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arXiv:1511.06316

face anti-spoofing based on color texture analysis

Research on face spoofing detection has mainly been focused on analyzing the luminance of the face images, hence discarding the chrominance information which can be useful for discriminating fake faces from genuine ones. In this work, we propose a new face anti-spoofing method based on color texture analysis. We analyze the joint color-texture information from the luminance and the chrominance channels using a color local binary pattern descriptor. More specifically, the feature histograms are extracted from each image band separately. Extensive experiments on two benchmark datasets, namely CASIA face anti-spoofing and Replay-Attack databases, showed excellent results compared to the state-of-the-art. Most importantly, our inter-database evaluation depicts that the proposed approach showed very promising generalization capabilities.

arXiv:1512.08814

Combined statistical and model based texture features for improved image classification

This paper aims to improve the accuracy of texture classification based on extracting texture features using five different texture methods and classifying the patterns using a naive Bayesian classifier. Three statistical-based and two model-based methods are used to extract texture features from eight different texture images, then their accuracy is ranked after using each method individually and in pairs. The accuracy improved up to 97.01% when model based -Gaussian Markov random field (GMRF) and fractional Brownian motion (fBm) - were used together for classification as compared to the highest achieved using each of the five different methods alone; and proved to be better in classifying as compared to statistical methods. Also, using GMRF with statistical based methods, such as Gray level co-occurrence (GLCM) and run-length (RLM) matrices, improved the overall accuracy to 96.94% and 96.55%; respectively.

arXiv:1512.08424

Graph entropies in texture segmentation of images

We study the applicability of a set of texture descriptors introduced in recent work by the author to texture-based segmentation of images. The texture descriptors under investigation result from applying graph indices from quantitative graph theory to graphs encoding the local structure of images. The underlying graphs arise from the computation of morphological amoebas as structuring elements for adaptive morphology, either as weighted or unweighted Dijkstra search trees or as edge-weighted pixel graphs within structuring elements. In the present paper we focus on texture descriptors in which the graph indices are entropy-based, and use them in a geodesic active contour framework for image segmentation. Experiments on several synthetic and one real-world image are shown to demonstrate texture segmentation by this approach. Forthermore, we undertake an attempt to analyse selected entropy-based texture descriptors with regard to what information about texture they actually encode. Whereas this analysis uses some heuristic assumptions, it indicates that the graph-based texture descriptors are related to fractal dimension measures that have been proven useful in texture analysis.

arXiv:1512.08047

Assessment of texture measures susceptibility to noise in conventional and contrast enhanced computed tomography lung tumour images

Noise is one of the major problems that hinder an effective texture analysis of disease in medical images, which may cause variability in the reported diagnosis. In this paper seven texture measurement methods (two wavelet, two model and three statistical based) were applied to investigate their susceptibility to subtle noise caused by acquisition and reconstruction deficiencies in computed tomography (CT) images. Features of lung tumours were extracted from two different conventional and contrast enhanced CT image data-sets under filtered and noisy conditions. When measuring the noise in the background open-air region of the analysed CT images, noise of Gaussian and Rayleigh distributions with varying mean and variance was encountered, and Fisher distance was used to differentiate between an original extracted lung tumour region of interest (ROI) with the filtered and noisy reconstructed versions. It was determined that the wavelet packet (WP) and fractal dimension measures were the least affected, while the Gaussian Markov random field, run-length and co-occurrence matrices were the most affected by noise. Depending on the selected ROI size, it was concluded that texture measures with fewer extracted features can decrease susceptibility to noise, with the WP and the Gabor filter having a stable performance in both filtered and noisy CT versions and for both data-sets. Knowing how robust each texture measure under noise presence is can assist physicians using an automated lung texture classification system in choosing the appropriate feature extraction algorithm for a more accurate diagnosis.

arXiv:1601.03531

Quantification of Ultrasonic Texture heterogeneity via Volumetric Stochastic Modeling for Tissue Characterization

Intensity variations in image texture can provide powerful quantitative information about physical properties of biological tissue. However, tissue patterns can vary according to the utilized imaging system and are intrinsically correlated to the scale of analysis. In the case of ultrasound, the Nakagami distribution is a general model of the ultrasonic backscattering envelope under various scattering conditions and densities where it can be employed for characterizing image texture, but the subtle intra-heterogeneities within a given mass are difficult to capture via this model as it works at a single spatial scale. This paper proposes a locally adaptive 3D multi-resolution Nakagami-based fractal feature descriptor that extends Nakagami-based texture analysis to accommodate subtle speckle spatial frequency tissue intensity variability in volumetric scans. Local textural fractal descriptors - which are invariant to affine intensity changes - are extracted from volumetric patches at different spatial resolutions from voxel lattice-based generated shape and scale Nakagami parameters. Using ultrasound radio-frequency datasets we found that after applying an adaptive fractal decomposition label transfer approach on top of the generated Nakagami voxels, tissue characterization results were superior to the state of art. Experimental results on real 3D ultrasonic pre-clinical and clinical datasets suggest that describing tumor intra-heterogeneity via this descriptor may facilitate improved prediction of therapy response and disease characterization.

arXiv:1307.5944

Online Optimization in Dynamic Environments

High-velocity streams of high-dimensional data pose significant "big data" analysis challenges across a range of applications and settings. Online learning and online convex programming play a significant role in the rapid recovery of important or anomalous information from these large datastreams. While recent advances in online learning have led to novel and rapidly converging algorithms, these methods are unable to adapt to nonstationary environments arising in real-world problems. This paper describes a dynamic mirror descent framework which addresses this challenge, yielding low theoretical regret bounds and accurate, adaptive, and computationally efficient algorithms which are applicable to broad classes of problems. The methods are capable of learning and adapting to an underlying and possibly time-varying dynamical model. Empirical results in the context of dynamic texture analysis, solar flare detection, sequential compressed sensing of a dynamic scene, traffic surveillance,tracking self-exciting point processes and network behavior in the Enron email corpus support the core theoretical findings.

arXiv:1603.02466

A non-extensive entropy feature and its application to texture classification

This paper proposes a new probabilistic non-extensive entropy feature for texture characterization, based on a Gaussian information measure. The highlights of the new entropy are that it is bounded by finite limits and that it is non additive in nature. The non additive property of the proposed entropy makes it useful for the representation of information content in the non-extensive systems containing some degree of regularity or correlation. The effectiveness of the proposed entropy in representing the correlated random variables is demonstrated by applying it for the texture classification problem since textures found in nature are random and at the same time contain some degree of correlation or regularity at some scale. The gray level co-occurrence probabilities (GLCP) are used for computing the entropy function. The experimental results indicate high degree of the classification accuracy. The performance of the new entropy function is found superior to other forms of entropy such as Shannon, Renyi, Tsallis and Pal and Pal entropies on comparison. Using the feature based polar interaction maps (FBIM) the proposed entropy is shown to be the best measure among the entropies compared for representing the correlated textures.

arXiv:1511.05197

Visualizing and Understanding Deep Texture Representations

A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work conducts a systematic evaluation of recent CNN-based texture descriptors for recognition and attempts to understand the nature of invariances captured by these representations. First we show that the recently proposed bilinear CNN model [25] is an excellent general-purpose texture descriptor and compares favorably to other CNN-based descriptors on various texture and scene recognition benchmarks. The model is translationally invariant and obtains better accuracy on the ImageNet dataset without requiring spatial jittering of data compared to corresponding models trained with spatial jittering. Based on recent work [13, 28] we propose a technique to visualize pre-images, providing a means for understanding categorical properties that are captured by these representations. Finally, we show preliminary results on how a unified parametric model of texture analysis and synthesis can be used for attribute-based image manipulation, e.g. to make an image more swirly, honeycombed, or knitted. The source code and additional visualizations are available at http://vis-www.cs.umass.edu/texture

arXiv:1605.02699

A Theoretical Analysis of Deep Neural Networks for Texture Classification

We investigate the use of Deep Neural Networks for the classification of image datasets where texture features are important for generating class-conditional discriminative representations. To this end, we first derive the size of the feature space for some standard textural features extracted from the input dataset and then use the theory of Vapnik-Chervonenkis dimension to show that hand-crafted feature extraction creates low-dimensional representations which help in reducing the overall excess error rate. As a corollary to this analysis, we derive for the first time upper bounds on the VC dimension of Convolutional Neural Network as well as Dropout and Dropconnect networks and the relation between excess error rate of Dropout and Dropconnect networks. The concept of intrinsic dimension is used to validate the intuition that texture-based datasets are inherently higher dimensional as compared to handwritten digits or other object recognition datasets and hence more difficult to be shattered by neural networks. We then derive the mean distance from the centroid to the nearest and farthest sampling points in an n-dimensional manifold and show that the Relative Contrast of the sample data vanishes as dimensionality of the underlying vector space tends to infinity.

arXiv:1609.06492

Document Image Coding and Clustering for Script Discrimination

The paper introduces a new method for discrimination of documents given in different scripts. The document is mapped into a uniformly coded text of numerical values. It is derived from the position of the letters in the text line, based on their typographical characteristics. Each code is considered as a gray level. Accordingly, the coded text determines a 1-D image, on which texture analysis by run-length statistics and local binary pattern is performed. It defines feature vectors representing the script content of the document. A modified clustering approach employed on document feature vector groups documents written in the same script. Experimentation performed on two custom oriented databases of historical documents in old Cyrillic, angular and round Glagolitic as well as Antiqua and Fraktur scripts demonstrates the superiority of the proposed method with respect to well-known methods in the state-of-the-art.

arXiv:1604.06720

Learning rotation invariant convolutional filters for texture classification

We present a method for learning discriminative filters using a shallow Convolutional Neural Network (CNN). We encode rotation invariance directly in the model by tying the weights of groups of filters to several rotated versions of the canonical filter in the group. These filters can be used to extract rotation invariant features well-suited for image classification. We test this learning procedure on a texture classification benchmark, where the orientations of the training images differ from those of the test images. We obtain results comparable to the state-of-the-art. Compared to standard shallow CNNs, the proposed method obtains higher classification performance while reducing by an order of magnitude the number of parameters to be learned.

arXiv:1601.02919공식 코드 · Papers with Code

Using Filter Banks in Convolutional Neural Networks for Texture Classification

Deep learning has established many new state of the art solutions in the last decade in areas such as object, scene and speech recognition. In particular Convolutional Neural Network (CNN) is a category of deep learning which obtains excellent results in object detection and recognition tasks. Its architecture is indeed well suited to object analysis by learning and classifying complex (deep) features that represent parts of an object or the object itself. However, some of its features are very similar to texture analysis methods. CNN layers can be thought of as filter banks of complexity increasing with the depth. Filter banks are powerful tools to extract texture features and have been widely used in texture analysis. In this paper we develop a simple network architecture named Texture CNN (T-CNN) which explores this observation. It is built on the idea that the overall shape information extracted by the fully connected layers of a classic CNN is of minor importance in texture analysis. Therefore, we pool an energy measure from the last convolution layer which we connect to a fully connected layer. We show that our approach can improve the performance of a network while greatly reducing the memory usage and computation.

arXiv:1607.06797

A probabilistic patch based image representation using Conditional Random Field model for image classification

In this paper we proposed an ordered patch based method using Conditional Random Field (CRF) in order to encode local properties and their spatial relationship in images to address texture classification, face recognition, and scene classification problems. Typical image classification approaches work without considering spatial causality among distinctive properties of an image for image representation in feature space. In this method first, each image is encoded as a sequence of ordered patches, including local properties. Second, the sequence of these ordered patches is modeled as a probabilistic feature vector by CRF to model spatial relationship of these local properties. And finally, image classification is performed on such probabilistic image representation. Experimental results on several standard image datasets indicate that proposed method outperforms some of existing image classification methods.

arXiv:1611.03469

Evaluating Urbanization from Satellite and Aerial Images by means of a statistical approach to the texture analysis

Statistical methods are usually applied in the processing of digital images for the analysis of the textures displayed by them. Aiming to evaluate the urbanization of a given location from satellite or aerial images, here we consider a simple processing to distinguish in them the 'urban' from the 'rural' texture. The method is based on the mean values and the standard deviations of the colour tones of image pixels. The processing of the input images allows to obtain some maps from which a quantitative evaluation of the textures can be obtained.

arXiv:1611.08629

Texture analysis using deterministic partially self-avoiding walk with thresholds

In this paper, we propose a new texture analysis method using the deterministic partially self-avoiding walk performed on maps modified with thresholds. In this method, two pixels of the map are neighbors if the Euclidean distance between them is less than $\sqrt{2}$ and the weight (difference between its intensities) is less than a given threshold. The maps obtained by using different thresholds highlight several properties of the image that are extracted by the deterministic walk. To compose the feature vector, deterministic walks are performed with different thresholds and its statistics are concatenated. Thus, this approach can be considered as a multi-scale analysis. We validate our method on the Brodatz database, which is very well known public image database and widely used by texture analysis methods. Experimental results indicate that the proposed method presents a good texture discrimination, overcoming traditional texture methods.

arXiv:1611.08624

Fast deterministic tourist walk for texture analysis

Deterministic tourist walk (DTW) has attracted increasing interest in computer vision. In the last years, different methods for analysis of dynamic and static textures were proposed. So far, all works based on the DTW for texture analysis use all image pixels as initial point of a walk. However, this requires much runtime. In this paper, we conducted a study to verify the performance of the DTW method according to the number of initial points to start a walk. The proposed method assigns a unique code to each image pixel, then, the pixels whose code is not divisible by a given $k$ value are ignored as initial points of walks. Feature vectors were extracted and a classification process was performed for different percentages of initial points. Experimental results on the Brodatz and Vistex datasets indicate that to use fewer pixels as initial points significantly improves the runtime compared to use all image pixels. In addition, the correct classification rate decreases very little.

arXiv:1612.02589

Multi-source Transfer Learning with Convolutional Neural Networks for Lung Pattern Analysis

Early diagnosis of interstitial lung diseases is crucial for their treatment, but even experienced physicians find it difficult, as their clinical manifestations are similar. In order to assist with the diagnosis, computer-aided diagnosis (CAD) systems have been developed. These commonly rely on a fixed scale classifier that scans CT images, recognizes textural lung patterns and generates a map of pathologies. In a previous study, we proposed a method for classifying lung tissue patterns using a deep convolutional neural network (CNN), with an architecture designed for the specific problem. In this study, we present an improved method for training the proposed network by transferring knowledge from the similar domain of general texture classification. Six publicly available texture databases are used to pretrain networks with the proposed architecture, which are then fine-tuned on the lung tissue data. The resulting CNNs are combined in an ensemble and their fused knowledge is compressed back to a network with the original architecture. The proposed approach resulted in an absolute increase of about 2% in the performance of the proposed CNN. The results demonstrate the potential of transfer learning in the field of medical image analysis, indicate the textural nature of the problem and show that the method used for training a network can be as important as designing its architecture.

arXiv:1612.04573

The Mehler-Fock Transform and some Applications in Texture Analysis and Color Processing

Many stochastic processes are defined on special geometrical objects like spheres and cones. We describe how tools from harmonic analysis, i.e. Fourier analysis on groups, can be used to investigate probability density functions (pdfs) on groups and homogeneous spaces. We consider the special case of the Lorentz group SU(1,1) and the unit disk with its hyperbolic geometry, but the procedure can be generalized to a much wider class of Lie-groups. We mainly concentrate on the Mehler-Fock transform which is the radial part of the Fourier transform on the disk. Some of the characteristic features of this transform are the relation to group-convolutions, the isometry between signal and transform space, the relation to the Laplace-Beltrami operator and the relation to group representation theory. We will give an overview over these properties and their applications in signal processing. We will illustrate the theory with two examples from low-level vision and color image processing.

arXiv:1612.08820

Multivariate mixture model for myocardium segmentation combining multi-source images

This paper proposes a method for simultaneous segmentation of multi-source images, using the multivariate mixture model (MvMM) and maximum of log-likelihood (LL) framework. The segmentation is a procedure of texture classification, and the MvMM is used to model the joint intensity distribution of the images. Specifically, the method is applied to the myocardial segmentation combining the complementary texture information from multi-sequence (MS) cardiac magnetic resonance (CMR) images. Furthermore, there exist inter-image mis-registration and intra-image misalignment of slices in the MS CMR images. Hence, the MvMM is formulated with transformations, which are embedded into the LL framework and optimized simultaneously with the segmentation parameters. The proposed method is able to correct the inter- and intra-image misalignment by registering each slice of the MS CMR to a virtual common space, as well as to delineate the indistinguishable boundaries of myocardium consisting of pathologies. Results have shown statistically significant improvement in the segmentation performance of the proposed method with respect to the conventional approaches which can solely segment each image separately. The proposed method has also demonstrated better robustness in the incongruent data, where some images may not fully cover the region of interest and the full coverage can only be reconstructed combining the images from multiple sources.

arXiv:1701.05616

Holistic Interstitial Lung Disease Detection using Deep Convolutional Neural Networks: Multi-label Learning and Unordered Pooling

Accurately predicting and detecting interstitial lung disease (ILD) patterns given any computed tomography (CT) slice without any pre-processing prerequisites, such as manually delineated regions of interest (ROIs), is a clinically desirable, yet challenging goal. The majority of existing work relies on manually-provided ILD ROIs to extract sampled 2D image patches from CT slices and, from there, performs patch-based ILD categorization. Acquiring manual ROIs is labor intensive and serves as a bottleneck towards fully-automated CT imaging ILD screening over large-scale populations. Furthermore, despite the considerable high frequency of more than one ILD pattern on a single CT slice, previous works are only designed to detect one ILD pattern per slice or patch. To tackle these two critical challenges, we present multi-label deep convolutional neural networks (CNNs) for detecting ILDs from holistic CT slices (instead of ROIs or sub-images). Conventional single-labeled CNN models can be augmented to cope with the possible presence of multiple ILD pattern labels, via 1) continuous-valued deep regression based robust norm loss functions or 2) a categorical objective as the sum of element-wise binary logistic losses. Our methods are evaluated and validated using a publicly available database of 658 patient CT scans under five-fold cross-validation, achieving promising performance on detecting four major ILD patterns: Ground Glass, Reticular, Honeycomb, and Emphysema. We also investigate the effectiveness of a CNN activation-based deep-feature encoding scheme using Fisher vector encoding, which treats ILD detection as spatially-unordered deep texture classification.