Building a video retrieval system that is robust and reliable, especially for the marine environment, is a challenging task due to several factors such as dealing with massive amounts of dense and repetitive data, occlusion, blurriness, low lighting conditions, and abstract queries. To address these challenges, we present MarineVRS, a novel and flexible video retrieval system designed explicitly for the marine domain. MarineVRS integrates state-of-the-art methods for visual and linguistic object representation to enable efficient and accurate search and analysis of vast volumes of underwater video data. In addition, unlike the conventional video retrieval system, which only permits users to index a collection of images or videos and search using a free-form natural language sentence, our retrieval system includes an additional Explainability module that outputs the segmentation masks of the objects that the input query referred to. This feature allows users to identify and isolate specific objects in the video footage, leading to more detailed analysis and understanding of their behavior and movements. Finally, with its adaptability, explainability, accuracy, and scalability, MarineVRS is a powerful tool for marine researchers and scientists to efficiently and accurately process vast amounts of data and gain deeper insights into the behavior and movements of marine species.
Text-video retrieval contains various challenges, including biases coming from diverse sources. We highlight some of them supported by illustrations to open a discussion. Besides, we address one of the biases, frame length bias, with a simple method which brings a very incremental but promising increase. We conclude with future directions.
Surveillance systems, autonomous vehicles, human monitoring systems, and video retrieval are just few of the many applications in which 3D Convolutional Neural Networks are exploited. However, their extensive use is restricted by their high computational and memory requirements, especially when integrated into systems with limited resources. This study proposes a toolflow that optimises the mapping of 3D CNN models for Human Action Recognition onto FPGA devices, taking into account FPGA resources and off-chip memory characteristics. The proposed system employs Synchronous Dataflow (SDF) graphs to model the designs and introduces transformations to expand and explore the design space, resulting in high-throughput designs. A variety of 3D CNN models were evaluated using the proposed toolflow on multiple FPGA devices, demonstrating its potential to deliver competitive performance compared to earlier hand-tuned and model-specific designs.
3D Convolutional Neural Networks are gaining increasing attention from researchers and practitioners and have found applications in many domains, such as surveillance systems, autonomous vehicles, human monitoring systems, and video retrieval. However, their widespread adoption is hindered by their high computational and memory requirements, especially when resource-constrained systems are targeted. This paper addresses the problem of mapping X3D, a state-of-the-art model in Human Action Recognition that achieves accuracy of 95.5\% in the UCF101 benchmark, onto any FPGA device. The proposed toolflow generates an optimised stream-based hardware system, taking into account the available resources and off-chip memory characteristics of the FPGA device. The generated designs push further the current performance-accuracy pareto front, and enable for the first time the targeting of such complex model architectures for the Human Action Recognition task.
Large-scale image-text contrastive pre-training models, such as CLIP, have been demonstrated to effectively learn high-quality multimodal representations. However, there is limited research on learning video-text representations for general video multimodal tasks based on these powerful features. Towards this goal, we propose a novel video-text pre-training method dubbed VLAB: Video Language pre-training by feature Adapting and Blending, which transfers CLIP representations to video pre-training tasks and develops unified video multimodal models for a wide range of video-text tasks. Specifically, VLAB is founded on two key strategies: feature adapting and feature blending. In the former, we introduce a new video adapter module to address CLIP's deficiency in modeling temporal information and extend the model's capability to encompass both contrastive and generative tasks. In the latter, we propose an end-to-end training method that further enhances the model's performance by exploiting the complementarity of image and video features. We validate the effectiveness and versatility of VLAB through extensive experiments on highly competitive video multimodal tasks, including video text retrieval, video captioning, and video question answering. Remarkably, VLAB outperforms competing methods significantly and sets new records in video question answering on MSRVTT, MSVD, and TGIF datasets. It achieves an accuracy of 49.6, 61.0, and 79.0, respectively. Codes and models will be released.
Text-video retrieval is a challenging cross-modal task, which aims to align visual entities with natural language descriptions. Current methods either fail to leverage the local details or are computationally expensive. What's worse, they fail to leverage the heterogeneous concepts in data. In this paper, we propose the Disentangled Conceptualization and Set-to-set Alignment (DiCoSA) to simulate the conceptualizing and reasoning process of human beings. For disentangled conceptualization, we divide the coarse feature into multiple latent factors related to semantic concepts. For set-to-set alignment, where a set of visual concepts correspond to a set of textual concepts, we propose an adaptive pooling method to aggregate semantic concepts to address the partial matching. In particular, since we encode concepts independently in only a few dimensions, DiCoSA is superior at efficiency and granularity, ensuring fine-grained interactions using a similar computational complexity as coarse-grained alignment. Extensive experiments on five datasets, including MSR-VTT, LSMDC, MSVD, ActivityNet, and DiDeMo, demonstrate that our method outperforms the existing state-of-the-art methods.
Recently, masked video modeling has been widely explored and significantly improved the model's understanding ability of visual regions at a local level. However, existing methods usually adopt random masking and follow the same reconstruction paradigm to complete the masked regions, which do not leverage the correlations between cross-modal content. In this paper, we present Mask for Semantics Completion (MASCOT) based on semantic-based masked modeling. Specifically, after applying attention-based video masking to generate high-informed and low-informed masks, we propose Informed Semantics Completion to recover masked semantics information. The recovery mechanism is achieved by aligning the masked content with the unmasked visual regions and corresponding textual context, which makes the model capture more text-related details at a patch level. Additionally, we shift the emphasis of reconstruction from irrelevant backgrounds to discriminative parts to ignore regions with low-informed masks. Furthermore, we design dual-mask co-learning to incorporate video cues under different masks and learn more aligned video representation. Our MASCOT performs state-of-the-art performance on four major text-video retrieval benchmarks, including MSR-VTT, LSMDC, ActivityNet, and DiDeMo. Extensive ablation studies demonstrate the effectiveness of the proposed schemes.
Most existing cross-modal language-to-video retrieval (VR) research focuses on single-modal input from video, i.e., visual representation, while the text is omnipresent in human environments and frequently critical to understand video. To study how to retrieve video with both modal inputs, i.e., visual and text semantic representations, we first introduce a large-scale and cross-modal Video Retrieval dataset with text reading comprehension, TextVR, which contains 42.2k sentence queries for 10.5k videos of 8 scenario domains, i.e., Street View (indoor), Street View (outdoor), Games, Sports, Driving, Activity, TV Show, and Cooking. The proposed TextVR requires one unified cross-modal model to recognize and comprehend texts, relate them to the visual context, and decide what text semantic information is vital for the video retrieval task. Besides, we present a detailed analysis of TextVR compared to the existing datasets and design a novel multimodal video retrieval baseline for the text-based video retrieval task. The dataset analysis and extensive experiments show that our TextVR benchmark provides many new technical challenges and insights from previous datasets for the video-and-language community. The project website and GitHub repo can be found at https://sites.google.com/view/loveucvpr23/guest-track and https://github.com/callsys/TextVR, respectively.
Video captioning (VC) is a fast-moving, cross-disciplinary area of research that bridges work in the fields of computer vision, natural language processing (NLP), linguistics, and human-computer interaction. In essence, VC involves understanding a video and describing it with language. Captioning is used in a host of applications from creating more accessible interfaces (e.g., low-vision navigation) to video question answering (V-QA), video retrieval and content generation. This survey covers deep learning-based VC, including but, not limited to, attention-based architectures, graph networks, reinforcement learning, adversarial networks, dense video captioning (DVC), and more. We discuss the datasets and evaluation metrics used in the field, and limitations, applications, challenges, and future directions for VC.
In this paper, we propose a Vision-Audio-Language Omni-peRception pretraining model (VALOR) for multi-modal understanding and generation. Different from widely-studied vision-language pretraining models, VALOR jointly models relationships of vision, audio and language in an end-to-end manner. It contains three separate encoders for single modality representations, and a decoder for multimodal conditional text generation. We design two pretext tasks to pretrain VALOR model, including Multimodal Grouping Alignment (MGA) and Multimodal Grouping Captioning (MGC). MGA projects vision, language and audio to the same common space, building vision-language, audio-language and audiovisual-language alignment simultaneously. MGC learns how to generate text tokens in conditions of vision, audio or their both. To promote vision-audio-language pretraining research, we construct a large-scale high-quality tri-modality dataset named VALOR-1M, which contains 1M audiable videos with human annotated audiovisual captions. Extensive experiments show that VALOR can learn strong multimodal correlations and be generalized to various downstream tasks (e.g., retrieval, captioning and question answering), with different input modalities (e.g., vision-language, audio-language and audiovisual-language). VALOR achieves new state-of-the-art performances on series of public cross-modality benchmarks. Code and data are available at project page https://casia-iva-group.github.io/projects/VALOR.
Cross-modal distillation has been widely used to transfer knowledge across different modalities, enriching the representation of the target unimodal one. Recent studies highly relate the temporal synchronization between vision and sound to the semantic consistency for cross-modal distillation. However, such semantic consistency from the synchronization is hard to guarantee in unconstrained videos, due to the irrelevant modality noise and differentiated semantic correlation. To this end, we first propose a \textit{Modality Noise Filter} (MNF) module to erase the irrelevant noise in teacher modality with cross-modal context. After this purification, we then design a \textit{Contrastive Semantic Calibration} (CSC) module to adaptively distill useful knowledge for target modality, by referring to the differentiated sample-wise semantic correlation in a contrastive fashion. Extensive experiments show that our method could bring a performance boost compared with other distillation methods in both visual action recognition and video retrieval task. We also extend to the audio tagging task to prove the generalization of our method. The source code is available at \href{https://github.com/GeWu-Lab/cross-modal-distillation}{https://github.com/GeWu-Lab/cross-modal-distillation}.
Supervised approaches for learning spatio-temporal scene graphs (STSG) from video are greatly hindered due to their reliance on STSG-annotated videos, which are labor-intensive to construct at scale. Is it feasible to instead use readily available video captions as weak supervision? To address this question, we propose LASER, a neuro-symbolic framework to enable training STSG generators using only video captions. LASER employs large language models to first extract logical specifications with rich spatio-temporal semantic information from video captions. LASER then trains the underlying STSG generator to align the predicted STSG with the specification. The alignment algorithm overcomes the challenges of weak supervision by leveraging a differentiable symbolic reasoner and using a combination of contrastive, temporal, and semantics losses. The overall approach efficiently trains low-level perception models to extract a fine-grained STSG that conforms to the video caption. In doing so, it enables a novel methodology for learning STSGs without tedious annotations. We evaluate our method on three video datasets: OpenPVSG, 20BN, and MUGEN. Our approach demonstrates substantial improvements over fully-supervised baselines, achieving a unary predicate prediction accuracy of 27.78% (+12.65%) and a binary recall@5 of 0.42 (+0.22) on OpenPVSG. Additionally, LASER exceeds baselines by 7% on 20BN and 5.2% on MUGEN in terms of overall predicate prediction accuracy.
We introduce S$^2$VS, a video similarity learning approach with self-supervision. Self-Supervised Learning (SSL) is typically used to train deep models on a proxy task so as to have strong transferability on target tasks after fine-tuning. Here, in contrast to prior work, SSL is used to perform video similarity learning and address multiple retrieval and detection tasks at once with no use of labeled data. This is achieved by learning via instance-discrimination with task-tailored augmentations and the widely used InfoNCE loss together with an additional loss operating jointly on self-similarity and hard-negative similarity. We benchmark our method on tasks where video relevance is defined with varying granularity, ranging from video copies to videos depicting the same incident or event. We learn a single universal model that achieves state-of-the-art performance on all tasks, surpassing previously proposed methods that use labeled data. The code and pretrained models are publicly available at: https://github.com/gkordo/s2vs
Existing video-language pre-training methods primarily focus on instance-level alignment between video clips and captions via global contrastive learning but neglect rich fine-grained local information in both videos and text, which is of importance to downstream tasks requiring temporal localization and semantic reasoning. A powerful model is expected to be capable of capturing region-object correspondences and recognizing scene changes in a video clip, reflecting spatial and temporal granularity, respectively. To strengthen model's understanding into such fine-grained details, we propose a simple yet effective video-language modeling framework, S-ViLM, by exploiting the intrinsic structures of these two modalities. It includes two novel designs, inter-clip spatial grounding and intra-clip temporal grouping, to promote learning region-object alignment and temporal-aware features, simultaneously. Comprehensive evaluations demonstrate that S-ViLM performs favorably against existing approaches in learning more expressive representations. Specifically, S-ViLM surpasses the state-of-the-art methods substantially on four representative downstream tasks, covering text-video retrieval, video question answering, video action recognition, and temporal action localization.
Recent years have witnessed an increasing amount of dialogue/conversation on the web especially on social media. That inspires the development of dialogue-based retrieval, in which retrieving videos based on dialogue is of increasing interest for recommendation systems. Different from other video retrieval tasks, dialogue-to-video retrieval uses structured queries in the form of user-generated dialogue as the search descriptor. We present a novel dialogue-to-video retrieval system, incorporating structured conversational information. Experiments conducted on the AVSD dataset show that our proposed approach using plain-text queries improves over the previous counterpart model by 15.8% on R@1. Furthermore, our approach using dialogue as a query, improves retrieval performance by 4.2%, 6.2%, 8.6% on R@1, R@5 and R@10 and outperforms the state-of-the-art model by 0.7%, 3.6% and 6.0% on R@1, R@5 and R@10 respectively.
There is growing interest in searching for information from large video corpora. Prior works have studied relevant tasks, such as text-based video retrieval, moment retrieval, video summarization, and video captioning in isolation, without an end-to-end setup that can jointly search from video corpora and generate summaries. Such an end-to-end setup would allow for many interesting applications, e.g., a text-based search that finds a relevant video from a video corpus, extracts the most relevant moment from that video, and segments the moment into important steps with captions. To address this, we present the HiREST (HIerarchical REtrieval and STep-captioning) dataset and propose a new benchmark that covers hierarchical information retrieval and visual/textual stepwise summarization from an instructional video corpus. HiREST consists of 3.4K text-video pairs from an instructional video dataset, where 1.1K videos have annotations of moment spans relevant to text query and breakdown of each moment into key instruction steps with caption and timestamps (totaling 8.6K step captions). Our hierarchical benchmark consists of video retrieval, moment retrieval, and two novel moment segmentation and step captioning tasks. In moment segmentation, models break down a video moment into instruction steps and identify start-end boundaries. In step captioning, models generate a textual summary for each step. We also present starting point task-specific and end-to-end joint baseline models for our new benchmark. While the baseline models show some promising results, there still exists large room for future improvement by the community. Project website: https://hirest-cvpr2023.github.io
Colonoscopic video retrieval, which is a critical part of polyp treatment, has great clinical significance for the prevention and treatment of colorectal cancer. However, retrieval models trained on action recognition datasets usually produce unsatisfactory retrieval results on colonoscopic datasets due to the large domain gap between them. To seek a solution to this problem, we construct a large-scale colonoscopic dataset named Colo-Pair for medical practice. Based on this dataset, a simple yet effective training method called Colo-SCRL is proposed for more robust representation learning. It aims to refine general knowledge from colonoscopies through masked autoencoder-based reconstruction and momentum contrast to improve retrieval performance. To the best of our knowledge, this is the first attempt to employ the contrastive learning paradigm for medical video retrieval. Empirical results show that our method significantly outperforms current state-of-the-art methods in the colonoscopic video retrieval task.
Video Foundation Models (VFMs) have received limited exploration due to high computational costs and data scarcity. Previous VFMs rely on Image Foundation Models (IFMs), which face challenges in transferring to the video domain. Although VideoMAE has trained a robust ViT from limited data, its low-level reconstruction poses convergence difficulties and conflicts with high-level cross-modal alignment. This paper proposes a training-efficient method for temporal-sensitive VFMs that integrates the benefits of existing methods. To increase data efficiency, we mask out most of the low-semantics video tokens, but selectively align the unmasked tokens with IFM, which serves as the UnMasked Teacher (UMT). By providing semantic guidance, our method enables faster convergence and multimodal friendliness. With a progressive pre-training framework, our model can handle various tasks including scene-related, temporal-related, and complex video-language understanding. Using only public sources for pre-training in 6 days on 32 A100 GPUs, our scratch-built ViT-L/16 achieves state-of-the-art performances on various video tasks. The code and models will be released at https://github.com/OpenGVLab/unmasked_teacher.
Contrastive learning-based video-language representation learning approaches, e.g., CLIP, have achieved outstanding performance, which pursue semantic interaction upon pre-defined video-text pairs. To clarify this coarse-grained global interaction and move a step further, we have to encounter challenging shell-breaking interactions for fine-grained cross-modal learning. In this paper, we creatively model video-text as game players with multivariate cooperative game theory to wisely handle the uncertainty during fine-grained semantic interaction with diverse granularity, flexible combination, and vague intensity. Concretely, we propose Hierarchical Banzhaf Interaction (HBI) to value possible correspondence between video frames and text words for sensitive and explainable cross-modal contrast. To efficiently realize the cooperative game of multiple video frames and multiple text words, the proposed method clusters the original video frames (text words) and computes the Banzhaf Interaction between the merged tokens. By stacking token merge modules, we achieve cooperative games at different semantic levels. Extensive experiments on commonly used text-video retrieval and video-question answering benchmarks with superior performances justify the efficacy of our HBI. More encouragingly, it can also serve as a visualization tool to promote the understanding of cross-modal interaction, which have a far-reaching impact on the community. Project page is available at https://jpthu17.github.io/HBI/.
Multimodal alignment facilitates the retrieval of instances from one modality when queried using another. In this paper, we consider a novel setting where such an alignment is between (i) instruction steps that are depicted as assembly diagrams (commonly seen in Ikea assembly manuals) and (ii) video segments from in-the-wild videos; these videos comprising an enactment of the assembly actions in the real world. To learn this alignment, we introduce a novel supervised contrastive learning method that learns to align videos with the subtle details in the assembly diagrams, guided by a set of novel losses. To study this problem and demonstrate the effectiveness of our method, we introduce a novel dataset: IAW for Ikea assembly in the wild consisting of 183 hours of videos from diverse furniture assembly collections and nearly 8,300 illustrations from their associated instruction manuals and annotated for their ground truth alignments. We define two tasks on this dataset: First, nearest neighbor retrieval between video segments and illustrations, and, second, alignment of instruction steps and the segments for each video. Extensive experiments on IAW demonstrate superior performances of our approach against alternatives.