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arXiv:2504.06122공식 코드 · Papers with Code

Leanabell-Prover: Posttraining Scaling in Formal Reasoning

Recent advances in automated theorem proving (ATP) through LLMs have highlighted the potential of formal reasoning with Lean 4 codes. However, ATP has not yet be revolutionized by the recent posttraining scaling as demonstrated by Open AI O1/O3 and Deepseek R1. In this work, we investigate the entire posttraining of ATP, aiming to align it with breakthroughs in reasoning models in natural languages. To begin, we continual train current ATP models with a hybrid dataset, which consists of numerous statement-proof pairs, and additional data aimed at incorporating cognitive behaviors that emulate human reasoning and hypothesis refinement. Next, we explore reinforcement learning with the use of outcome reward returned by Lean 4 compiler. Through our designed continual training and reinforcement learning processes, we have successfully improved existing formal provers, including both DeepSeek-Prover-v1.5 and Goedel-Prover, achieving state-of-the-art performance in the field of whole-proof generation. For example, we achieve a 59.8% pass rate (pass@32) on MiniF2F. This is an on-going project and we will progressively update our findings, release our data and training details.

arXiv:2505.24726

Reflect, Retry, Reward: Self-Improving LLMs via Reinforcement Learning

We explore a method for improving the performance of large language models through self-reflection and reinforcement learning. By incentivizing the model to generate better self-reflections when it answers incorrectly, we demonstrate that a model's ability to solve complex, verifiable tasks can be enhanced even when generating synthetic data is infeasible and only binary feedback is available. Our framework operates in two stages: first, upon failing a given task, the model generates a self-reflective commentary analyzing its previous attempt; second, the model is given another attempt at the task with the self-reflection in context. If the subsequent attempt succeeds, the tokens generated during the self-reflection phase are rewarded. Our experimental results show substantial performance gains across a variety of model architectures, as high as 34.7% improvement at math equation writing and 18.1% improvement at function calling. Notably, smaller fine-tuned models (1.5 billion to 7 billion parameters) outperform models in the same family that are 10 times larger. Our novel paradigm is thus an exciting pathway to more useful and reliable language models that can self-improve on challenging tasks with limited external feedback.

arXiv:2505.24251

Proactive Guidance of Multi-Turn Conversation in Industrial Search

The evolution of Large Language Models (LLMs) has significantly advanced multi-turn conversation systems, emphasizing the need for proactive guidance to enhance users' interactions. However, these systems face challenges in dynamically adapting to shifts in users' goals and maintaining low latency for real-time interactions. In the Baidu Search AI assistant, an industrial-scale multi-turn search system, we propose a novel two-phase framework to provide proactive guidance. The first phase, Goal-adaptive Supervised Fine-Tuning (G-SFT), employs a goal adaptation agent that dynamically adapts to user goal shifts and provides goal-relevant contextual information. G-SFT also incorporates scalable knowledge transfer to distill insights from LLMs into a lightweight model for real-time interaction. The second phase, Click-oriented Reinforcement Learning (C-RL), adopts a generate-rank paradigm, systematically constructs preference pairs from user click signals, and proactively improves click-through rates through more engaging guidance. This dual-phase architecture achieves complementary objectives: G-SFT ensures accurate goal tracking, while C-RL optimizes interaction quality through click signal-driven reinforcement learning. Extensive experiments demonstrate that our framework achieves 86.10% accuracy in offline evaluation (+23.95% over baseline) and 25.28% CTR in online deployment (149.06% relative improvement), while reducing inference latency by 69.55% through scalable knowledge distillation.

arXiv:2505.24155공식 코드 · Papers with Code

Biological Pathway Guided Gene Selection Through Collaborative Reinforcement Learning

Gene selection in high-dimensional genomic data is essential for understanding disease mechanisms and improving therapeutic outcomes. Traditional feature selection methods effectively identify predictive genes but often ignore complex biological pathways and regulatory networks, leading to unstable and biologically irrelevant signatures. Prior approaches, such as Lasso-based methods and statistical filtering, either focus solely on individual gene-outcome associations or fail to capture pathway-level interactions, presenting a key challenge: how to integrate biological pathway knowledge while maintaining statistical rigor in gene selection? To address this gap, we propose a novel two-stage framework that integrates statistical selection with biological pathway knowledge using multi-agent reinforcement learning (MARL). First, we introduce a pathway-guided pre-filtering strategy that leverages multiple statistical methods alongside KEGG pathway information for initial dimensionality reduction. Next, for refined selection, we model genes as collaborative agents in a MARL framework, where each agent optimizes both predictive power and biological relevance. Our framework incorporates pathway knowledge through Graph Neural Network-based state representations, a reward mechanism combining prediction performance with gene centrality and pathway coverage, and collaborative learning strategies using shared memory and a centralized critic component. Extensive experiments on multiple gene expression datasets demonstrate that our approach significantly improves both prediction accuracy and biological interpretability compared to traditional methods.

arXiv:2505.24760공식 코드 · Papers with Code

REASONING GYM: Reasoning Environments for Reinforcement Learning with Verifiable Rewards

We introduce Reasoning Gym (RG), a library of reasoning environments for reinforcement learning with verifiable rewards. It provides over 100 data generators and verifiers spanning multiple domains including algebra, arithmetic, computation, cognition, geometry, graph theory, logic, and various common games. Its key innovation is the ability to generate virtually infinite training data with adjustable complexity, unlike most previous reasoning datasets, which are typically fixed. This procedural generation approach allows for continuous evaluation across varying difficulty levels. Our experimental results demonstrate the efficacy of RG in both evaluating and reinforcement learning of reasoning models.

arXiv:2505.22596

SAM-R1: Leveraging SAM for Reward Feedback in Multimodal Segmentation via Reinforcement Learning

Leveraging multimodal large models for image segmentation has become a prominent research direction. However, existing approaches typically rely heavily on manually annotated datasets that include explicit reasoning processes, which are costly and time-consuming to produce. Recent advances suggest that reinforcement learning (RL) can endow large models with reasoning capabilities without requiring such reasoning-annotated data. In this paper, we propose SAM-R1, a novel framework that enables multimodal large models to perform fine-grained reasoning in image understanding tasks. Our approach is the first to incorporate fine-grained segmentation settings during the training of multimodal reasoning models. By integrating task-specific, fine-grained rewards with a tailored optimization objective, we further enhance the model's reasoning and segmentation alignment. We also leverage the Segment Anything Model (SAM) as a strong and flexible reward provider to guide the learning process. With only 3k training samples, SAM-R1 achieves strong performance across multiple benchmarks, demonstrating the effectiveness of reinforcement learning in equipping multimodal models with segmentation-oriented reasoning capabilities.

arXiv:2505.22334공식 코드 · Papers with Code

Advancing Multimodal Reasoning via Reinforcement Learning with Cold Start

Recent advancements in large language models (LLMs) have demonstrated impressive chain-of-thought reasoning capabilities, with reinforcement learning (RL) playing a crucial role in this progress. While "aha moment" patterns--where models exhibit self-correction through reflection--are often attributed to emergent properties from RL, we first demonstrate that these patterns exist in multimodal LLMs (MLLMs) prior to RL training but may not necessarily correlate with improved reasoning performance. Building on these insights, we present a comprehensive study on enhancing multimodal reasoning through a two-stage approach: (1) supervised fine-tuning (SFT) as a cold start with structured chain-of-thought reasoning patterns, followed by (2) reinforcement learning via GRPO to further refine these capabilities. Our extensive experiments show that this combined approach consistently outperforms both SFT-only and RL-only methods across challenging multimodal reasoning benchmarks. The resulting models achieve state-of-the-art performance among open-source MLLMs at both 3B and 7B scales, with our 7B model showing substantial improvements over base models (e.g., 66.3 %$\rightarrow$73.4 % on MathVista, 62.9 %$\rightarrow$70.4 % on We-Math) and our 3B model achieving performance competitive with several 7B models. Overall, this work provides practical guidance for building advanced multimodal reasoning models. Our code is available at https://github.com/waltonfuture/RL-with-Cold-Start.

arXiv:2505.22660

Maximizing Confidence Alone Improves Reasoning

Reinforcement learning (RL) has enabled machine learning models to achieve significant advances in many fields. Most recently, RL has empowered frontier language models to solve challenging math, science, and coding problems. However, central to any RL algorithm is the reward function, and reward engineering is a notoriously difficult problem in any domain. In this paper, we propose RENT: Reinforcement Learning via Entropy Minimization -- a fully unsupervised RL method that requires no external reward or ground-truth answers, and instead uses the model's entropy of its underlying distribution as an intrinsic reward. We find that by reinforcing the chains of thought that yield high model confidence on its generated answers, the model improves its reasoning ability. In our experiments, we showcase these improvements on an extensive suite of commonly-used reasoning benchmarks, including GSM8K, MATH500, AMC, AIME, and GPQA, and models of varying sizes from the Qwen and Mistral families. The generality of our unsupervised learning method lends itself to applicability in a wide range of domains where external supervision is unavailable.

arXiv:2505.23585공식 코드 · Papers with Code

On-Policy RL with Optimal Reward Baseline

Reinforcement learning algorithms are fundamental to align large language models with human preferences and to enhance their reasoning capabilities. However, current reinforcement learning algorithms often suffer from training instability due to loose on-policy constraints and computational inefficiency due to auxiliary models. In this work, we propose On-Policy RL with Optimal reward baseline (OPO), a novel and simplified reinforcement learning algorithm designed to address these challenges. OPO emphasizes the importance of exact on-policy training, which empirically stabilizes the training process and enhances exploration. Moreover, OPO introduces the optimal reward baseline that theoretically minimizes gradient variance. We evaluate OPO on mathematical reasoning benchmarks. The results demonstrate its superior performance and training stability without additional models or regularization terms. Furthermore, OPO achieves lower policy shifts and higher output entropy, encouraging more diverse and less repetitive responses. These results highlight OPO as a promising direction for stable and effective reinforcement learning in large language model alignment and reasoning tasks. The implementation is provided at https://github.com/microsoft/LMOps/tree/main/opo.

arXiv:2505.23349공식 코드 · Papers with Code

Towards Reward Fairness in RLHF: From a Resource Allocation Perspective

Rewards serve as proxies for human preferences and play a crucial role in Reinforcement Learning from Human Feedback (RLHF). However, if these rewards are inherently imperfect, exhibiting various biases, they can adversely affect the alignment of large language models (LLMs). In this paper, we collectively define the various biases present in rewards as the problem of reward unfairness. We propose a bias-agnostic method to address the issue of reward fairness from a resource allocation perspective, without specifically designing for each type of bias, yet effectively mitigating them. Specifically, we model preference learning as a resource allocation problem, treating rewards as resources to be allocated while considering the trade-off between utility and fairness in their distribution. We propose two methods, Fairness Regularization and Fairness Coefficient, to achieve fairness in rewards. We apply our methods in both verification and reinforcement learning scenarios to obtain a fairness reward model and a policy model, respectively. Experiments conducted in these scenarios demonstrate that our approach aligns LLMs with human preferences in a more fair manner.

arXiv:2505.23098

Learning to Search for Vehicle Routing with Multiple Time Windows

In this study, we propose a reinforcement learning-based adaptive variable neighborhood search (RL-AVNS) method designed for effectively solving the Vehicle Routing Problem with Multiple Time Windows (VRPMTW). Unlike traditional adaptive approaches that rely solely on historical operator performance, our method integrates a reinforcement learning framework to dynamically select neighborhood operators based on real-time solution states and learned experience. We introduce a fitness metric that quantifies customers' temporal flexibility to improve the shaking phase, and employ a transformer-based neural policy network to intelligently guide operator selection during the local search. Extensive computational experiments are conducted on realistic scenarios derived from the replenishment of unmanned vending machines, characterized by multiple clustered replenishment windows. Results demonstrate that RL-AVNS significantly outperforms traditional variable neighborhood search (VNS), adaptive VNS (AVNS), and state-of-the-art learning-based heuristics, achieving substantial improvements in solution quality and computational efficiency across various instance scales and time window complexities. Particularly notable is the algorithm's capability to generalize effectively to problem instances not encountered during training, underscoring its practical utility for complex logistics scenarios.

arXiv:2505.23062

Composite Flow Matching for Reinforcement Learning with Shifted-Dynamics Data

Incorporating pre-collected offline data from a source environment can significantly improve the sample efficiency of reinforcement learning (RL), but this benefit is often challenged by discrepancies between the transition dynamics of the source and target environments. Existing methods typically address this issue by penalizing or filtering out source transitions in high dynamics-gap regions. However, their estimation of the dynamics gap often relies on KL divergence or mutual information, which can be ill-defined when the source and target dynamics have disjoint support. To overcome these limitations, we propose CompFlow, a method grounded in the theoretical connection between flow matching and optimal transport. Specifically, we model the target dynamics as a conditional flow built upon the output distribution of the source-domain flow, rather than learning it directly from a Gaussian prior. This composite structure offers two key advantages: (1) improved generalization for learning target dynamics, and (2) a principled estimation of the dynamics gap via the Wasserstein distance between source and target transitions. Leveraging our principled estimation of the dynamics gap, we further introduce an optimistic active data collection strategy that prioritizes exploration in regions of high dynamics gap, and theoretically prove that it reduces the performance disparity with the optimal policy. Empirically, CompFlow outperforms strong baselines across several RL benchmarks with shifted dynamics.

arXiv:2505.23003

Hybrid Cross-domain Robust Reinforcement Learning

Robust reinforcement learning (RL) aims to learn policies that remain effective despite uncertainties in its environment, which frequently arise in real-world applications due to variations in environment dynamics. The robust RL methods learn a robust policy by maximizing value under the worst-case models within a predefined uncertainty set. Offline robust RL algorithms are particularly promising in scenarios where only a fixed dataset is available and new data cannot be collected. However, these approaches often require extensive offline data, and gathering such datasets for specific tasks in specific environments can be both costly and time-consuming. Using an imperfect simulator offers a faster, cheaper, and safer way to collect data for training, but it can suffer from dynamics mismatch. In this paper, we introduce HYDRO, the first Hybrid Cross-Domain Robust RL framework designed to address these challenges. HYDRO utilizes an online simulator to complement the limited amount of offline datasets in the non-trivial context of robust RL. By measuring and minimizing performance gaps between the simulator and the worst-case models in the uncertainty set, HYDRO employs novel uncertainty filtering and prioritized sampling to select the most relevant and reliable simulator samples. Our extensive experiments demonstrate HYDRO's superior performance over existing methods across various tasks, underscoring its potential to improve sample efficiency in offline robust RL.

arXiv:2505.22866

Scaling Offline RL via Efficient and Expressive Shortcut Models

Diffusion and flow models have emerged as powerful generative approaches capable of modeling diverse and multimodal behavior. However, applying these models to offline reinforcement learning (RL) remains challenging due to the iterative nature of their noise sampling processes, making policy optimization difficult. In this paper, we introduce Scalable Offline Reinforcement Learning (SORL), a new offline RL algorithm that leverages shortcut models - a novel class of generative models - to scale both training and inference. SORL's policy can capture complex data distributions and can be trained simply and efficiently in a one-stage training procedure. At test time, SORL introduces both sequential and parallel inference scaling by using the learned Q-function as a verifier. We demonstrate that SORL achieves strong performance across a range of offline RL tasks and exhibits positive scaling behavior with increased test-time compute. We release the code at nico-espinosadice.github.io/projects/sorl.

arXiv:2505.23678공식 코드 · Papers with Code

Grounded Reinforcement Learning for Visual Reasoning

While reinforcement learning (RL) over chains of thought has significantly advanced language models in tasks such as mathematics and coding, visual reasoning introduces added complexity by requiring models to direct visual attention, interpret perceptual inputs, and ground abstract reasoning in spatial evidence. We introduce ViGoRL (Visually Grounded Reinforcement Learning), a vision-language model trained with RL to explicitly anchor each reasoning step to specific visual coordinates. Inspired by human visual decision-making, ViGoRL learns to produce spatially grounded reasoning traces, guiding visual attention to task-relevant regions at each step. When fine-grained exploration is required, our novel multi-turn RL framework enables the model to dynamically zoom into predicted coordinates as reasoning unfolds. Across a diverse set of visual reasoning benchmarks--including SAT-2 and BLINK for spatial reasoning, V*bench for visual search, and ScreenSpot and VisualWebArena for web-based grounding--ViGoRL consistently outperforms both supervised fine-tuning and conventional RL baselines that lack explicit grounding mechanisms. Incorporating multi-turn RL with zoomed-in visual feedback significantly improves ViGoRL's performance on localizing small GUI elements and visual search, achieving 86.4% on V*Bench. Additionally, we find that grounding amplifies other visual behaviors such as region exploration, grounded subgoal setting, and visual verification. Finally, human evaluations show that the model's visual references are not only spatially accurate but also helpful for understanding model reasoning steps. Our results show that visually grounded RL is a strong paradigm for imbuing models with general-purpose visual reasoning.

arXiv:2505.22696공식 코드 · Papers with Code

When Does Neuroevolution Outcompete Reinforcement Learning in Transfer Learning Tasks?

The ability to continuously and efficiently transfer skills across tasks is a hallmark of biological intelligence and a long-standing goal in artificial systems. Reinforcement learning (RL), a dominant paradigm for learning in high-dimensional control tasks, is known to suffer from brittleness to task variations and catastrophic forgetting. Neuroevolution (NE) has recently gained attention for its robustness, scalability, and capacity to escape local optima. In this paper, we investigate an understudied dimension of NE: its transfer learning capabilities. To this end, we introduce two benchmarks: a) in stepping gates, neural networks are tasked with emulating logic circuits, with designs that emphasize modular repetition and variation b) ecorobot extends the Brax physics engine with objects such as walls and obstacles and the ability to easily switch between different robotic morphologies. Crucial in both benchmarks is the presence of a curriculum that enables evaluating skill transfer across tasks of increasing complexity. Our empirical analysis shows that NE methods vary in their transfer abilities and frequently outperform RL baselines. Our findings support the potential of NE as a foundation for building more adaptable agents and highlight future challenges for scaling NE to complex, real-world problems.

arXiv:2505.23102

CURVE: CLIP-Utilized Reinforcement Learning for Visual Image Enhancement via Simple Image Processing

Low-Light Image Enhancement (LLIE) is crucial for improving both human perception and computer vision tasks. This paper addresses two challenges in zero-reference LLIE: obtaining perceptually 'good' images using the Contrastive Language-Image Pre-Training (CLIP) model and maintaining computational efficiency for high-resolution images. We propose CLIP-Utilized Reinforcement learning-based Visual image Enhancement (CURVE). CURVE employs a simple image processing module which adjusts global image tone based on B\'ezier curve and estimates its processing parameters iteratively. The estimator is trained by reinforcement learning with rewards designed using CLIP text embeddings. Experiments on low-light and multi-exposure datasets demonstrate the performance of CURVE in terms of enhancement quality and processing speed compared to conventional methods.

arXiv:2505.22914

cadrille: Multi-modal CAD Reconstruction with Online Reinforcement Learning

Computer-Aided Design (CAD) plays a central role in engineering and manufacturing, making it possible to create precise and editable 3D models. Using a variety of sensor or user-provided data as inputs for CAD reconstruction can democratize access to design applications. However, existing methods typically focus on a single input modality, such as point clouds, images, or text, which limits their generalizability and robustness. Leveraging recent advances in vision-language models (VLM), we propose a multi-modal CAD reconstruction model that simultaneously processes all three input modalities. Inspired by large language model (LLM) training paradigms, we adopt a two-stage pipeline: supervised fine-tuning (SFT) on large-scale procedurally generated data, followed by reinforcement learning (RL) fine-tuning using online feedback, obtained programatically. Furthermore, we are the first to explore RL fine-tuning of LLMs for CAD tasks demonstrating that online RL algorithms such as Group Relative Preference Optimization (GRPO) outperform offline alternatives. In the DeepCAD benchmark, our SFT model outperforms existing single-modal approaches in all three input modalities simultaneously. More importantly, after RL fine-tuning, cadrille sets new state-of-the-art on three challenging datasets, including a real-world one.

arXiv:2505.23387

Afterburner: Reinforcement Learning Facilitates Self-Improving Code Efficiency Optimization

Large Language Models (LLMs) generate functionally correct solutions but often fall short in code efficiency, a critical bottleneck for real-world deployment. In this paper, we introduce a novel test-time iterative optimization framework to address this, employing a closed-loop system where LLMs iteratively refine code based on empirical performance feedback from an execution sandbox. We explore three training strategies: Supervised Fine-Tuning (SFT), Direct Preference Optimization (DPO), and Group Relative Policy Optimization (GRPO). Experiments on our Venus dataset and the APPS benchmark show that SFT and DPO rapidly saturate in efficiency gains. In contrast, GRPO, using reinforcement learning (RL) with execution feedback, continuously optimizes code performance, significantly boosting both pass@1 (from 47% to 62%) and the likelihood of outperforming human submissions in efficiency (from 31% to 45%). Our work demonstrates effective test-time code efficiency improvement and critically reveals the power of RL in teaching LLMs to truly self-improve code efficiency.

arXiv:2505.20725

A reinforcement learning agent for maintenance of deteriorating systems with increasingly imperfect repairs

Efficient maintenance has always been essential for the successful application of engineering systems. However, the challenges to be overcome in the implementation of Industry 4.0 necessitate new paradigms of maintenance optimization. Machine learning techniques are becoming increasingly used in engineering and maintenance, with reinforcement learning being one of the most promising. In this paper, we propose a gamma degradation process together with a novel maintenance model in which repairs are increasingly imperfect, i.e., the beneficial effect of system repairs decreases as more repairs are performed, reflecting the degradational behavior of real-world systems. To generate maintenance policies for this system, we developed a reinforcement-learning-based agent using a Double Deep Q-Network architecture. This agent presents two important advantages: it works without a predefined preventive threshold, and it can operate in a continuous degradation state space. Our agent learns to behave in different scenarios, showing great flexibility. In addition, we performed an analysis of how changes in the main parameters of the environment affect the maintenance policy proposed by the agent. The proposed approach is demonstrated to be appropriate and to significatively improve long-run cost as compared with other common maintenance strategies.