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arXiv:2611.11125v1cs.CL

LongCap: Hour-Scale Timestamped Audio Captioning via Chunk-wise Processing

Describing hours of audio requires accurate event timing and sustained descriptive detail throughout the recording. We present LongCap, a framework for timestamped audio captioning (TAC), with the human-annotated LongCapBench and three diarization-inspired metrics: Timeline Error Rate (TER), Granularity Error Rate (GER), and Caption Similarity (tcpCapSim). LongCap interleaves audio chunks with structured event captions, using relative timestamps and retained context to support length extrapolation within a 1M-token inference context window. Event-level reannotation restores caption detail, while systematic studies examine model scaling, dependency supervision, and self-distillation. LongCap-Diar achieves strong benchmark results and extrapolates to 16 hours of concatenated audio despite training on recordings no longer than 40 minutes. Our TAC models are competitive with Qwen3.5-Omni-Plus on short clips, outperform evaluated baselines in caption similarity and timeline accuracy in segment-level comparisons on LongCapBench-TAC-Long, and caption full recordings approaching two hours. On LongCapBench-TAC, 9B and 35B-A3B offer favorable size-performance tradeoffs, while 122B-A10B substantially improves event-dependency recovery. These findings support long-horizon general audio understanding and provide a foundation for always-on voice agents.

arXiv:2611.11124v1cs.DS

Optimal Polynomial-Query Approximation for Consistent Submodular Maximization with Short Lookahead

Elements arrive one at a time, and after each arrival an algorithm holds a set of at most $k$ arrived elements. Its goal is a held set whose value under a monotone submodular function is close to the best value that $k$ arrived elements can achieve. The recourse of an update is the number of elements inserted into or removed from the held set, and we require it to be bounded independently of $k$ and of the number $n$ of arrivals. With evaluations only on sets of arrived elements and polynomially many of them, the best ratio a randomized algorithm can achieve is $2-\sqrt{2}\approx0.5858$. We show that seeing future arrivals raises the best ratio for polynomially many evaluations to $1-1/e\approx0.6321$, for deterministic and for randomized algorithms; no algorithm with polynomially many evaluations exceeds $1-1/e$, even when all elements are available at once. For every $\varepsilon>0$, a deterministic algorithm that sees the next $\lceil\varepsilon k/3\rceil$ arrivals keeps a set of value at least $1-1/e-\varepsilon$ times the optimum at every time, changes $O(\varepsilon^{-3})$ elements per arrival and makes $(n+1)^{O(\varepsilon^{-2})}$ evaluations. With the whole arrival sequence known in advance, a deterministic algorithm attains the same ratio with $O(\varepsilon^{-2})$ changes per arrival. A randomized algorithm with the same short lookahead makes $O(n^2k)$ evaluations, changes $O(\varepsilon^{-2})$ elements per arrival, and attains the same ratio in expectation at each fixed time. The main tool is a greedy algorithm with an explicit guarantee for each of its partial solutions combined with each initial segment of the known future arrivals. A second tool moves between two such solutions one element at a time while keeping the value high, and the deterministic algorithm times each move using upper bounds on the optimum from failed searches.

arXiv:2611.11123v1cs.RO

HARP-Bench: Benchmarking Robot Manipulation Around Active Humans

Recent robot manipulation benchmarks have enabled systematic evaluation of general-purpose robot policies across diverse objects, scenes, instructions, and embodiments. However, most existing benchmarks still assume that the robot is the only active agent and that task semantics are determined primarily by the instruction and object state. This assumption overlooks a common source of real-world variation: humans actively sharing the workspace. In such settings, humans may reveal an implicit goal, complete part of the task, temporarily change object availability, or constrain safe robot motion while working nearby. We introduce HARP-Bench, a benchmark for evaluating robot manipulation policies in workspaces shared with active humans. HARP-Bench treats human activity as part of the manipulation problem, rather than as background scene variation. It organizes human-present manipulation into four conditions: Cueing, Contribution, Interruption, and Co-presence. These conditions are instantiated through everyday manipulation tasks, including paired human-present variants for controlled comparison with standard manipulation. HARP-Bench also provides a demonstration-generation pipeline for dynamic human-present settings. We evaluate VLA models, imitation-learning methods, and heuristic policies on HARP-Bench. Human-present variations challenge current policies, and higher task success does not consistently improve safety. Quantitative failure analysis identifies manipulation and recovery as the dominant remaining challenges. Training with HARP-Bench demonstrations improves human-present performance in simulation. A real-world study on one task family shows improved performance under human contribution, but not interruption, providing initial evidence of the data's utility and identifying limits of transfer. Code is available at https://github.com/UMass-Embodied-AGI/harp.

arXiv:2611.11122v1cs.CV

What You Show Is Not What You Get: Rethinking Demonstration Following in Visual In-Context Segmentation

Visual in-context segmentation uses visual demonstrations to guide predictions for a new image. In SegGPT, we identify background color mapping deviation, where non-target regions sharing a background label receive different output colors, and part-to-parent expansion, where predictions extend beyond the requested part into its parent object. These deviations can occur even when the relevant regions remain distinguishable in internal features. Controlled changes to demonstration colors and requested targets support an account in which demonstrations guide role and color assignments over familiar semantic regions, influenced by learned semantic and color preferences. Building on these findings, we introduce Semantic Contrast Prompt Selection (SCPS). Its semantic contrast encoding assigns separate colors to the requested part and the rest of its object while keeping the remaining scene black. SCPS combines existing retrieval scores with quality estimates from labeled development images to select demonstrations and their binary or semantic contrast encodings. Averaged across seven retrieval methods on three benchmarks, SCPS improves target IoU by 0.054 and reduces leakage into the rest of the object by 22.7% relative to the original binary selectors. Our findings offer a new perspective on understanding and improving demonstration following in visual in-context segmentation.

arXiv:2611.11119v1eess.SY

Scalable Neural Safety Certification via Monotonicity

Learning-based safety certification offers a promising route for verifying complex dynamical systems when explicit models are unavailable, but existing data-driven methods often scale poorly: they treat the system as a black box, rely on dense discretizations or Lipschitz bounds, and consequently suffer from sample complexity that grows exponentially with dimension. This paper shows that a common structural property of dynamical systems--monotonicity--can be used to break this curse of dimensionality. We develop a data-driven framework for robust safety verification and safe controller synthesis for unknown monotone systems using only simulator queries. Our main theoretical result proves that, for monotone systems with upper-closed unsafe sets, safety is completely characterized by the existence of monotone inductive barrier certificates. This structure reduces certificate verification over continuous state spaces to localized boundary checks over finitely many cells. To learn such certificates, we introduce Max-Monotone Networks, a monotone neural architecture with universal approximation guarantees for monotone functions. We then propose a training and refinement algorithm that, upon successful termination, returns formally valid neural barrier certificates and, under mild partition assumptions, requires only $O(n)$ simulator queries. Across high-dimensional benchmarks, including oscillator networks with up to $13{,}659$ states and traffic networks with $1{,}000$ states, our method certifies safety in regimes where prior approaches either do not converge or exceed memory limits. These results demonstrate that exploiting order structure can make neural safety certification both scalable and formally sound.

arXiv:2611.11118v1cs.LG

When gene summaries reveal the answers: Gene Ontology circularity in gene embedding benchmarks

A gene summary can contain the very annotations used to evaluate an embedding of its text. The Alliance of Genome Resources converts Gene Ontology (GO) annotations into sentences, which NCBI Gene displays and GenePT includes in its input. These summaries covered 6,172 of 19,256 human protein-coding genes (32.1%), including 58% of genes with one to ten linked publications. We embedded the same corpus with and without the generated summaries and refitted a function-prediction probe on each version. Among genes with one to ten publications, removal reduced the reported per-gene area under the receiver operating characteristic curve (AUROC) by 0.078 with a linear probe (95% bootstrap interval 0.072-0.084) and by 0.033 with a multilayer perceptron. These estimates use a historical GO scorer that mishandled ties. The original predictions are unavailable for rescoring. A simple TF-IDF encoder also benefited from the summaries, as did models evaluated only on experimental annotations. Replacing generated summaries with UniProt function descriptions recovered much of the lost performance despite little verbatim overlap. UniProt also curates many of the evaluation labels. In mouse and yeast, we found a similar dependence on the source of the description. We introduce GeneProv to compare encoders on matched text and to examine how representation rankings change across GO recovery, non-GO endpoints and co-essentiality.

arXiv:2611.11116v1cs.CV

Query-Only Prompt-Agnostic Attacks on Visual In-Context Learning

Visual In-Context Learning (VICL) enables promptable segmentation by conditioning RGB predictions on visual demonstrations, making it attractive for auto-labeling, but its robustness under query-only access and unknown deployment prompts remains underexplored. We study query-only, prompt-agnostic targeted attacks where the attacker observes only returned RGB outputs, without access to model internals or deployment prompts. Treating prompt-conditioned RGB rendering as a distinct attack surface, we introduce two appearance-space attacks: Color Hijack (CH) drives foreground colors toward the background to suppress visibility, while Task Hijack (TH) collapses instance-distinguishing colors toward a shared color assignment. To transfer across unseen prompts, we propose a Self-Prompt Surrogate (SPS) constructed from the clean query and its output. In a paired, matched-budget SegGPT comparison, SPS outperforms the Random-Prompt Surrogate (RPS), reducing CH instance foreground retention from 0.918 to 0.155 and TH palette-aware tolerance distance from 0.345 to 0.225. Across four VICL models on COCO and HierText, CH suppresses foregrounds across semantic-, instance-, and text-style outputs, while TH collapses instance colors under held-out deployment prompts. After palette-based decoding, TH also reduces the decoded instance count and mask retention while increasing instance merges. Finally, at 30% corruption, CH-corrupted annotations from a publicly accessible VICL-based auto-labeling pipeline reduce downstream YOLO-seg mAP50 from 0.761 to 0.281.

arXiv:2611.11115v1cs.CV

MySign: A High-Fidelity Motion-Capture Dataset for 3D Sign Generation in Bahasa Isyarat Malaysia

Progress in 3D sign generation is constrained by the scarcity of high-fidelity 3D sign language datasets, a limitation that is particularly severe for under-resourced languages. We introduce MySign, the first motion-capture dataset for isolated signs in Bahasa Isyarat Malaysia (BIM). Its 5,000 samples cover 1,000 lexical items (glosses) and were produced by five Deaf native signers. Prior datasets that rely on SMPL-X parameters regressed from video provide pseudo-labels, which are often affected by depth ambiguity, inaccurate finger poses, and temporal jitter. MySign instead provides ground-truth SMPL-X sequences retargeted from recordings made with a motion-capture setup tailored for sign language; these sequences offer higher-fidelity motion, particularly in fine-grained hand and finger articulation. A controlled comparison on the same glosses and signers indicates that training on these sequences improves generation over training on such pseudo-labels. We establish MySign as a challenging benchmark for gloss-conditioned 3D sign generation: state-of-the-art models produce visually plausible outputs but fall short of the ground truth, most notably in fine-grained articulation, revealing persistent gaps in modeling articulated sign motion. In contrast, recognition baselines consistently achieve high lexical accuracy, indicating that the dataset reliably supports supervised learning. The dataset is available at https://huggingface.co/datasets/mysigner/MySign

arXiv:2611.11114v1cs.LG

Compositional Conformal Risk Control for Multi-Stage LLM Cascades

Multi-stage large language model (LLM) cascades balance accuracy and inference cost, but reliable deployment also requires controlling error risk and identifying its sources across stages. We propose Compositional Conformal Risk Control (CompCRC), a risk-control framework for pre-specified multi-stage LLM cascades. We decompose the risk of accepting incorrect answers into additive stage-wise contributions over the full query population, linking local risk budgets to a system-level guarantee. CompCRC constructs and freezes candidate budget allocations and acceptance thresholds, selects one candidate on independent data, and certifies its stage-wise risk contributions on separate held-out data. Under conditional exchangeability, we establish a finite-sample guarantee: the marginal expected accepted-error risk of the complete deployment procedure does not exceed the global risk budget. At the reported comparison budget of $\alpha=0.45$, all three stages of CompCRC pass their local checks on MMLU, GSM8K, and HellaSwag. Compared with Global-CRC, which passes system-level risk certification at the same budget, CompCRC reduces observed accepted-error risk by 1.33--2.00 percentage points, improves final accuracy by 0.67--2.00 percentage points, and reduces weighted inference cost by 30.37\% on HellaSwag. The selected cost-based budget allocation also improves accuracy per unit cost by 10.6\%--46.7\% over uniform allocation. Further experiments show that stage-wise statistics identify stages that fail local certification checks, providing diagnostic information alongside system-level risk control.

arXiv:2611.11111v1cs.CL

Beyond Hard Labels: LLM Probabilities Improve Human-Assisted Regression

Large language models (LLMs) are increasingly used for text annotation, but their outputs are often reduced to a single categorical label before downstream analysis. This hardening step discards the model's relative support across categories, which may contain useful information when category boundaries are ambiguous. We study whether retaining the full probability vector improves downstream regression when LLM annotations are combined with a limited amount of human annotation. Using matched soft and hard representations from three LLMs across three social-science text datasets, we compare direct regression and human-assisted correction. Soft inputs are not uniformly better when used directly as outcomes, but after human correction, using the probability vector consistently improves regression efficiency across models and datasets. Analyses of repeated human judgments and controlled simulations further show that these gains arise when probability variation beyond the hard category carries useful information about the human-coded outcome. Our results identify output representation as an important design choice in LLM-assisted measurement and support preserving probability outputs for downstream statistical analysis. Code and reproducibility materials are available at https://anonymous.4open.science/r/soft-label-LLM-D201/

arXiv:2611.11110v1stat.CO

Statopia: A Prover--Library Ecosystem for Automated Formalization and Proof Discovery in Statistics

Theoretical results in statistics and machine learning rest on long, technically delicate proofs, and fluent arguments generated by large language models are not necessarily correct. Automated formalization makes such arguments mechanically checkable, and automated proving goes further by discovering machine-checked proofs for statements whose proofs are incomplete or missing altogether. Both require reconstructing assumptions from source materials, accessing specialized mathematical infrastructure and managing long proof developments. We present Statopia, an ecosystem that jointly develops Statopia Prover, an independent agent specialized for formalizing and proving results in statistics and machine learning, and Statlib, a Lean~4 library built with the prover and organized for automated use. The prover controls its own execution without relying on external coding agents. It is built for formal proof discovery and checking existing proofs. A natural-language proof, when available, guides its search but is not required: from a statement alone, the prover develops the argument itself and constructs a Lean proof. Its workflow integrates source preparation, statement review, library supported planning and proof construction. Dynamic proof dependency graphs and task groups support parallel, resumable proof development. Statlib's shared definitions and theorem interfaces are organized for retrieval and composition by agents, and its coverage of statistics keeps expanding. Verified results and usage feedback from the prover inform reviewed library updates, so that proof development drives this expansion. A cross-platform application provides an interactive workspace for uploading source files and running tasks locally or in the cloud.

arXiv:2611.11108v1hep-lat

Evaluating generative samplers for lattice field theory by scale

Generative samplers for lattice field theory are commonly evaluated by their effective sample size (ESS). We show that a small global ESS need not imply inaccurate long-distance observables: errors spread over many short-distance modes can dominate this diagnostic. We introduce a scale-resolved diagnostic based on the overlap between coarse-grained model and target distributions. At the lattice cutoff, this overlap determines the asymptotic ESS fraction; lower cutoffs isolate long-wavelength errors. In the exactly solvable free theory, two samplers with comparable ESS yield a $32\%$ bias and no bias in the susceptibility, respectively. In two-dimensional $\phi^4$ theory near criticality, trained diffusion samplers show the same separation of scales: their path-weight ESS fraction falls rapidly over the volumes studied, while low moments of the magnetization remain close to their target values. Varying the reference parameters substantially changes infrared observables, with little effect on the log-weight variance. Given the target magnetization distribution, a marginal Metropolis test maintains an acceptance rate of order one in our tests. Combined with exact local updates, it reduces the remaining mismatch, although residual bias remains at finite relaxation length. In the free field, uniformly bounded relative errors in the proposal mode variances give a volume-independent bound on the number of updates needed for a prescribed accuracy of the chain's stationary mode variances at fixed correlation length. The target marginal must be supplied or computed separately; estimating it from the samplers' own weights can inherit the poor global overlap.

arXiv:2611.11106v1cs.LG

Jointly Optimizing Memory, Computing and Offloading for Energy-Efficient DNN Inference

In edge intelligence systems, computation offloading and dynamic voltage and frequency scaling (DVFS) are widely used to improve energy efficiency. However, as applications like deep neural network (DNN) inference evolve in complexity, their demands for memory resources have progressively increased, establishing memory as a critical bottleneck that impacts both latency and energy consumption. In this paper, we propose a joint optimization scheme integrating memory, computing and offloading for energy-efficient DNN inference. We formulate the energy minimization problem under deadline constraints as a mixed-integer nonlinear programming (MINLP) problem, where the main challenge arises from the coupling between offloading and resource optimization. To address this issue, we decompose the original problem into two subproblems under a fixed offloading policy. The local subproblem is transformed into an equivalent geometric programming (GP) problem to derive the optimal memory frequency and computing frequency, while the edge subproblem is solved via convex optimization. An efficient coordinate descent (CD) algorithm is further developed to jointly optimize all variables. Simulation results demonstrate that our proposed algorithm achieves near-optimal performance with the gap from the optimal policy being at most 9.3%, and reduces the energy consumption of devices by up to 16.1% compared with benchmarks without memory frequency optimization.

arXiv:2611.11102v1cs.LG

Task presentation and execution paths shape LLM mathematical performance

Mathematical performance depends on how a language model receives information, uses generated text and submits an answer. We study these dependencies through paired comparisons that separate submission requirements, draft reuse and candidate availability. On 65 development problems, an instruction permitting continued derivation produced no valid final answers in 390 short-output calls; a single-line submission instruction produced 390 format-valid outputs, including 389 parseable answers. Under the fixed submission protocol, 198 problems with failed initial submissions were answered correctly in 9.09p of cases with the question alone, 33.84p with its draft, 46.46p with candidates, and 59.60p with both. Drafts added 13.13 percentage points with candidates fixed, and candidates added 25.76 points with drafts fixed; both effects were significant after Holm correction and were subadditive on the accuracy scale. Retaining a trailing excerpt outperformed retaining a leading excerpt of similar average length by 10.10 points Holm-adjusted p 0.027. A second completion model showed the same directions of input effects on the fixed materials. In a cohort with parseable initial submissions, candidates added no correct answers when the previous draft was supplied, but added 27 points when it was absent. These results establish a conditional value of generated text: a failed submission can leave useful material, whose contribution depends on what else is supplied and what is retained.

arXiv:2611.11093v1cs.CV

Does Pose Encoding Matter? Analyzing Geometric Representations for Discrete Motion Vocabulary Learning

Compressing continuous human motion into a finite vocabulary of discrete tokens is now the first stage of many motion understanding and generation pipelines. Vector quantization partitions a latent space into Voronoi cells around a finite codebook, but the geometry of that latent space is inherited from the input pose encoding, and it is unclear which encoding admits an efficient discretization. We study four encodings that place skeletal motion in different geometric spaces: Gaussian joint heatmaps on the pixel lattice, which we show to be a morphological dilation of the joint point set by a quadratic structuring function; root-relative joint positions in Euclidean space; local joint rotations on $\SO$ through a continuous 6D embedding; and a redundant full kinematic encoding. For each, we train VQ-VAE tokenizers whose codebooks lie on the unit hypersphere, varying codebook size, temporal stride, and code dimension. Beyond reconstruction, we measure codebook utilization and the effective vocabulary size, i.e., the number of equiprobable spherical Voronoi cells with the same entropy as the observed token distribution. Rotation and position encodings keep converting additional codewords into effective vocabulary, whereas the full kinematic encoding saturates at a few hundred effective cells and heatmaps at fewer than sixty. The smallest code dimension gives the highest utilization for three of the four encodings, and the effect of temporal stride depends on the encoding. Encodings of the same pose family can thus yield effective vocabularies differing by an order of magnitude, a difference that reconstruction loss alone does not reveal, which points to input geometry as a first-order design choice in motion tokenization.

arXiv:2611.11091v1cs.LG

Uncertainty-Guided Reward Labeling for Reinforcement Learning under Limited Feedback

In reinforcement learning from limited feedback (RLLF), only a small fraction of an offline dataset can be labeled with rewards, and the central question is which samples should be labeled to learn a high-performing policy from the resulting partially labeled dataset. Prior work formalized this as a reward-selection problem by focusing on the selection stage while treating downstream policy learning as a black box, in a regime where queried rewards are not retained for reward-model training. We instead study the retained-label setting, where queried rewards can be stored and used to fit a reward model before policy learning. We bound the suboptimality of the learned policy in terms of two sources of error: one arising from offline RL on a fixed, offline dataset, and the other from uncertainty in the reward model. Since reward selection cannot change the offline dataset, the limited labeling budget must be used to strategically reduce reward uncertainty. Motivated by RLLF's observation that useful rewards tend to keep the agent on high-return trajectories, we introduce Successor-Guided Uncertainty REduction (SURE), a novel method that uses successor features to select rewards that are both uncertain and associated with states from which high-valued states are reachable. We formally derive SURE from a bound-induced design objective and characterize its exact one-step marginal gain. Empirically, SURE reaches near full-feedback performance with few reward labels across a variety of domains and offline-RL backbones, yielding an effective method for feedback-efficient reinforcement learning.

arXiv:2611.11087v1cs.CV

SoftPAT3D: Physics-Augmented Text-to-3D Scene Generation with Deformables

We present SoftPAT3D, a physics-augmented framework for text-to-3D scene generation in which deformable objects, such as cloth, stuffed toys and ropes, are generated as physically valid, simulation-ready bodies and placed in intersection-free contact with the furniture that supports them, with one another and with themselves. Existing physics-augmented pipelines simulate rigid bodies only and cannot accommodate a generated deformable object, which text-to-3D generation returns as a geometrically invalid mesh, sometimes self-intersecting, that has no rest shape, no material model and no admissible initial state. These are the inputs a deformable simulation requires, and we construct each from information already in the pipeline. The rest shape comes from how the object is manufactured rather than from the generated physically inconsistent deformed configuration, and a material library assigns each deformable object its initial elastic parameters, which can then be optimized. The occluded support is regenerated and converted into a watertight collision mesh, each object is released from an optimizable placement above the supporting part that the prompt specifies, and the complete scene is driven to static equilibrium under one unified contact model, with completion verified by geometric checks and a vision-language model. When a scene fails the prompt, a grid search over placements corrects it, and the adjoint of a differentiable simulation of the same contact energy reaches the targets the grid does not, places several bodies jointly and recovers and optimizes material parameters. Multi-body scenes equilibrate in a single simulation, and the pipeline also runs from the text prompt alone. On all sixty-five prompts, SoftPAT3D produces no undesired interpenetration of any kind, whereas every other system does, and its scenes directly support scene editing and robotic manipulation.

arXiv:2611.11081v1cs.LG

A Hierarchical Tokenization Framework for Voxel-Level fMRI Representation Learning

We introduce HBAR (Hierarchical Brain Activity Representation), a hierarchical tokenization framework for learning compact, multi-scale representations of neuroimaging data. HBAR organizes voxel-level resting-state fMRI into a hierarchy spanning sub-parcel voxel groups, parcels, and large-scale functional networks, enabling up to 415x compression while preserving fine-grained spatial information beyond conventional parcellation. The framework supports fixed atlas-based, fully learned, and softly prior-guided hierarchies, allowing us to systematically study the role of structured priors in brain representation learning. On HCP-YA, at approximately 415x compression, HBAR achieves higher parcel and network correlations than rate-matched flat tokenizers, while at a lower 52x compression rate, shuffling the anatomical grouping reduces parcel correlation from 0.920 to 0.886. Demographic readouts with autoregressive training also reveal potential gains from the hierarchical structure. By combining sub-parcel inputs, compact discrete tokens, and multiscale brain structure, HBAR offers a practical framework for representation learning in high-dimensional neuroimaging data.

arXiv:2611.11079v1cs.LG

When Calibration Data Matter in Sub-4-Bit Language Model Quantization

Low-bit post-training quantization reduces language-model memory but can sharply degrade downstream task accuracy. Calibration usually relies on generic text, but when task-informed data recover accuracy and which quantizers benefit remain poorly understood. We introduce FragCal-DC, which supplements generic text with training documents from task families with low retention of full-precision accuracy in a two-bit scan. We use a two- to four-bit sweep to locate functional regimes and four-seed calibration comparisons to evaluate six data-dependent methods across six dense models (1.7B-8B) and ten tasks. At their lowest tested functional bit widths, iterative SignRound V2 and OmniQuant improve at two bits, whereas single-pass GPTQ and AWQ show small mean responses at three bits. At two bits, SignRound V2 gains 1.83 percentage points in mean ten-task accuracy over generic-text calibration across six models. At 70 billion parameters, GPTQ and SignRound V2 both improve at two bits, with functional generic-calibration baselines. For two-bit SignRound V2, task-level controls show that recovery concentrates on families included in calibration, while incorrect answer designations retain about 90% of the mean accuracy gain. Changes in reconstruction error do not consistently track accuracy gains. These findings support task-informed calibration as a design principle for preserving downstream accuracy in low-bit quantization.

arXiv:2611.11076v1cs.CV

ADC-RANet: Improving Resolution Adaptive Neural Networks with Attention, Distillation and Calibration

Dynamic neural networks are a class of adaptive models in which the computation assigned to each input sample is determined dynamically, potentially reducing computational cost while maintaining similar performance. For image classification, the Resolution Adaptive Network (RANet) is a strong approach that progressively allocates computational resources across input scales based on sample difficulty. In this work, we introduce RANet with Attention, Distillation and Calibration (ADC-RANet), an enhanced version of RANet that improves performance across all computational budgets. Our approach combines three tightly connected components: bottom-up channel attention, top-down cascaded knowledge distillation, and overconfidence correction using MixUp, in a synergistic design that coordinates both pathways. Experiments on CIFAR-100 and ImageNet datasets show consistent gains while preserving the efficiency of RANet. Our code is available: https://github.com/jefersonseverino/ADC-RANet