured generation of multiple human-object interactions. Extensive experiments demonstrate that our dataset is challenging and worthy of further research about multiple human-object interactions and behavior analysis. Our HOI-M3 dataset, corresponding codes, and pre-trained models will be disseminated to the community for future research.
Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However, complex modeling is used to predict the relationship between objects, and the inherent relationship between object queries learned in the multi-head self-attention of the object detector has been neglected. We propose a lightweight one-stage SGG model that extracts the relation graph from the various relationships learned in the multi-head self-attention layers of the DETR decoder. By fully utilizing the self-attention by-products, the relation graph can be extracted effectively with a shallow relation extraction head. Considering the dependency of the relation extraction task on the object detection task, we propose a novel relation smoothing technique that adjusts the relation label adaptively according to the quality of the detected objects. By the relation smoothing, the model is trained according to the continuous curriculum that focuses on object detection task at the beginning of training and performs multi-task learning as the object detection performance gradually improves. Furthermore, we propose a connectivity prediction task that predicts whether a relation exists between object pairs as an auxiliary task of the relation extraction. We demonstrate the effectiveness and efficiency of our method for the Visual Genome and Open Image V6 datasets. Our code is publicly available at https://github.com/naver-ai/egtr.
This paper addresses the challenge of object-centric layout generation under spatial constraints, seen in multiple domains including floorplan design process. The design process typically involves specifying a set of spatial constraints that include object attributes like size and inter-object relations such as relative positioning. Existing works, which typically represent objects as single nodes, lack the granularity to accurately model complex interactions between objects. For instance, often only certain parts of an object, like a room's right wall, interact with adjacent objects. To address this gap, we introduce a factor graph based approach with four latent variable nodes for each room, and a factor node for each constraint. The factor nodes represent dependencies among the variables to which they are connected, effectively capturing constraints that are potentially of a higher order. We then develop message-passing on the bipartite graph, forming a factor graph neural network that is trained to produce a floorplan that aligns with the desired requirements. Our approach is simple and generates layouts faithful to the user requirements, demonstrated by a large improvement in IOU scores over existing methods. Additionally, our approach, being inferential and accurate, is well-suited to the practical human-in-the-loop design process where specifications evolve iteratively, offering a practical and powerful tool for AI-guided design.
Manipulating unseen objects is challenging without a 3D representation, as objects generally have occluded surfaces. This requires physical interaction with objects to build their internal representations. This paper presents an approach that enables a robot to rapidly learn the complete 3D model of a given object for manipulation in unfamiliar orientations. We use an ensemble of partially constructed NeRF models to quantify model uncertainty to determine the next action (a visual or re-orientation action) by optimizing informativeness and feasibility. Further, our approach determines when and how to grasp and re-orient an object given its partial NeRF model and re-estimates the object pose to rectify misalignments introduced during the interaction. Experiments with a simulated Franka Emika Robot Manipulator operating in a tabletop environment with benchmark objects demonstrate an improvement of (i) 14% in visual reconstruction quality (PSNR), (ii) 20% in the geometric/depth reconstruction of the object surface (F-score) and (iii) 71% in the task success rate of manipulating objects a-priori unseen orientations/stable configurations in the scene; over current methods. The project page can be found here: https://actnerf.github.io.
Robot-to-human object handover is an important step in many human robot collaboration tasks. A successful handover requires the robot to maintain a stable grasp on the object while making sure the human receives the object in a natural and easy-to-use manner. We propose ContactHandover, a robot to human handover system that consists of two phases: a contact-guided grasping phase and an object delivery phase. During the grasping phase, ContactHandover predicts both 6-DoF robot grasp poses and a 3D affordance map of human contact points on the object. The robot grasp poses are re-ranked by penalizing those that block human contact points, and the robot executes the highest ranking grasp. During the delivery phase, the robot end effector pose is computed by maximizing human contact points close to the human while minimizing the human arm joint torques and displacements. We evaluate our system on 27 diverse household objects and show that our system achieves better visibility and reachability of human contacts to the receiver compared to several baselines. More results can be found on https://clairezixiwang.github.io/ContactHandover.github.io
Nowadays, users demand for increased personalization of vision systems to localize and identify personal instances of objects (e.g., my dog rather than dog) from a few-shot dataset only. Despite outstanding results of deep networks on classical label-abundant benchmarks (e.g., those of the latest YOLOv8 model for standard object detection), they struggle to maintain within-class variability to represent different instances rather than object categories only. We construct an Object-conditioned Bag of Instances (OBoI) based on multi-order statistics of extracted features, where generic object detection models are extended to search and identify personal instances from the OBoI's metric space, without need for backpropagation. By relying on multi-order statistics, OBoI achieves consistent superior accuracy in distinguishing different instances. In the results, we achieve 77.1% personal object recognition accuracy in case of 18 personal instances, showing about 12% relative gain over the state of the art.